37 lines
1.1 KiB
Lua
37 lines
1.1 KiB
Lua
local StaticData = require("TOC/StaticData")
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local CommandsData = {}
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CommandsData.modules = {
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TOC_SYNC = "TOC_SYNC",
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TOC_DEBUG = "TOC_DEBUG"
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}
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CommandsData.client = {
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Sync = {
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SendPlayerData = "SendPlayerData", ---@alias sendPlayerDataParams {surgeonNum : number}
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ReceivePlayerData = "ReceivePlayerData" ---@alias receivePlayerDataParams {patientNum : number, tocData : tocModData}
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}
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}
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CommandsData.server = {
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Sync = {
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AskPlayerData = "AskPlayerData", ---@alias askPlayerDataParams {patientNum : number}
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RelayPlayerData = "RelayPlayerData" ---@alias relayPlayerDataParams {surgeonNum : number, tocData : tocModData}
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},
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Debug = {
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PrintTocData = "PrintTocData" ---@alias printTocDataParams {username : string}
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}
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}
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---Get the correct key for that particular player to be used in the global mod data table
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---@param username string
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---@return string
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function CommandsData.GetKey(username)
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return StaticData.MOD_NAME .. "_" .. username
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end
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return CommandsData |