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The-Only-Cure/common/media/lua/shared/TOC/BodyLocations.lua

80 lines
2.9 KiB
Lua

require("TOC/Debug")
require("NPCs/BodyLocations")
local StaticData = require("TOC/StaticData")
local BodyLocationsAPI = {}
local function customGetVal(obj, int) return getClassFieldVal(obj, getClassField(obj, int)) end
local group = BodyLocations.getGroup("Human")
---@type ArrayList
local list = customGetVal(group, 1)
---@param bodyLoc string
function BodyLocationsAPI.New(bodyLoc)
local curItem
if StaticData.COMPAT_42 then
curItem = BodyLocation.new(group, bodyLoc) -- create new item
group:getAllLocations():add(curItem) -- add to the list
else
curItem = group:getOrCreateLocation(bodyLoc) -- get current item - or create
end
return curItem
end
-- TODO Not sure if this method actually works as intende with b42, but for our use case it's fine...
---@param toRelocateOrCreate string
---@param locationElement string
---@param afterBoolean boolean
---@return BodyLocation
function BodyLocationsAPI.MoveOrCreateBeforeOrAfter(toRelocateOrCreate, locationElement, afterBoolean)
-- Check type of arg 2 == string - if not error out.
if type(locationElement) ~= "string" then error("Argument 2 is not of type string. Please re-check!", 2) end
local itemToMoveTo = group:getLocation(locationElement) -- get location to move to
if itemToMoveTo ~= nil then
-- Check type of arg 1 == string - if not, error out.
if type(toRelocateOrCreate) ~= "string" then error("Argument 1 is not of type string. Please re-check!", 2) end
local curItem = BodyLocationsAPI.New(toRelocateOrCreate)
list:remove(curItem) -- remove from the list
local index = group:indexOf(locationElement) -- get current index after removal of the location to move to
if afterBoolean then index = index + 1 end -- if we want it after it, we increase the index to move to by one
list:add(index, curItem) -- we add the item again
return curItem
else -- we did not find the location to move to, so we throw an error.
error("Could not find the BodyLocation [".. tostring(locationElement) .."] - please check the passed arguments!", 2)
end
end
-- function TestBodyLocations()
-- local group = BodyLocations.getGroup("Human")
-- local x = group:getAllLocations()
-- for i=0, x:size() -1 do
-- ---@type BodyLocation
-- local bl = x:get(i)
-- print(bl:getId())
-- end
-- end
-- MultiItem causes a ton of issues... fucking hell
-- local curItem = BodyLocation.new(group, "TOC_Arm_L")
-- group:getAllLocations():add(curItem)
-- local curItem = BodyLocation.new(group, "TOC_Arm_R")
-- group:getAllLocations():add(curItem)
BodyLocationsAPI.New("TOC_Arm_L")
BodyLocationsAPI.New("TOC_Arm_R")
BodyLocationsAPI.New("TOC_Arm_LR")
BodyLocationsAPI.New("TOC_ArmProst_L")
BodyLocationsAPI.New("TOC_ArmProst_R")
BodyLocationsAPI.New("TOC_ArmAccessory_L")
BodyLocationsAPI.New("TOC_ArmAccessory_R")