97 lines
2.2 KiB
Plaintext
97 lines
2.2 KiB
Plaintext
module TOC
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{
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imports
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{
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Base
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}
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/****************** TOP ******************/
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item Prost_HookArm_L
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{
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = ProstArmHook,
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ClothingItem = Prost_HookArm_L,
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ClothingItemExtra = Prost_HookArm_R,
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ClothingItemExtraOption = InstallProstRight,
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clothingExtraSubmenu = InstallProstLeft,
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BodyLocation = TOC_ArmProst_L,
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Weight = 1.5,
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CombatSpeedModifier = 1.05,
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BloodLocation = UpperArms;UpperBody,
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Insulation = 1.0,
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WindResistance = 1.0,
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WaterResistance = 1.0,
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CanHaveHoles = false,
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Icon = armProsthetic,
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WorldStaticModel = prostheticArmHook,
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}
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item Prost_HookArm_R
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{
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = ProstArmHook,
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ClothingItem = Prost_HookArm_R,
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ClothingItemExtra = Prost_HookArm_L,
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ClothingItemExtraOption = InstallProstLeft,
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clothingExtraSubmenu = InstallProstRight,
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BodyLocation = TOC_ArmProst_R,
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Weight = 1.5,
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CombatSpeedModifier = 1.05,
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BloodLocation = UpperArms;UpperBody,
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Insulation = 1.0,
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WindResistance = 1.0,
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WaterResistance = 1.0,
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CanHaveHoles = false,
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Icon = armProsthetic,
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WorldStaticModel = prostheticArmHook,
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}
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item Prost_NormalArm_L
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{
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = ProstArmHook,
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ClothingItem = Prost_NormalArm_L,
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ClothingItemExtra = Prost_NormalArm_R,
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ClothingItemExtraOption = InstallProstRight,
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clothingExtraSubmenu = InstallProstLeft,
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BodyLocation = TOC_ArmProst_L,
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Weight = 2,
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CombatSpeedModifier = 1.1,
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BloodLocation = UpperArms;UpperBody,
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Insulation = 1.0,
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WindResistance = 1.0,
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WaterResistance = 1.0,
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CanHaveHoles = false,
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Icon = armProsthetic,
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WorldStaticModel = prostheticArm,
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}
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item Prost_NormalArm_R
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{
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = ProstArmHook,
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ClothingItem = Prost_NormalArm_R,
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ClothingItemExtra = Prost_NormalArm_L,
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ClothingItemExtraOption = InstallProstLeft,
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clothingExtraSubmenu = InstallProstRight,
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BodyLocation = TOC_ArmProst_R,
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Weight = 2,
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CombatSpeedModifier = 1.1,
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BloodLocation = UpperArms;UpperBody,
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Insulation = 1.0,
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WindResistance = 1.0,
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WaterResistance = 1.0,
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CanHaveHoles = false,
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Icon = armProsthetic,
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WorldStaticModel = prostheticArm,
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}
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} |