Files
Towbar/42.20/media/scripts/vehicles/template_battery.txt
T
2026-08-19 12:12:12 -04:00

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module Base
{
template vehicle Battery
{
part towbar
{
model towbar0
{
file = towbarModel,
offset = 0 -0.3 1.0,
}
model towbar1
{
file = towbarModel,
offset = 0 -0.3 1.1,
}
model towbar2
{
file = towbarModel,
offset = 0 -0.3 1.2,
}
model towbar3
{
file = towbarModel,
offset = 0 -0.3 1.3,
}
model towbar4
{
file = towbarModel,
offset = 0 -0.3 1.4,
}
model towbar5
{
file = towbarModel,
offset = 0 -0.3 1.5,
}
model towbar6
{
file = towbarModel,
offset = 0 -0.3 1.6,
}
model towbar7
{
file = towbarModel,
offset = 0 -0.3 1.7,
}
model towbar8
{
file = towbarModel,
offset = 0 -0.3 1.8,
}
model towbar9
{
file = towbarModel,
offset = 0 -0.3 1.9,
}
model towbar10
{
file = towbarModel,
offset = 0 -0.3 2.0,
}
model towbar11
{
file = towbarModel,
offset = 0 -0.3 2.1,
}
model towbar12
{
file = towbarModel,
offset = 0 -0.3 2.2,
}
model towbar13
{
file = towbarModel,
offset = 0 -0.3 2.3,
}
model towbar14
{
file = towbarModel,
offset = 0 -0.3 2.4,
}
model towbar15
{
file = towbarModel,
offset = 0 -0.3 2.5,
}
model towbar16
{
file = towbarModel,
offset = 0 -0.3 2.6,
}
model towbar17
{
file = towbarModel,
offset = 0 -0.3 2.7,
}
model towbar18
{
file = towbarModel,
offset = 0 -0.3 2.8,
}
model towbar19
{
file = towbarModel,
offset = 0 -0.3 2.9,
}
model towbar20
{
file = towbarModel,
offset = 0 -0.3 3.0,
}
model towbar21
{
file = towbarModel,
offset = 0 -0.3 3.1,
}
model towbar22
{
file = towbarModel,
offset = 0 -0.3 3.2,
}
model towbar23
{
file = towbarModel,
offset = 0 -0.3 3.3,
}
area = Engine,
mechanicRequireKey = false,
lua
{
create = BTtow.Create.towbar,
init = BTtow.Init.towbar,
}
}
part towbarLarge
{
model towbar0
{
file = towbarModelLarge,
offset = 0 -0.3 1.0,
}
model towbar1
{
file = towbarModelLarge,
offset = 0 -0.3 1.1,
}
model towbar2
{
file = towbarModelLarge,
offset = 0 -0.3 1.2,
}
model towbar3
{
file = towbarModelLarge,
offset = 0 -0.3 1.3,
}
model towbar4
{
file = towbarModelLarge,
offset = 0 -0.3 1.4,
}
model towbar5
{
file = towbarModelLarge,
offset = 0 -0.3 1.5,
}
model towbar6
{
file = towbarModelLarge,
offset = 0 -0.3 1.6,
}
model towbar7
{
file = towbarModelLarge,
offset = 0 -0.3 1.7,
}
model towbar8
{
file = towbarModelLarge,
offset = 0 -0.3 1.8,
}
model towbar9
{
file = towbarModelLarge,
offset = 0 -0.3 1.9,
}
model towbar10
{
file = towbarModelLarge,
offset = 0 -0.3 2.0,
}
model towbar11
{
file = towbarModelLarge,
offset = 0 -0.3 2.1,
}
model towbar12
{
file = towbarModelLarge,
offset = 0 -0.3 2.2,
}
model towbar13
{
file = towbarModelLarge,
offset = 0 -0.3 2.3,
}
model towbar14
{
file = towbarModelLarge,
offset = 0 -0.3 2.4,
}
model towbar15
{
file = towbarModelLarge,
offset = 0 -0.3 2.5,
}
model towbar16
