Update All of the mods to the latest versions
5
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/!SpiffUI-Rads.lua
Normal file → Executable file
@@ -618,6 +618,10 @@ end
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-- Adapted from: https://www.rosettacode.org/wiki/Word_wrap#Lua
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SpiffUI.textwrap = function(text, linewidth)
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-- if its already wrapped, do nothing
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if text:contains("\n") then
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return text
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end
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local function splittokens(s)
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local res = {}
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for w in s:gmatch("%S+") do
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@@ -646,6 +650,7 @@ SpiffUI.textwrap = function(text, linewidth)
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end
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table.insert(res, table.concat(line, ' '))
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return table.concat(res, '\n')
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end
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@@ -0,0 +1,22 @@
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------------------------------------------
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-- SpiffUI Radials
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---- ISEmoteRadial SpiffUI
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------------------------------------------
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SpiffUI = SpiffUI or {}
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-- Register our Radials
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local spiff = SpiffUI:Register("radials")
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local _ISEmoteRadialMenu_fillMenu = ISEmoteRadialMenu.fillMenu
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function ISEmoteRadialMenu:fillMenu(submenu)
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local menu = getPlayerRadialMenu(self.playerNum)
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if not submenu then
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menu:setRadialImage(ISEmoteRadialMenu.icons["wavehi"])
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menu:setRadialText(getText("UI_SpiffUI_EmoteWheel"))
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else
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menu:setRadialImage(ISEmoteRadialMenu.icons[submenu])
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menu:setRadialText(ISEmoteRadialMenu.menu[submenu].name)
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end
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_ISEmoteRadialMenu_fillMenu(self, submenu)
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end
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8
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/ISUI/SpiffUI_ISFirearmRadialMenu.lua
Normal file → Executable file
@@ -1,6 +1,6 @@
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------------------------------------------
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-- SpiffUI Radials
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---- ISFirearmRadialMenu getWeapon hack
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---- ISFirearmRadialMenu SpiffUI
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------------------------------------------
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SpiffUI = SpiffUI or {}
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@@ -31,5 +31,11 @@ function ISFirearmRadialMenu:display()
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o:fillMenu()
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end
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local weapon = self:getWeapon()
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if not weapon then return end
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local menu = getPlayerRadialMenu(self.playerNum)
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menu:setRadialImage(weapon:getTexture())
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menu:setRadialText(weapon:getName())
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_ISFirearmRadialMenu_display(self)
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end
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83
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/ISUI/SpiffUI_ISRadialMenu.lua
Normal file → Executable file
@@ -285,10 +285,15 @@ function ISRadialMenu:getSliceTooltipMouse(x, y)
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end
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function ISRadialMenu:getSliceText(sliceIndex)
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if sliceIndex < 1 or sliceIndex > #self.slices then return "" end
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if sliceIndex < 1 or sliceIndex > #self.slices then return end
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return self.slices[sliceIndex].text
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end
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function ISRadialMenu:getSliceTexture(sliceIndex)
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if sliceIndex < 1 or sliceIndex > #self.slices then return end
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return self.slices[sliceIndex].texture
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end
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function ISRadialMenu:showTooltip(item)
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if item and spiff.config.showTooltips then
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if self.prev == item and (self.toolRender:getIsVisible()
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@@ -403,6 +408,7 @@ end
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local _ISRadialMenu_undisplay = ISRadialMenu.undisplay
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function ISRadialMenu:undisplay()
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_ISRadialMenu_undisplay(self)
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if self.toolRender and self.toolRender:getIsVisible() then
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self.toolRender:removeFromUIManager()
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self.toolRender:setVisible(false)
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@@ -419,13 +425,70 @@ function ISRadialMenu:undisplay()
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self.activeMenu:undisplay()
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self.activeMenu = nil
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end
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self.clock = nil
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end
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function ISRadialMenu:RadialTick()
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if self:isReallyVisible() then
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if JoypadState.players[self.playerNum+1] then
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self:showTooltip(self:getSliceTooltipJoyPad())
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end
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local _ISRadialMenu_addSlice = ISRadialMenu.addSlice
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function ISRadialMenu:addSlice(text, texture, command, arg1, arg2, arg3, arg4, arg5, arg6)
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local slice = {}
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slice.text = text
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slice.texture = texture
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slice.command = { command, arg1, arg2, arg3, arg4, arg5, arg6 }
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table.insert(self.slices, slice)
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-- we don't actually wan't to pass the string in here anymore.
