87 lines
2.9 KiB
Lua
87 lines
2.9 KiB
Lua
local CommandsData = require("TOC/CommandsData")
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local StaticData = require("TOC/StaticData")
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local DataController = require("TOC/Controllers/DataController")
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-------------------
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---@param playerNum number
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---@param context ISContextMenu
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---@param worldobjects table
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local function AddAdminTocOptions(playerNum, context, worldobjects)
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if not isAdmin() then return end
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local players = {}
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for _, v in ipairs(worldobjects) do
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for x = v:getSquare():getX() - 1, v:getSquare():getX() + 1 do
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for y = v:getSquare():getY() - 1, v:getSquare():getY() + 1 do
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local sq = getCell():getGridSquare(x, y, v:getSquare():getZ());
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if sq then
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for z = 0, sq:getMovingObjects():size() - 1 do
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local o = sq:getMovingObjects():get(z)
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if instanceof(o, "IsoPlayer") then
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---@cast o IsoPlayer
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local oId = o:getOnlineID()
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players[oId] = o
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end
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end
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end
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end
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end
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end
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for _, pl in pairs(players) do
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---@cast pl IsoPlayer
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local clickedPlayerNum = pl:getOnlineID()
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local option = context:addOption(getText("ContextMenu_Admin_TOC") .. " - " .. pl:getUsername(), nil, nil)
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local subMenu = ISContextMenu:getNew(context)
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context:addSubMenu(option, subMenu)
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subMenu:addOption(getText("ContextMenu_Admin_ResetTOC"), nil, function()
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sendClientCommand(CommandsData.modules.TOC_RELAY, CommandsData.server.Relay.RelayExecuteInitialization,
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{ patientNum = clickedPlayerNum })
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end)
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end
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end
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Events.OnFillWorldObjectContextMenu.Add(AddAdminTocOptions)
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--* Override to cheats to fix stuff
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local og_ISHealthPanel_onCheatCurrentPlayer = ISHealthPanel.onCheatCurrentPlayer
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---Override to onCheatCurrentPlayer to fix behaviour with TOC
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---@param bodyPart BodyPart
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---@param action any
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---@param player IsoPlayer
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function ISHealthPanel.onCheatCurrentPlayer(bodyPart, action, player)
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og_ISHealthPanel_onCheatCurrentPlayer(bodyPart, action, player)
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local bptString = BodyPartType.ToString(bodyPart:getType())
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if action == "healthFullBody" then
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-- loop all limbs and reset them if infected
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local dcInst = DataController.GetInstance()
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for i = 1, #StaticData.LIMBS_STR do
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local limbName = StaticData.LIMBS_STR[i]
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dcInst:setIsInfected(limbName, false)
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end
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dcInst:setIsIgnoredPartInfected(false)
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dcInst:apply()
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end
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if action == "healthFull" then
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-- Get the limbName for that BodyPart and fix the values in TOC Data
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local limbName = StaticData.BODYLOCS_TO_LIMBS_IND_STR[bptString]
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local dcInst = DataController.GetInstance()
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dcInst:setIsInfected(limbName, false)
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dcInst:apply()
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end
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end
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