Working and useable I can go back to playing!

This commit is contained in:
2023-12-20 00:34:46 -05:00
parent 177af4d43a
commit 01c550914f
35 changed files with 220 additions and 457 deletions

View File

@@ -34,8 +34,13 @@
<VVE_CarTransmission>1</VVE_CarTransmission>
<VVE_CarWiring>1</VVE_CarWiring>
<VVE_CarFuelTank>2</VVE_CarFuelTank>
<Steel>240</Steel>
<ComponentIndustrial>8</ComponentIndustrial>
<Steel>2500</Steel>
<Plasteel>240</Plasteel>
<Gold>325</Gold>
<Silver>6000</Silver>
<Synthread>100</Synthread>
<ComponentIndustrial>16</ComponentIndustrial>
<ComponentSpacer>4</ComponentSpacer>
</costList>
<soundImpactDefault>BulletImpact_Metal</soundImpactDefault>

View File

@@ -10,7 +10,7 @@
<texPath>Things/Vehicles/Tier3.9/Tier3.9_Albatross/Albatross</texPath>
<graphicClass>Vehicles.Graphic_Vehicle</graphicClass>
<shaderType>CutoutComplexPattern</shaderType>
<drawSize>(4, 4)</drawSize> <!--CHANGE-->
<drawSize>(9, 9)</drawSize> <!--CHANGE-->
<color>(72, 77, 72)</color>
<colorTwo>(56, 55, 50)</colorTwo>
<colorThree>(100, 69, 59)</colorThree>
@@ -21,7 +21,7 @@
<nameable>true</nameable>
<buildDef>VVE_Albatross_Blueprint</buildDef>
<size>(4, 4)</size> <!--CHANGE-->
<size>(9, 9)</size> <!--CHANGE-->
<vehicleMovementPermissions>DriverNeeded</vehicleMovementPermissions>
<canCaravan LockSetting = "True">false</canCaravan>
@@ -40,7 +40,7 @@
<vehicleStats>
<Mass>280</Mass>
<MoveSpeed>3</MoveSpeed>
<CargoCapacity>170</CargoCapacity> <!--CHANGE-->
<CargoCapacity>2200</CargoCapacity> <!--CHANGE-->
<RepairRate>0.5</RepairRate>
<FlightSpeed>30</FlightSpeed> <!--CHANGE-->
</vehicleStats>
@@ -398,11 +398,11 @@
<li Class="Vehicles.CompProperties_FueledTravel">
<fuelType>Chemfuel</fuelType>
<leakDef>Filth_Fuel</leakDef>
<fuelConsumptionRate>36</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>500</fuelCapacity> <!--CHANGE-->
<fuelConsumptionRate>50</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>4500</fuelCapacity> <!--CHANGE-->
</li>
<li Class="Vehicles.CompProperties_VehicleLauncher">
<fuelConsumptionWorldMultiplier>50</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<fuelConsumptionWorldMultiplier>100.9</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<launchProtocol Class="Vehicles.PropellerTakeoff">
<launchProperties Class = "Vehicles.PropellerProtocolProperties">
<maxTicks>800</maxTicks>

View File

@@ -19,7 +19,7 @@
<Flammability>0.5</Flammability>
</statBases>
<size>(5, 5)</size>
<size>(15, 15)</size>
<researchPrerequisites>
<li>VVE_CombatVehicles</li>
@@ -34,8 +34,10 @@
<VVE_CarTransmission>1</VVE_CarTransmission>
<VVE_CarWiring>1</VVE_CarWiring>
<VVE_CarFuelTank>2</VVE_CarFuelTank>
<Steel>240</Steel>
<ComponentIndustrial>8</ComponentIndustrial>
<Steel>3200</Steel>
<Gold>225</Gold>
<Silver>3200</Silver>
<ComponentIndustrial>16</ComponentIndustrial>
</costList>
<soundImpactDefault>BulletImpact_Metal</soundImpactDefault>