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if self.javaObject then
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self.javaObject:addSlice(nil, texture)
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end
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end
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function ISRadialMenu:setRadialText(text)
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self.radText = text
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end
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function ISRadialMenu:setRadialImage(img)
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self.radImg = img
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end
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function ISRadialMenu:setImgChange(state)
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self.radImgChange = state
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end
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function ISRadialMenu:getClock()
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return self.clock
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end
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function ISRadialMenu:setClock(clock, clockSpiff)
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self.clock = clock
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end
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local SUIRadialMenuOverlay = require("SUI/SUI_RadialMenuOverlay")
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local _ISRadialMenu_instantiate = ISRadialMenu.instantiate
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function ISRadialMenu:instantiate()
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_ISRadialMenu_instantiate(self)
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if not self.spiff then
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self.spiff = SUIRadialMenuOverlay:new(self)
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end
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end
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-- Apparently, I am unable to add a child to the RadialMenu. I think its something to do with it being part Java object?
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---- So, instead here is a little hack to bring that parent/child relationship
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function ISRadialMenu:addToUIManager()
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ISUIElement.addToUIManager(self)
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if self.spiff then
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self.spiff:display()
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end
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end
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function ISRadialMenu:removeFromUIManager()
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ISUIElement.removeFromUIManager(self)
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self.radText = nil
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self.radImg = nil
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self.radImgChange = true
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if self.spiff then
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self.spiff:undisplay()
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end
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end
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@@ -433,6 +496,10 @@ local _ISRadialMenu_new = ISRadialMenu.new
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function ISRadialMenu:new(...)
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local o = _ISRadialMenu_new(self, ...)
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o:makeToolTip()
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return o
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end
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o.radText = nil
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o.radImg = nil
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o.radImgChange = true
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return o
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end
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128
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI-ARadialMenu.lua
Normal file → Executable file
@@ -50,7 +50,7 @@ end
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function SpiffUIRadialCommand:fillMenu()
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if self.texture then
