module Base {
    item Fisticuffs {
        DisplayCategory = Weapon,
        MaxRange        =       0.8,
        WeaponSprite    =       null,
        MinAngle        =       0.65,
        MinimumSwingTime        =       2,
        Type    =       Weapon,
        SwingAnim       =       Shove,
        KnockBackOnNoDeath      =       TRUE,
        WeaponWeight    =       0,
        DisplayName     =       Bare Hands,
        Categories      =       Unarmed,
        SwingAmountBeforeImpact =       0.1,
        SwingTime       =       2,
        MinDamage       =       0.1,
        SplatNumber     =       1,
        EnduranceMod = 1.7,
        Weight  =       1,
        PushBackMod     =       0.5,
        MaxDamage       =       0.25,
        SplatBloodOnNoDeath     =       FALSE,
        MaxHitCount     =       1,
        Icon    =       Axe,
        DoorDamage      =       2,
        TreeDamage  =   1,
        RunAnim = Run_Weapon2,
        IdleAnim = Idle,
        DoorHitSound = BareHandsHit,
        HitSound = BareHandsHit,
        HitFloorSound = BareHandsHit,
    }
}