View File

@@ -10,7 +10,7 @@
<texPath>Things/Vehicles/Tier3.9/Tier3.9_Freighter/Freighter</texPath>
<graphicClass>Vehicles.Graphic_Vehicle</graphicClass>
<shaderType>CutoutComplexPattern</shaderType>
<drawSize>(4, 4)</drawSize> <!--CHANGE-->
<drawSize>(15, 15)</drawSize> <!--CHANGE-->
<color>(72, 77, 72)</color>
<colorTwo>(56, 55, 50)</colorTwo>
<colorThree>(100, 69, 59)</colorThree>
@@ -21,7 +21,7 @@
<nameable>true</nameable>
<buildDef>VVE_Freighter_Blueprint</buildDef>
<size>(4, 4)</size> <!--CHANGE-->
<size>(5, 9)</size> <!--CHANGE-->
<vehicleMovementPermissions>DriverNeeded</vehicleMovementPermissions>
<canCaravan LockSetting = "True">false</canCaravan>
@@ -40,9 +40,9 @@
<vehicleStats>
<Mass>280</Mass>
<MoveSpeed>3</MoveSpeed>
<CargoCapacity>170</CargoCapacity> <!--CHANGE-->
<CargoCapacity>15000</CargoCapacity> <!--CHANGE-->
<RepairRate>0.5</RepairRate>
<FlightSpeed>30</FlightSpeed> <!--CHANGE-->
<FlightSpeed>17.5</FlightSpeed> <!--CHANGE-->
</vehicleStats>
<soundSustainersOnEvent>
@@ -398,11 +398,11 @@
<li Class="Vehicles.CompProperties_FueledTravel">
<fuelType>Chemfuel</fuelType>
<leakDef>Filth_Fuel</leakDef>
<fuelConsumptionRate>36</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>500</fuelCapacity> <!--CHANGE-->
<fuelConsumptionRate>50</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>3250</fuelCapacity> <!--CHANGE-->
</li>
<li Class="Vehicles.CompProperties_VehicleLauncher">
<fuelConsumptionWorldMultiplier>50</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<fuelConsumptionWorldMultiplier>34</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<launchProtocol Class="Vehicles.PropellerTakeoff">
<launchProperties Class = "Vehicles.PropellerProtocolProperties">
<maxTicks>800</maxTicks>

View File

@@ -34,8 +34,13 @@
<VVE_CarTransmission>1</VVE_CarTransmission>
<VVE_CarWiring>1</VVE_CarWiring>
<VVE_CarFuelTank>2</VVE_CarFuelTank>
<Steel>240</Steel>
<ComponentIndustrial>8</ComponentIndustrial>
<Steel>2800</Steel>
<Plasteel>1300</Plasteel>
<Gold>500</Gold>
<Neutroamine>200</Neutroamine>
<Silver>10500</Silver>
<ComponentIndustrial>32</ComponentIndustrial>
<ComponentSpacer>9</ComponentSpacer>
</costList>
<soundImpactDefault>BulletImpact_Metal</soundImpactDefault>

View File

@@ -10,7 +10,7 @@
<texPath>Things/Vehicles/Tier3.9/Tier3.9_Pelican/Pelican</texPath>
<graphicClass>Vehicles.Graphic_Vehicle</graphicClass>
<shaderType>CutoutComplexPattern</shaderType>
<drawSize>(4, 4)</drawSize> <!--CHANGE-->
<drawSize>(25, 25)</drawSize> <!--CHANGE-->
<color>(72, 77, 72)</color>
<colorTwo>(56, 55, 50)</colorTwo>
<colorThree>(100, 69, 59)</colorThree>
@@ -21,7 +21,7 @@
<nameable>true</nameable>
<buildDef>VVE_Pelican_Blueprint</buildDef>
<size>(4, 4)</size> <!--CHANGE-->
<size>(25, 25)</size> <!--CHANGE-->
<vehicleMovementPermissions>DriverNeeded</vehicleMovementPermissions>
<canCaravan LockSetting = "True">false</canCaravan>
@@ -40,9 +40,9 @@
<vehicleStats>
<Mass>280</Mass>
<MoveSpeed>3</MoveSpeed>
<CargoCapacity>170</CargoCapacity> <!--CHANGE-->
<CargoCapacity>25000</CargoCapacity> <!--CHANGE-->
<RepairRate>0.5</RepairRate>
<FlightSpeed>30</FlightSpeed> <!--CHANGE-->
<FlightSpeed>15</FlightSpeed> <!--CHANGE-->
</vehicleStats>
<soundSustainersOnEvent>
@@ -398,445 +398,190 @@
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<fuelType>Chemfuel</fuelType>
<leakDef>Filth_Fuel</leakDef>
<fuelConsumptionRate>36</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>500</fuelCapacity> <!--CHANGE-->
<fuelConsumptionRate>50</fuelConsumptionRate>
<fuelCapacity>312500</fuelCapacity>
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<fuelConsumptionWorldMultiplier>50</fuelConsumptionWorldMultiplier> <!--CHANGE-->
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<fuelConsumptionWorldMultiplier>90</fuelConsumptionWorldMultiplier>
<launchProtocol Class="Vehicles.DirectionalTakeoff">
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<li>(0.8, 1)</li>
<li>(0.85, 1)</li>
<li>(0.9, 1)</li>
<li>(1, 0)</li>
</points>
</shadowAlphaCurve>
</vertical>
</landingProperties>
</launchProtocol>
</li>