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self.rmenu:addSlice("", self.texture, self.invoke, self)
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self.rmenu:addSlice(self.text, self.texture, self.invoke, self)
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else -- add a blank
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self.rmenu:addSlice(nil, nil, nil)
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end
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@@ -159,14 +159,22 @@ function SpiffUIRadialMenu:show()
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end
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if count > 0 then
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if self.btmText[self.page] then
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self.rmenu:setRadialText(self.btmText[self.page])
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end
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if self.centerImg[self.page] then
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self.rmenu:setRadialImage(self.centerImg[self.page])
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end
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if self.cImgChange[self.page] ~= nil then
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self.rmenu:setImgChange(self.cImgChange[self.page])
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end
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self.rmenu:center()
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self:center()
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self.rmenu:addToUIManager()
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self:addToUIManager()
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self.rmenu:setVisible(true)
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self:setVisible(true)
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self:bringToTop()
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self.rmenu.activeMenu = self
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SpiffUI.action.wasVisible = true
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if JoypadState.players[self.playerNum+1] then
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self.rmenu:setHideWhenButtonReleased(Joypad.DPadUp)
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@@ -179,113 +187,7 @@ function SpiffUIRadialMenu:show()
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end
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end
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function SpiffUIRadialMenu:center()
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local x = getPlayerScreenLeft(self.playerNum)
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local y = getPlayerScreenTop(self.playerNum)
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local w = getPlayerScreenWidth(self.playerNum)
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local h = getPlayerScreenHeight(self.playerNum)
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x = x + w / 2
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y = y + h / 2
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if self.cmdText then
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local cH = getTextManager():getFontHeight(UIFont.Medium)
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local cW = getTextManager():MeasureStringX(UIFont.Medium, self.cmdText)
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self.cTX = (x - cW / 2)
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self.cTY = (y - cH / 2)
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self.bTY = (y - cH / 2) + (cH * 2)
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end
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if self.btmText[self.page] then
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local bh = getTextManager():getFontHeight(UIFont.Medium)
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local bw = getTextManager():MeasureStringX(UIFont.Medium, self.btmText[self.page])
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self.bTX = (x - bw / 2)
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self.bTY = (y - bh / 2) + (bh * 2)
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end
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self.imgH = self.rmenu.innerRadius/2
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self.imgW = self.imgH
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self.imgX = (x - self.imgW / 2)
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self.imgY = (y - self.imgH / 2)
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self.cenX = x
