# Towbar Vehicle-to-vehicle tow bars and server-authoritative wrecker controls for Project Zomboid Build 42.20. Portable towbar and wrecker connections persist through solo save/exit, dedicated-server restarts, and vehicle-cell streaming. Saved pairs are matched with stable vehicle database IDs and reconnected without consuming, refunding, or dropping another tow bar during load recovery. ## Supported wrecker mods Only the listed vehicle scripts receive the seated-driver hook controls. Each vehicle must still expose its expected `hook`, `trailer`, and `trailerfront` attachments at runtime. | KI5 mod | Workshop ID | Mod ID | Supported vehicles | | --- | --- | --- | --- | | '76 Chevrolet K Series | [3161951724](https://steamcommunity.com/sharedfiles/filedetails/?id=3161951724) | `76chevyKseries` | `Base.76chevyC30CCwrecker`, `Base.76chevyC30SCwrecker`, `Base.76chevyK30CCwrecker`, `Base.76chevyK30SCwrecker` | | '93 Chevrolet Suburban / Silverado | [3152529790](https://steamcommunity.com/sharedfiles/filedetails/?id=3152529790) | `93chevySuburban`, `93chevySuburbanExpanded` | `Base.93chevySilveradoK3500wrecker`, `Base.93chevySilveradoK3500mechanic` | | '78 AM General M35 Series Trucks | [2799152995](https://steamcommunity.com/sharedfiles/filedetails/?id=2799152995) | `78amgeneralM35A2`, optional spawn module `78amgeneralM62` | `Base.78amgeneralM62` | The ordinary AM General M35A2 and non-wrecker Chevrolet variants are not included because their vehicle scripts do not define a tow hook. ## Incompatible mods `Tow Truck[B42]` (Workshop `3446203945`, Mod ID `STowTruck_B42`) is marked incompatible. It owns a competing radial menu, towing state, and vehicle constraint implementation, so loading both systems could attach or detach the same pair twice.