View File

@@ -8,7 +8,7 @@
<designationCategory>VF_Vehicles</designationCategory>
<graphicData>
<texPath>Things/Vehicles/Tier3.9/Tier3.9_Phoenix/Phoenix</texPath>
<texPath>Things/Vehicles/Tier3.9/Tier3.9_Phoenix/Tier3.9_Phoenix</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(4, 4)</drawSize>
</graphicData>
@@ -34,10 +34,14 @@
<VVE_CarTransmission>1</VVE_CarTransmission>
<VVE_CarWiring>1</VVE_CarWiring>
<VVE_CarFuelTank>2</VVE_CarFuelTank>
<Steel>1200</Steel>
<Gold>100</Gold>
<Silver>1800</Silver>
<ComponentIndustrial>12</ComponentIndustrial>
<Steel>700</Steel>
<Plasteel>1200</Plasteel>
<Gold>500</Gold>
<Silver>10500</Silver>
<Synthread>240</Synthread>
<Neutroamine>100</Neutroamine>
<ComponentIndustrial>24</ComponentIndustrial>
<ComponentSpacer>8</ComponentSpacer>
</costList>
<soundImpactDefault>BulletImpact_Metal</soundImpactDefault>

View File

@@ -7,10 +7,10 @@
<description>Test this dingdong\n\n&lt;color=#bb8f04&gt;Crew:&lt;/color&gt; Pilot x1\n&lt;color=#bb8f04&gt;Fuel type:&lt;/color&gt; Chemfuel</description>
<graphicData>
<texPath>Things/Vehicles/Tier3.9/Tier3.9_Phoenix/Phoenix</texPath>
<texPath>Things/Vehicles/Tier3.9/Tier3.9_Phoenix/Tier3.9_Phoenix</texPath>
<graphicClass>Vehicles.Graphic_Vehicle</graphicClass>
<shaderType>CutoutComplexPattern</shaderType>
<drawSize>(4, 4)</drawSize> <!--CHANGE-->
<drawSize>(11, 11)</drawSize> <!--CHANGE-->
<color>(72, 77, 72)</color>
<colorTwo>(56, 55, 50)</colorTwo>
<colorThree>(100, 69, 59)</colorThree>
@@ -21,7 +21,7 @@
<nameable>true</nameable>
<buildDef>VVE_Phoenix_Blueprint</buildDef>
<size>(4, 4)</size> <!--CHANGE-->
<size>(11, 11)</size> <!--CHANGE-->
<vehicleMovementPermissions>DriverNeeded</vehicleMovementPermissions>
<canCaravan LockSetting = "True">false</canCaravan>
@@ -40,9 +40,9 @@
<vehicleStats>
<Mass>280</Mass>
<MoveSpeed>3</MoveSpeed>
<CargoCapacity>170</CargoCapacity> <!--CHANGE-->
<CargoCapacity>15250</CargoCapacity> <!--CHANGE-->
<RepairRate>0.5</RepairRate>
<FlightSpeed>30</FlightSpeed> <!--CHANGE-->
<FlightSpeed>50</FlightSpeed> <!--CHANGE-->
</vehicleStats>
<soundSustainersOnEvent>
@@ -398,11 +398,11 @@
<li Class="Vehicles.CompProperties_FueledTravel">
<fuelType>Chemfuel</fuelType>
<leakDef>Filth_Fuel</leakDef>
<fuelConsumptionRate>36</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>500</fuelCapacity> <!--CHANGE-->
<fuelConsumptionRate>50</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>15250</fuelCapacity> <!--CHANGE-->
</li>
<li Class="Vehicles.CompProperties_VehicleLauncher">
<fuelConsumptionWorldMultiplier>50</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<fuelConsumptionWorldMultiplier>324</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<launchProtocol Class="Vehicles.PropellerTakeoff">
<launchProperties Class = "Vehicles.PropellerProtocolProperties">
<maxTicks>800</maxTicks>