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self.cenY = y
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end
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function SpiffUIRadialMenu:render()
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local index = -1
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-- This is a better way to handle this. :D
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if self.cIndex then -- force show
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index = -1
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elseif JoypadState.players[self.playerNum+1] then
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index = self.rmenu.javaObject:getSliceIndexFromJoypad(self.rmenu.joyfocus.id)
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else
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index = self.rmenu.javaObject:getSliceIndexFromMouse(self.rmenu:getMouseX(), self.rmenu:getMouseY())
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end
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self.cmdText = nil
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self.cmdImg = nil
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if index > -1 then
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if self.rmenu:getSliceCommand(index+1) and self.rmenu:getSliceCommand(index+1)[2] then
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self.cmdText = SpiffUI.textwrap(self.rmenu:getSliceCommand(index+1)[2].text,20)
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self.cmdImg = self.rmenu:getSliceCommand(index+1)[2].texture
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end
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end
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self:center()
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if index == -1 then
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if self.centerImg[self.page] then
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self:drawTextureScaledAspect(self.centerImg[self.page], self.imgX, self.imgY, self.imgW, self.imgH, 1, 1, 1, 1)
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end
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if self.btmText[self.page] then
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self:drawText(self.btmText[self.page], self.bTX, self.bTY, 1,1,1,1, UIFont.Medium)
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end
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else
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if self.cImgChange[self.page] then
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if self.cmdImg then
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self:drawTextureScaledAspect(self.cmdImg, self.imgX, self.imgY, self.imgW, self.imgH, 1, 1, 1, 1)
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else
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if self.centerImg[self.page] then
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self:drawTextureScaledAspect(self.centerImg[self.page], self.imgX, self.imgY, self.imgW, self.imgH, 1, 1, 1, 1)
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end
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end
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else
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if self.centerImg[self.page] then
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self:drawTextureScaledAspect(self.centerImg[self.page], self.imgX, self.imgY, self.imgW, self.imgH, 1, 1, 1, 1)
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end
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end
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if self.cmdText then
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if self.centerImg[self.page] or self.cImgChange[self.page] then
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-- Draw cmdText at bottom
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self:drawText(self.cmdText, self.cTX, self.bTY, 1,1,1,1, UIFont.Medium)
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else
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if self.btmText[self.page] then
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-- Draw btmText
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self:drawText(self.btmText[self.page], self.bTX, self.bTY, 1,1,1,1, UIFont.Medium)
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end
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-- Draw cmdText at middle
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self:drawText(self.cmdText, self.cTX, self.cTY, 1,1,1,1, UIFont.Medium)
