Files
The-Only-Cure/media/lua/client/UI/TOC_CutLimbHandler.lua
2023-11-06 18:23:34 +01:00

55 lines
1.6 KiB
Lua

local BaseHandler = require("UI/TOC_HealthPanelBaseHandler")
local CutLimbAction = require("TimedActions/TOC_CutLimbAction")
---@class CutLimbHandler
local CutLimbHandler = BaseHandler:derive("CutLimbHandler")
---Creates new CutLimbHandler
---@param panel any
---@param bodyPart any
---@return CutLimbHandler
function CutLimbHandler:new(panel, bodyPart)
local o = BaseHandler.new(self, panel, bodyPart)
o.items.ITEMS = {}
return o
end
function CutLimbHandler:checkItem(item)
local itemType = item:getType()
if itemType == "Saw" or itemType == "GardenSaw" or itemType == "Chainsaw" then
self:addItem(self.items.ITEMS, item)
end
end
function CutLimbHandler:addToMenu(context)
local types = self:getAllItemTypes(self.items.ITEMS)
if #types > 0 then
context:addOption(getText("ContextMenu_Amputate"), self, self.onMenuOptionSelected)
end
end
function CutLimbHandler:dropItems(items)
local types = self:getAllItemTypes(items)
if #self.items.ITEMS > 0 and #types == 1 then
self:onMenuOptionSelected(types[1])
return true
end
return false
end
function CutLimbHandler:isValid(itemType)
return self:getItemOfType(self.items.ITEMS, itemType)
end
function CutLimbHandler:perform(previousAction, itemType)
print("perform cutlimbhandler")
local item = self:getItemOfType(self.items.ITEMS, itemType)
previousAction = self:toPlayerInventory(item, previousAction)
local action = CutLimbAction:new(self:getPatient(), self:getDoctor(), self.bodyPart)
ISTimedActionQueue.addAfter(previousAction, action)
end
return CutLimbHandler