More SEATS and also the thang with the thang
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@@ -4,7 +4,7 @@
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<Vehicles.VehicleDef ParentName="VehiclePawn_Mechanical">
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<defName>VVE_Pelican</defName>
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<label>Pelican</label>
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<description>Test this dingdong\n\n<color=#bb8f04>Crew:</color> Pilot x1\n<color=#bb8f04>Fuel type:</color> Chemfuel</description>
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<description>An aerial cargo transport vessel. Low military application, but the best conventional cargo and tranport ship ever concieved in the outer rim. Highly advanced, created by an ancient civilization.\n\n<color=#bb8f04>Crew:</color> Pilot x1 Passengers x128 (No way bro it cant be that big, oh) \n<color=#bb8f04>Fuel type:</color> Chemfuel</description>
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<graphicData>
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<texPath>Things/Vehicles/Tier3.9/Tier3.9_Pelican/Pelican</texPath>
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@@ -48,19 +48,19 @@
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<soundSustainersOnEvent>
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<li>
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<key>(IgnitionOn, IgnitionOff)</key>
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<value>VVE_VehicleRotorAirplane</value>
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<value>VVE_VehicleEngineRocket</value>
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</li>
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<li>
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<key>(AerialVehicleLaunch, AerialVehicleLeftMap)</key>
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<value>VVE_VehicleRotorAirplane</value>
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<value>VVE_VehicleEngineRocket</value>
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</li>
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<li>
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<key>(AerialVehicleLanding, Spawned)</key>
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<value>VVE_VehicleRotorAirplane</value>
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<value>VVE_VehicleEngineRocket</value>
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</li>
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<li>
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<key>(AerialVehicleCrashLanding, Spawned)</key>
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<value>VVE_VehicleRotorAirplane</value>
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<value>VVE_VehicleEngineRocket</value>
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</li>
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</soundSustainersOnEvent>
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@@ -92,6 +92,21 @@
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</cells>
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</hitbox>
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</li>
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<li>
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<key>passenger</key>
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<label>Passenger</label>
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<slots>128</slots>
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<hitbox>
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<cells>
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<li>(0, 3)</li>
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<li>(1, 3)</li>
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<li>(-1, 2)</li>
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<li>(0, 2)</li>
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<li>(1, 2)</li>
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</cells>
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</hitbox>
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</li>
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</roles>
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</properties>
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