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end
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else
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if self.btmText[self.page] then
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self:drawText(self.btmText[self.page], self.bTX, self.bTY, 1,1,1,1, UIFont.Medium)
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end
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end
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if JoypadState.players[self.playerNum+1] then
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self.rmenu:showTooltip(self.rmenu:getSliceTooltipJoyPad())
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end
|
||||
end
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end
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function SpiffUIRadialMenu:undisplay()
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self:removeFromUIManager()
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end
|
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function SpiffUIRadialMenu:AddCommand(command)
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@@ -322,10 +224,10 @@ function SpiffUIRadialMenu:new(player, prev, centerImg, btmText)
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o.prevTex = getTexture("media/spifcons/prevpage.png")
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o.centerImg = {
|
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[o.page] = centerImg
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[1] = centerImg
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}
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o.btmText = {
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[o.page] = btmText
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[1] = btmText
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}
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||||
o.cmdText = nil
|
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|
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73
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_AlarmRadial.lua
Normal file → Executable file
@@ -38,16 +38,16 @@ function SpiffUIAlarmRadialCommand:new(menu, mode, alarm)
|
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local tex
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local label = ""
|
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if mode == 1 then
|
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tex = menu.icons["silence"]
|
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tex = menu.aicons["silence"]
|
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label = getText("UI_alarm_SpiffUI_Silence")
|
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elseif mode == 2 then
|
||||
tex = menu.icons["enable"]
|
||||
tex = menu.aicons["enable"]
|
||||
label = getText("UI_alarm_SpiffUI_Enable")
|
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elseif mode == 3 then
|
||||
tex = alarm:getTexture()
|
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label = getText("UI_alarm_SpiffUI_Reset")
|
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elseif mode == 4 then
|
||||
tex = menu.icons["stop"]
|
||||
tex = menu.aicons["stop"]
|
||||
label = getText("ContextMenu_StopAlarm")
|
||||
end
|
||||
local o = spiff.radialcommand.new(self, menu, label, tex, nil)
|
||||
@@ -64,7 +64,7 @@ function SpiffUIAlarmRadialCommandHour:Action()
|
||||
end
|
||||
|
||||
function SpiffUIAlarmRadialCommandHour:new(menu, hour)
|
||||
local o = spiff.radialcommand.new(self, menu, "", menu.icons[hour], nil)
|
||||
local o = spiff.radialcommand.new(self, menu, getText("UI_alarm_SpiffUI_SetHourF", string.format("%02d", hour), getText("UI_alarm_SpiffUI_MM")), menu.aicons[hour], nil)
|
||||
o.hour = hour
|
||||
return o
|
||||
end
|
||||
@@ -81,14 +81,19 @@ function SpiffUIAlarmRadialCommandMinute:Action()
|
||||
self.menu:start()
|
||||
end
|
||||
|
||||
function SpiffUIAlarmRadialCommandMinute:new(menu, minute)
|
||||
local o = spiff.radialcommand.new(self, menu, "", menu.icons[minute], nil)
|
||||
function SpiffUIAlarmRadialCommandMinute:new(menu, minute, hText)
|
||||
local o = spiff.radialcommand.new(self, menu, getText("UI_alarm_SpiffUI_SetMinuteF", hText, string.format("%02d", minute)), menu.aicons[minute], nil)
|
||||
o.minute = minute
|
||||
return o
|
||||
end
|
||||
|
||||
------------------------------------------
|
||||
|
||||
function SpiffUIAlarmRadial:show()
|
||||
spiff.radialmenu.show(self)
|
||||
self.rmenu:setClock(self.alarm)
|
||||
end
|
||||
|
||||
function SpiffUIAlarmRadial:start()
|
||||
self:prepareCmds()
|
||||
|
||||
@@ -107,7 +112,6 @@ function SpiffUIAlarmRadial:start()
