Files
The-Only-Cure/media/lua/client/Utils/UsefulFunctions.lua
2023-01-12 22:32:30 +01:00

128 lines
5.8 KiB
Lua

function GetBodyParts()
local bodyparts = { "RightHand", "RightForearm", "RightArm", "LeftHand", "LeftForearm", "LeftArm"}
return bodyparts
end
function GetLimbsBodyPartTypes()
return {BodyPartType.Hand_R, BodyPartType.ForeArm_R, BodyPartType.UpperArm_R,
BodyPartType.Hand_L, BodyPartType.ForeArm_L, BodyPartType.UpperArm_L}
end
function GetOtherBodyPartTypes()
return {BodyPartType.Torso_Upper, BodyPartType.Torso_Lower, BodyPartType.Head, BodyPartType.Neck,
BodyPartType.Groin, BodyPartType.UpperLeg_L, BodyPartType.UpperLeg_R, BodyPartType.LowerLeg_L,
BodyPartType.LowerLeg_R, BodyPartType.Foot_L, BodyPartType.Foot_R, BodyPartType.Back}
end
function find_clothName_TOC(bodyPart)
if bodyPart:getType() == BodyPartType.Hand_R then return "TOC.ArmRight_noHand"
elseif bodyPart:getType() == BodyPartType.ForeArm_R then return "TOC.ArmRight_noForearm"
elseif bodyPart:getType() == BodyPartType.UpperArm_R then return "TOC.ArmRight_noArm"
elseif bodyPart:getType() == BodyPartType.Hand_L then return "TOC.ArmLeft_noHand"
elseif bodyPart:getType() == BodyPartType.ForeArm_L then return "TOC.ArmLeft_noForearm"
elseif bodyPart:getType() == BodyPartType.UpperArm_L then return "TOC.ArmLeft_noArm"
else return nil
end
end
function getDisplayText_TOC(name)
if name == "RightHand" then return getText("UI_ContextMenu_RightHand") end
if name == "RightForearm" then return getText("UI_ContextMenu_RightForearm") end
if name == "RightArm" then return getText("UI_ContextMenu_RightArm") end
if name == "LeftHand" then return getText("UI_ContextMenu_LeftHand") end
if name == "LeftForearm" then return getText("UI_ContextMenu_LeftForearm") end
if name == "LeftArm" then return getText("UI_ContextMenu_LeftArm") end
end
function TheOnlyCure.GetBodyPartTypeFromBodyPart(part_name)
if part_name == "RightHand" then return BodyPartType.Hand_R end
if part_name == "RightForearm" then return BodyPartType.ForeArm_R end
if part_name == "RightArm" then return BodyPartType.UpperArm_R end
if part_name == "LeftHand" then return BodyPartType.Hand_L end
if part_name == "LeftForearm" then return BodyPartType.ForeArm_L end
if part_name == "LeftArm" then return BodyPartType.UpperArm_L end
end
function TOC_getBodyPart(name)
--TODO Delete this
if name == "RightHand" then return BodyPartType.Hand_R end
if name == "RightForearm" then return BodyPartType.ForeArm_R end
if name == "RightArm" then return BodyPartType.UpperArm_R end
if name == "LeftHand" then return BodyPartType.Hand_L end
if name == "LeftForearm" then return BodyPartType.ForeArm_L end
if name == "LeftArm" then return BodyPartType.UpperArm_L end
end
function find_clothName2_TOC(name)
if name == "RightHand" then return "TOC.ArmRight_noHand" end
if name == "RightForearm" then return "TOC.ArmRight_noForearm" end
if name == "RightArm" then return "TOC.ArmRight_noArm" end
if name == "LeftHand" then return "TOC.ArmLeft_noHand" end
if name == "LeftForearm" then return "TOC.ArmLeft_noForearm" end
if name == "LeftArm" then return "TOC.ArmLeft_noArm" end
end
function TheOnlyCure.FindTocDataPartNameFromBodyPartType(toc_data, bodyPartType)
if bodyPartType == BodyPartType.Hand_R then return toc_data.RightHand
elseif bodyPartType == BodyPartType.ForeArm_R then return toc_data.RightForearm
elseif bodyPartType == BodyPartType.UpperArm_R then return toc_data.RightArm
elseif bodyPartType == BodyPartType.Hand_L then return toc_data.LeftHand
elseif bodyPartType == BodyPartType.ForeArm_L then return toc_data.LeftForearm
elseif bodyPartType == BodyPartType.UpperArm_L then return toc_data.LeftArm
else return nil
end
end
function find_bodyPart_TOC(modData, bodyPart)
if modData.RightHand == nil then modData = modData.TOC end
if bodyPart:getType() == BodyPartType.Hand_R then return modData.RightHand
elseif bodyPart:getType() == BodyPartType.ForeArm_R then return modData.RightForearm
elseif bodyPart:getType() == BodyPartType.UpperArm_R then return modData.RightArm
elseif bodyPart:getType() == BodyPartType.Hand_L then return modData.LeftHand
elseif bodyPart:getType() == BodyPartType.ForeArm_L then return modData.LeftForearm
elseif bodyPart:getType() == BodyPartType.UpperArm_L then return modData.LeftArm
else return nil
end
end
function find_protheseID_TOC(item)
local itemType = item:getType()
if string.find(itemType, "WoodenHook") then return 1
elseif string.find(itemType, "MetalHook") then return 2
elseif string.find(itemType, "MetalHand") then return 3
else return 0
end
end
function find_protheseFact_TOC(item)
local itemType = item:getType()
if string.find(itemType, "WoodenHook") and string.find(itemType, "noHand") then return 1.5
elseif string.find(itemType, "WoodenHook") and string.find(itemType, "noForearm") then return 1.65
elseif string.find(itemType, "MetalHook") and string.find(itemType, "noHand") then return 1.3
elseif string.find(itemType, "MetalHook") and string.find(itemType, "noForearm") then return 1.45
elseif string.find(itemType, "MetalHand") and string.find(itemType, "noHand") then return 1.1
elseif string.find(itemType, "MetalHand") and string.find(itemType, "noForearm") then return 1.25
end
end
function CanBeCut(partName)
return not getPlayer():getModData().TOC[partName].IsCut
end
function CanBeOperate(partName)
return getPlayer():getModData().TOC[partName].IsCut and not getPlayer():getModData().TOC[partName].IsOperated and not getPlayer():getModData().TOC[partName].IsCicatrized
end