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@@ -1,73 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?><Defs>
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<SoundDef>
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<defName>Sound_Launch</defName>
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<context>MapOnly</context>
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<eventNames />
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<maxSimultaneous>1</maxSimultaneous>
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<subSounds>
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<li>
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<grains>
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<li Class="AudioGrain_Clip">
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<clipPath>SRTSELaunch</clipPath>
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</li>
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</grains>
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<pitchRange>
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<min>0.736413</min>
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<max>1.042391</max>
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</pitchRange>
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<paramMappings>
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<li>
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<inParam Class="SoundParamSource_CameraAltitude" />
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<outParam Class="SoundParamTarget_PropertyLowPass">
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<filterProperty>Cutoff</filterProperty>
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</outParam>
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<paramUpdateMode>Constant</paramUpdateMode>
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<curve>
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<points>
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<li>
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<loc>
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<x>17.08957</x>
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<y>21001.8</y>
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</loc>
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</li>
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<li>
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<loc>
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<x>24.77761</x>
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<y>12701.95</y>
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</loc>
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</li>
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<li>
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<loc>
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<x>32.786</x>
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<y>7168.717</y>
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</loc>
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</li>
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<li>
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<loc>
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<x>45.91975</x>
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<y>4270.358</y>
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</loc>
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</li>
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<li>
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<loc>
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<x>66.10088</x>
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<y>2557.69</y>
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</loc>
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</li>
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</points>
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</curve>
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</li>
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</paramMappings>
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<filters>
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<li Class="SoundFilterLowPass">
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<cutoffFrequency>10000</cutoffFrequency>
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<lowpassResonaceQ>1</lowpassResonaceQ>
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</li>
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</filters>
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<sustainLoop>False</sustainLoop>
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</li>
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</subSounds>
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</SoundDef>
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</Defs>
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@@ -10,7 +10,7 @@
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<graphicData>
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<texPath>Things/Vehicles/Tier3.9/Tier3.9_Phoenix/Tier3.9_Phoenix</texPath>
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<graphicClass>Graphic_Multi</graphicClass>
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<drawSize>(4, 4)</drawSize>
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<drawSize>(11, 11)</drawSize>
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</graphicData>
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<statBases>
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@@ -19,7 +19,7 @@
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<Flammability>0.5</Flammability>
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</statBases>
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<size>(5, 5)</size>
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<size>(11, 11)</size>
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<researchPrerequisites>
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<li>VVE_CombatVehicles</li>
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