|
||||
end
|
||||
|
||||
self.btmText[self.page] = getText("UI_alarm_SpiffUI_CurrentF", hText, mText)
|
||||
self.btmText[self.page] = self.btmText[self.page]:gsub('\\n', '\n')
|
||||
|
||||
if self.alarm:isRinging() then
|
||||
self:AddCommand(SpiffUIAlarmRadialCommand:new(self,4,self.alarm))
|
||||
@@ -123,7 +127,7 @@ function SpiffUIAlarmRadial:hourRadial()
|
||||
self:prepareCmds()
|
||||
|
||||
self.btmText[self.page] = getText("UI_alarm_SpiffUI_SetHourF", getText("UI_alarm_SpiffUI_HH"), getText("UI_alarm_SpiffUI_MM"))
|
||||
self.btmText[self.page] = self.btmText[self.page]:gsub('\\n', '\n')
|
||||
self.cImgChange[self.page] = false
|
||||
|
||||
for i = 0, 23 do
|
||||
table.insert(self.commands[self.page], SpiffUIAlarmRadialCommandHour:new(self, i))
|
||||
@@ -143,26 +147,15 @@ function SpiffUIAlarmRadial:minuteRadial()
|
||||
end
|
||||
|
||||
self.btmText[self.page] = getText("UI_alarm_SpiffUI_SetMinuteF", hText, getText("UI_alarm_SpiffUI_MM"))
|
||||
self.btmText[self.page] = self.btmText[self.page]:gsub('\\n', '\n')
|
||||
self.cImgChange[self.page] = false
|
||||
|
||||
for i = 0, 5 do
|
||||
table.insert(self.commands[self.page], SpiffUIAlarmRadialCommandMinute:new(self, i*10))
|
||||
table.insert(self.commands[self.page], SpiffUIAlarmRadialCommandMinute:new(self, i*10, hText))
|
||||
end
|
||||
|
||||
self:show()
|
||||
end
|
||||
|
||||
function SpiffUIAlarmRadial:initialise()
|
||||
if self.init then
|
||||
-- This is called by "onSetAlarm"
|
||||
-- We'll just override this to show the radial instead
|
||||
self:display()
|
||||
else
|
||||
ISUIElement.initialise(self)
|
||||
self.init = true
|
||||
end
|
||||
end
|
||||
|
||||
function SpiffUIAlarmRadial:new(player, alarm, prev)
|
||||
local o = spiff.radialmenu.new(self, player, prev)
|
||||
o.alarm = alarm
|
||||
@@ -170,7 +163,7 @@ function SpiffUIAlarmRadial:new(player, alarm, prev)
|
||||
o.minute = o.alarm:getMinute()
|
||||
|
||||
-- Alarm icons
|
||||
o.icons = {
|
||||
o.aicons = {
|
||||
[30] = getTexture("media/spifcons/alarm/30.png"),
|
||||
[40] = getTexture("media/spifcons/alarm/40.png"),
|
||||
[50] = getTexture("media/spifcons/alarm/50.png"),
|
||||
@@ -180,15 +173,39 @@ function SpiffUIAlarmRadial:new(player, alarm, prev)
|
||||
}
|
||||
-- Do the rest
|
||||
for i=0,23 do
|
||||
o.icons[i] = getTexture("media/spifcons/alarm/" .. string.format("%02d", i) .. ".png")
|
||||
o.aicons[i] = getTexture("media/spifcons/alarm/" .. string.format("%02d", i) .. ".png")
|
||||
end
|
||||
|
||||
o.icons = {
|
||||
["mid"] = getTexture("media/spifcons/clock/mid.png"),
|
||||
["silence"] = getTexture("media/ui/ClockAssets/ClockAlarmLargeSet.png"),
|
||||
["enable"] = getTexture("media/ui/ClockAssets/ClockAlarmLargeSound.png"),
|
||||
}
|
||||
for i=0,9 do
|
||||
o.icons[i] = getTexture(string.format("media/spifcons/clock/%d.png", i))
|
||||
end
|
||||
|
||||
|
||||
return o
|
||||
end
|
||||
|
||||
-- later when i get the inventory to dismiss/reappear for controllers. i've delayed release enough for now
|
||||
-- local _ISAlarmClockDialog_new = ISAlarmClockDialog.new
|
||||
-- function ISAlarmClockDialog:new(x, y, width, height, player, alarm)
|
||||
-- --return _ISAlarmClockDialog_new(self, x, y, width, height, player, alarm)
|
||||
-- return SpiffUIAlarmRadial:new(getSpecificPlayer(player), alarm)
|
||||
-- end
|
||||
local _ISAlarmClockDialog_new = ISAlarmClockDialog.new
|
||||
function ISAlarmClockDialog:new(x, y, width, height, player, alarm)
|
||||
if JoypadState.players[player+1] then
|
||||
return _ISAlarmClockDialog_new(self, x, y, width, height, player, alarm)
|
||||
else
|
||||
return SpiffUIAlarmRadial:new(getSpecificPlayer(player), alarm)
|
||||
end
|
||||
end
|
||||
|
||||
function SpiffUIAlarmRadial:initialise()
|
||||
if self.init then
|
||||
-- This is called again by "onSetAlarm"
|
||||
-- We'll just override this to show the radial instead
|
||||
self:display()
|
||||
else
|
||||
ISUIElement.initialise(self)
|
||||
self.init = true
|
||||
end
|
||||
end
|
||||
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_ChoiceRadial.lua
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_CraftingRadial.lua
Normal file → Executable file
4
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_DrinkRadial.lua
Normal file → Executable file
@@ -99,7 +99,7 @@ local function getItems(packs, player)
|
||||
-- the only real difference between food and drinks is if there is a custom menu option/animation it seems.
|
||||
return item:isWaterSource()
|
||||
or (instanceof(item, "Food") and not player:isKnownPoison(item) and not item:getScriptItem():isCantEat())
|
||||
and (item:getThirstChange() < 0 and item:getCustomMenuOption() == getText("ContextMenu_Drink"))
