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The-Only-Cure/media/scripts/TOC_items.txt

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module TOC
{
imports
{
Base
}
/****************** Cloth that look like a cut arm ******************/
item ArmRight_noHand
{
Type = Clothing,
ClothingItem = ArmRight_noHand,
BodyLocation = ArmRight,
Weight = 0,
CombatSpeedModifier = 0.9,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
}
item ArmRight_noForearm
{
Type = Clothing,
ClothingItem = ArmRight_noForeArm,
BodyLocation = ArmRight,
Weight = 0,
CombatSpeedModifier = 0.8,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
}
item ArmRight_noArm
{
Type = Clothing,
ClothingItem = ArmRight_noArm,
BodyLocation = ArmRight,
Weight = 0,
CombatSpeedModifier = 0.7,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
}
item ArmLeft_noHand
{
Type = Clothing,
ClothingItem = ArmLeft_noHand,
BodyLocation = ArmLeft,
Weight = 0,
CombatSpeedModifier = 0.9,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
}
item ArmLeft_noForearm
{
Type = Clothing,
ClothingItem = ArmLeft_noForeArm,
BodyLocation = ArmLeft,
Weight = 0,
CombatSpeedModifier = 0.8,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
}
item ArmLeft_noArm
{
Type = Clothing,
ClothingItem = ArmLeft_noArm,
BodyLocation = ArmLeft,
Weight = 0,
CombatSpeedModifier = 0.7,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
}
/************************ Other items ************************/
item Improvised_surgeon_kit
{
Type = Normal,
Weight = 0.1,
DisplayCategory = Surgeon_kit,
DisplayName = Improvised surgeon kit,
Tooltip = Tooltip_Improvised_surgeon_kit,
Icon = surgeonKit,
}
item Surgeon_kit
{
Type = Normal,
Weight = 0.2,
DisplayCategory = Surgeon_kit,
DisplayName = Surgeon kit,
Tooltip = Tooltip_Surgeon_kit,
Icon = surgeonKit,
}
item Real_surgeon_kit
{
Type = Normal,
Weight = 0.3,
DisplayCategory = Surgeon_kit,
DisplayName = Real surgeon kit,
Tooltip = Tooltip_Real_surgeon_kit,
Icon = surgeonKit,
}
/************************ Prothese cloth ************************/
/* TODO make these not clothing so we cant equip them but only install them via the menu or context menu
item WoodenHook_right_noHand
{
Weight = 1,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_woodenHook,
ClothingItem = ArmRight_WoodenHook,
BodyLocation = ArmRight_Prot,
Icon = woodenHook,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 15,
}
item WoodenHook_left_noHand
{
Weight = 1,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_woodenHook,
ClothingItem = ArmLeft_WoodenHook,
BodyLocation = ArmLeft_Prot,
Icon = woodenHook,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 15,
}
item MetalHook_right_noHand
{
Weight = 0.5,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHook,
ClothingItem = ArmRight_MetalHook,
BodyLocation = ArmRight_Prot,
Icon = metalHook,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 13,
}
item MetalHook_left_noHand
{
Weight = 0.5,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHook,
ClothingItem = ArmLeft_MetalHook,
BodyLocation = ArmLeft_Prot,
Icon = metalHook,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 13,
}
item MetalHand_right_noHand
{
Weight = 0.3,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHand,
ClothingItem = ArmRight_MetalHamd,
BodyLocation = ArmRight_Prot,
Icon = metalHand,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 11,
}
item MetalHand_left_noHand
{
Weight = 0.3,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHand,
ClothingItem = ArmLeft_MetalHand,
BodyLocation = ArmLeft_Prot,
Icon = metalHand,
Tooltip = Tooltip_equip_prothesis_hand",
WaterResistance = 11,
}
item WoodenHook_right_noForearm
{
Weight = 2,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_woodenHook,
ClothingItem = ArmRight_WoodenHook_fore,
BodyLocation = ArmRight_Prot,
Icon = woodenHook,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 16,
}
item WoodenHook_left_noForearm
{
Weight = 2,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_woodenHook,
ClothingItem = ArmLeft_WoodenHook_fore,
BodyLocation = ArmLeft_Prot,
Icon = woodenHook,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 16,
}
item MetalHook_right_noForearm
{
Weight = 1.5,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHook,
ClothingItem = ArmRight_MetalHook_fore,
BodyLocation = ArmRight_Prot,
Icon = metalHook,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 14,
}
item MetalHook_left_noForearm
{
Weight = 1.5,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHook,
ClothingItem = ArmLeft_MetalHook_fore,
BodyLocation = ArmLeft_Prot,
Icon = metalHook,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 14,
}
item MetalHand_right_noForearm
{
Weight = 1.2,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHand,
ClothingItem = ArmRight_MetalHand_fore,
BodyLocation = ArmRight_Prot,
Icon = metalHand,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 12,
}
item MetalHand_left_noForearm
{
Weight = 1.2,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHand,
ClothingItem = ArmLeft_MetalHand_fore,
BodyLocation = ArmLeft_Prot,
Icon = metalHand,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 12,
}
/************************ Prothese items ************************/
item WoodenHook
{
Weight = 1,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_woodenHook,
Icon = woodenHook,
Tooltip = Tooltip_prothesis_hand,
}
item MetalHook
{
Weight = 0.5,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHook,
Icon = metalHook,
Tooltip = Tooltip_prothesis_hand,
}
item MetalHand
{
Weight = 0.3,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHand,
Icon = metalHand,
Tooltip = Tooltip_prothesis_hand,
}
/**************************** Mags ****************************/
item SurgeonMag1
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = surgeonMag1,
TeachedRecipes = Combine improvised surgeon kit,
ReplaceOnUse = SurgeonMag1,
Tooltip = Tooltip_SurgeonMag1,
}
item SurgeonMag2
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = surgeonMag2,
TeachedRecipes = Combine surgeon kit,
ReplaceOnUse = SurgeonMag2,
Tooltip = Tooltip_SurgeonMag2,
}
item SurgeonMag3
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = surgeonMag3,
TeachedRecipes = Combine real surgeon kit,
ReplaceOnUse = SurgeonMag3,
Tooltip = Tooltip_SurgeonMag3,
}
item ProthesisMag1
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = ProthesisMag1,
TeachedRecipes = Make wooden hook,
ReplaceOnUse = ProthesisMag1,
Tooltip = Tooltip_ProthesisMag1,
}
item ProthesisMag2
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = ProthesisMag2,
TeachedRecipes = Make metal hook,
ReplaceOnUse = ProthesisMag2,
Tooltip = Tooltip_ProthesisMag2,
}
item ProthesisMag3
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = ProthesisMag3,
TeachedRecipes = Make metal hand,
ReplaceOnUse = ProthesisMag3,
Tooltip = Tooltip_ProthesisMag2,
}
}