VERSION = 1,
option BrutalHandwork.DualWieldMelee
{
        type = boolean, default = false,
        page = BrutalHandwork,
        translation = BrutalHandwork_DualWieldMelee,
}

option BrutalHandwork.EnableUnarmed
{
        type = boolean, default = true,
        page = BrutalHandwork,
        translation = BrutalHandwork_EnableUnarmed,
}

option BrutalHandwork.AlwaysUnarmed
{
        type = boolean, default = false,
        page = BrutalHandwork,
        translation = BrutalHandwork_AlwaysUnarmed,
}