Files
The-Only-Cure/media/lua/shared/NPCs/ExtraBodyLocations.lua

85 lines
2.3 KiB
Lua

--***********************************************************
--** THE INDIE STONE **
--***********************************************************
-- Locations must be declared in render-order.
-- Location IDs must match BodyLocation= and CanBeEquipped= values in items.txt.
-- FullBody 1
-- BodyCostume 2
-- FullHat 3
-- Hat 4
-- MakeUp 5
-- Mask 6
-- JacketHat 7
-- Jacket 8
-- Shirt 9
-- Sweater 10
-- TankTop 11
-- TorsoExtra 12
-- Hands 13
-- Neck 14
-- Scarf 15
-- Pants 16
-- Shorts 17
-- Underwear 18
-- Shoes 19
-- None 20
local function addBodyLocationBefore(newLocation, movetoLocation)
-- TODO pretty sure this function is borked
local group = BodyLocations.getGroup("Human")
local list = getClassFieldVal(group, getClassField(group, 1))
group:getOrCreateLocation(newLocation)
local newItem = list:get(list:size()-1)
list:remove(list:size()-1)
local i = group:indexOf(movetoLocation)
list:add(i, newItem)
end
local function TocSetSleeves(check)
-- FIXME This can't work, we need to fix masks before changing the order. There is nothing I can do for now with only this
local group = BodyLocations.getGroup("Human")
group:getOrCreateLocation("ArmRight_Prot")
group:getOrCreateLocation("ArmLeft_Prot")
group:getOrCreateLocation("ArmRight")
group:getOrCreateLocation("ArmLeft")
-- -- Check if we already set stuff before
-- -- Readd them
-- print("TOC: Running TocSetSleeves")
-- if group:getLocation("RightArm") or group:getLocation("LeftArm") then
-- BodyLocations:Reset() -- maybe it's too much
-- end
-- if check then
-- print("TOC: Rolling up sleeves")
-- group:getOrCreateLocation("ArmRight_Prot")
-- group:getOrCreateLocation("ArmLeft_Prot")
-- group:getOrCreateLocation("ArmRight")
-- group:getOrCreateLocation("ArmLeft")
-- else
-- print("TOC: Won't roll up sleeve")
-- addBodyLocationBefore("ArmRight_Prot", "TorsoExtra")
-- addBodyLocationBefore("ArmLeft_Prot", "TorsoExtra")
-- addBodyLocationBefore("ArmRight", "Jacket")
-- addBodyLocationBefore("ArmLeft", "Jacket")
-- end
end
TocSetSleeves(true)