<?xml version="1.0" encoding="utf-8"?>
<animNode x_extends="FHholdingitemleft.xml">
	<m_Name>FHholdinggunleft</m_Name>
	<m_AnimName>Bob_FH_Hgun</m_AnimName>
	<m_Conditions>
		<m_StringValue>holdinghgunleft</m_StringValue>
	</m_Conditions>
	<m_Conditions />
	<m_Transitions>
		<m_Target>FHaimgunleft_hgun</m_Target>
		<m_AnimName>Bob_FH_Hgun</m_AnimName>
		<m_blendInTime>0.0</m_blendInTime>
		<m_blendOutTime>0.0</m_blendOutTime>
		<m_speedScale>10.0</m_speedScale>
	</m_Transitions>
	<m_Transitions>
		<m_Target>FHaimgunleft_hgun_exp</m_Target>
		<m_AnimName>Bob_HgunIdleToAim_Hgun</m_AnimName>
		<m_blendInTime>0.0</m_blendInTime>
		<m_blendOutTime>0.0</m_blendOutTime>
		<m_speedScale>10.0</m_speedScale>
	</m_Transitions>
	<m_SubStateBoneWeights />
	<m_SubStateBoneWeights />
	<m_SubStateBoneWeights />
	<m_SubStateBoneWeights />
</animNode>