View File

@@ -42,7 +42,7 @@
<MoveSpeed>3</MoveSpeed>
<CargoCapacity>170</CargoCapacity> <!--CHANGE-->
<RepairRate>0.5</RepairRate>
<FlightSpeed>30</FlightSpeed> <!--CHANGE-->
<FlightSpeed>45</FlightSpeed> <!--CHANGE-->
</vehicleStats>
<soundSustainersOnEvent>
@@ -398,11 +398,11 @@
<li Class="Vehicles.CompProperties_FueledTravel">
<fuelType>Chemfuel</fuelType>
<leakDef>Filth_Fuel</leakDef>
<fuelConsumptionRate>36</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>500</fuelCapacity> <!--CHANGE-->
<fuelConsumptionRate>20</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>650</fuelCapacity> <!--CHANGE-->
</li>
<li Class="Vehicles.CompProperties_VehicleLauncher">
<fuelConsumptionWorldMultiplier>50</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<fuelConsumptionWorldMultiplier>212</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<launchProtocol Class="Vehicles.PropellerTakeoff">
<launchProperties Class = "Vehicles.PropellerProtocolProperties">
<maxTicks>800</maxTicks>

View File

@@ -19,7 +19,7 @@
<Flammability>0.5</Flammability>
</statBases>
<size>(5, 5)</size>
<size>(5, 9)</size>
<researchPrerequisites>
<li>VVE_CombatVehicles</li>
@@ -34,8 +34,10 @@
<VVE_CarTransmission>1</VVE_CarTransmission>
<VVE_CarWiring>1</VVE_CarWiring>
<VVE_CarFuelTank>2</VVE_CarFuelTank>
<Steel>240</Steel>
<ComponentIndustrial>8</ComponentIndustrial>
<Steel>4500</Steel>
<Gold>350</Gold>
<Silver>6000</Silver>
<ComponentIndustrial>20</ComponentIndustrial>
</costList>
<soundImpactDefault>BulletImpact_Metal</soundImpactDefault>

View File

@@ -10,7 +10,7 @@
<texPath>Things/Vehicles/Tier3.9/Tier3.9_TEK7/TEK7</texPath>
<graphicClass>Vehicles.Graphic_Vehicle</graphicClass>
<shaderType>CutoutComplexPattern</shaderType>
<drawSize>(4, 4)</drawSize> <!--CHANGE-->
<drawSize>(15, 15)</drawSize> <!--CHANGE-->
<color>(72, 77, 72)</color>
<colorTwo>(56, 55, 50)</colorTwo>
<colorThree>(100, 69, 59)</colorThree>
@@ -21,7 +21,7 @@
<nameable>true</nameable>
<buildDef>VVE_TEK7_Blueprint</buildDef>
<size>(4, 4)</size> <!--CHANGE-->
<size>(15, 15)</size> <!--CHANGE-->
<vehicleMovementPermissions>DriverNeeded</vehicleMovementPermissions>
<canCaravan LockSetting = "True">false</canCaravan>
@@ -40,9 +40,9 @@
<vehicleStats>
<Mass>280</Mass>
<MoveSpeed>3</MoveSpeed>
<CargoCapacity>170</CargoCapacity> <!--CHANGE-->
<CargoCapacity>10000</CargoCapacity> <!--CHANGE-->
<RepairRate>0.5</RepairRate>
<FlightSpeed>30</FlightSpeed> <!--CHANGE-->
<FlightSpeed>25</FlightSpeed> <!--CHANGE-->
</vehicleStats>
<soundSustainersOnEvent>
@@ -398,11 +398,11 @@
<li Class="Vehicles.CompProperties_FueledTravel">
<fuelType>Chemfuel</fuelType>
<leakDef>Filth_Fuel</leakDef>
<fuelConsumptionRate>36</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>500</fuelCapacity> <!--CHANGE-->
<fuelConsumptionRate>50</fuelConsumptionRate> <!--CHANGE-->
<fuelCapacity>10500</fuelCapacity> <!--CHANGE-->
</li>
<li Class="Vehicles.CompProperties_VehicleLauncher">
<fuelConsumptionWorldMultiplier>50</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<fuelConsumptionWorldMultiplier>120</fuelConsumptionWorldMultiplier> <!--CHANGE-->
<launchProtocol Class="Vehicles.PropellerTakeoff">
<launchProperties Class = "Vehicles.PropellerProtocolProperties">
<maxTicks>800</maxTicks>

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