{
file = towbarModelLarge,
offset = 0 -0.3 2.6,
}
model towbar17
{
file = towbarModelLarge,
offset = 0 -0.3 2.7,
}
model towbar18
{
file = towbarModelLarge,
offset = 0 -0.3 2.8,
}
model towbar19
{
file = towbarModelLarge,
offset = 0 -0.3 2.9,
}
model towbar20
{
file = towbarModelLarge,
offset = 0 -0.3 3.0,
}
model towbar21
{
file = towbarModelLarge,
offset = 0 -0.3 3.1,
}
model towbar22
{
file = towbarModelLarge,
offset = 0 -0.3 3.2,
}
model towbar23
{
file = towbarModelLarge,
offset = 0 -0.3 3.3,
}
area = Engine,
mechanicRequireKey = false,
lua
{
create = BTtow.Create.towbar,
init = BTtow.Init.towbar,
}
}
part towbarKI5
{
model towbar0 { file = towbarModelKI5, offset = 0 -0.3 1.0, }
model towbar1 { file = towbarModelKI5, offset = 0 -0.3 1.1, }
model towbar2 { file = towbarModelKI5, offset = 0 -0.3 1.2, }
model towbar3 { file = towbarModelKI5, offset = 0 -0.3 1.3, }
model towbar4 { file = towbarModelKI5, offset = 0 -0.3 1.4, }
model towbar5 { file = towbarModelKI5, offset = 0 -0.3 1.5, }
model towbar6 { file = towbarModelKI5, offset = 0 -0.3 1.6, }
model towbar7 { file = towbarModelKI5, offset = 0 -0.3 1.7, }
model towbar8 { file = towbarModelKI5, offset = 0 -0.3 1.8, }
model towbar9 { file = towbarModelKI5, offset = 0 -0.3 1.9, }
model towbar10 { file = towbarModelKI5, offset = 0 -0.3 2.0, }
model towbar11 { file = towbarModelKI5, offset = 0 -0.3 2.1, }
model towbar12 { file = towbarModelKI5, offset = 0 -0.3 2.2, }
model towbar13 { file = towbarModelKI5, offset = 0 -0.3 2.3, }
model towbar14 { file = towbarModelKI5, offset = 0 -0.3 2.4, }
model towbar15 { file = towbarModelKI5, offset = 0 -0.3 2.5, }
model towbar16 { file = towbarModelKI5, offset = 0 -0.3 2.6, }
model towbar17 { file = towbarModelKI5, offset = 0 -0.3 2.7, }
model towbar18 { file = towbarModelKI5, offset = 0 -0.3 2.8, }
model towbar19 { file = towbarModelKI5, offset = 0 -0.3 2.9, }
model towbar20 { file = towbarModelKI5, offset = 0 -0.3 3.0, }
model towbar21 { file = towbarModelKI5, offset = 0 -0.3 3.1, }
model towbar22 { file = towbarModelKI5, offset = 0 -0.3 3.2, }
model towbar23 { file = towbarModelKI5, offset = 0 -0.3 3.3, }
area = Engine,
mechanicRequireKey = false,
lua { create = BTtow.Create.towbar, init = BTtow.Init.towbar, }
}
part Battery
{
area = Engine,
itemType = Base.CarBattery,
mechanicRequireKey = true,
category = engine,
table install
{
items
{
1
{
type = Base.Screwdriver,
count = 1,
keep = true,
equip = primary,
}
}
time = 100,
professions = ,
skills = ,
traits = ,
recipes = ,
test = Vehicles.InstallTest.Default,
door = EngineDoor,
}
table uninstall
{
items
{
1
{
type = Base.Screwdriver,
count = 1,
keep = true,
equip = primary,
}
}
time = 100,
test = Vehicles.UninstallTest.Battery,
}
lua
{
create = Vehicles.Create.Battery,
update = Vehicles.Update.Battery,
}
}
}
}