|
||||
and (item:getCustomMenuOption() == getText("ContextMenu_Drink"))
|
||||
end)
|
||||
if ps and ps:size() > 0 then
|
||||
for i = 0, ps:size() - 1 do
|
||||
@@ -167,7 +167,7 @@ function SpiffUIDrinkRadial:start()
|
||||
hasCmd = true
|
||||
end
|
||||
self.centerImg[self.page] = InventoryItemFactory.CreateItem("Base.WaterBottleFull"):getTexture()
|
||||
self.btmText[self.page] = getText("UI_SpiffUI_Radial_Drink")
|
||||
self.btmText[self.page] = "<RGB:1,0,0> "..getText("UI_SpiffUI_Radial_Drink")
|
||||
self.cImgChange[self.page] = true
|
||||
end
|
||||
|
||||
|
||||
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_EatRadial.lua
Normal file → Executable file
2
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_EquipmentRadial.lua
Normal file → Executable file
@@ -344,7 +344,7 @@ function SpiffUIEquipmentRadial:itemOptions(item)
|
||||
if not item then return end
|
||||
|
||||
-- Get Hotbar & loot
|
||||
local hotbar = getPlayerHotbar(self.player:getPlayerNum())
|
||||
local hotbar = getPlayerHotbar(self.playerNum)
|
||||
local loot = getPlayerLoot(self.playerNum)
|
||||
|
||||
self.btmText[self.page] = SpiffUI.textwrap(item:getName(), 20) -- some names are just too long :/
|
||||
|
||||
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_FirstAidCraft.lua
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_GameSpeedRadial.lua
Normal file → Executable file
337
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_OneRadial.lua
Normal file → Executable file
@@ -29,244 +29,62 @@ function SpiffUIOneRadialCommand:new(menu, name, texture, mode)
|
||||
return o
|
||||
end
|
||||
|
||||
local tickWatch = ISUIElement:derive("tickWatch")
|
||||
-- local tickWatch = ISUIElement:derive("tickWatch")
|
||||
|
||||
function tickWatch:render()
|
||||
local hour = getGameTime():getHour()
|
||||
minutes = getGameTime():getMinutes()
|
||||
-- function tickWatch:render()
|
||||
-- local hour = getGameTime():getHour()
|
||||
-- minutes = getGameTime():getMinutes()
|
||||
|
||||
hour = hour + (minutes/60)
|
||||
-- hour = hour + (minutes/60)
|
||||
|
||||
local endX = self.cenX + ( (self.hrLen) * (math.sin(2 * math.pi * hour / 12 ) ) )
|
||||
local endY = self.cenY + ( (-self.hrLen) * (math.cos(2 * math.pi * hour / 12 ) ) )
|
||||
-- local endX = self.cenX + ( (self.hrLen) * (math.sin(2 * math.pi * hour / 12 ) ) )
|
||||
-- local endY = self.cenY + ( (-self.hrLen) * (math.cos(2 * math.pi * hour / 12 ) ) )
|
||||
|
||||
self:drawLine2(self.cenX, self.cenY, endX, endY, 1, 1, 1, 1)
|
||||
-- self:drawLine2(self.cenX, self.cenY, endX, endY, 1, 1, 1, 1)
|
||||
|
||||
endX = self.cenX + ( (self.minLen) * (math.sin(2 * math.pi * minutes / 60 ) ) )
|
||||
endY = self.cenY + ( (-self.minLen) * (math.cos(2 * math.pi * minutes / 60 ) ) )
|
||||
-- endX = self.cenX + ( (self.minLen) * (math.sin(2 * math.pi * minutes / 60 ) ) )
|
||||
-- endY = self.cenY + ( (-self.minLen) * (math.cos(2 * math.pi * minutes / 60 ) ) )
|
||||
|
||||
self:drawLine2(self.cenX, self.cenY, endX, endY, 1, 1, 1, 1)
|
||||
end
|
||||
-- self:drawLine2(self.cenX, self.cenY, endX, endY, 1, 1, 1, 1)
|
||||
-- end
|
||||
|
||||
function tickWatch:center()
|
||||
local x = getPlayerScreenLeft(self.playerNum)
|
||||
local y = getPlayerScreenTop(self.playerNum)
|
||||
local w = getPlayerScreenWidth(self.playerNum)
|
||||
local h = getPlayerScreenHeight(self.playerNum)
|
||||
-- function tickWatch:center()
|
||||
-- local x = getPlayerScreenLeft(self.playerNum)
|
||||
-- local y = getPlayerScreenTop(self.playerNum)
|
||||
-- local w = getPlayerScreenWidth(self.playerNum)
|
||||
-- local h = getPlayerScreenHeight(self.playerNum)
|
||||
|
||||
x = x + w / 2
|
||||
y = y + h / 2
|
||||
-- x = x + w / 2
|
||||
-- y = y + h / 2
|
||||
|
||||
self:setX(x - self.rad / 2)
|
||||
self:setY(y - self.rad / 2)
|
||||
-- self:setX(x - self.rad / 2)
|
||||
-- self:setY(y - self.rad / 2)
|
||||
|
||||
self.cenX = x
|
||||
self.cenY = y
|
||||
end
|
||||
-- self.cenX = x
|
||||
-- self.cenY = y
|
||||
-- end
|
||||
|
||||
function tickWatch:new(playerNum, radius, clock, menu)
|
||||
local o = ISUIElement.new(self, 0, 0, radius, radius/3)
|
||||
o:initialise()
|
||||
-- function tickWatch:new(playerNum, radius, clock, menu)
|
||||
-- local o = ISUIElement.new(self, 0, 0, radius, radius/3)
|
||||
-- o:initialise()
|
||||
|
||||
o.clock = clock
|
||||
o.rad = radius
|
||||
-- o.clock = clock
|
||||
-- o.rad = radius
|
||||
|
||||
o.playerNum = playerNum
|
||||
-- o.playerNum = playerNum
|
||||
|
||||
o.imgW = o.rad
|
||||
o.imgH= o.rad
|
||||
-- o.imgW = o.rad
|
||||
-- o.imgH= o.rad
|
||||
|
||||
o.hrLen = o.rad*0.5
|
||||
o.minLen = o.rad*0.8
|
||||
-- o.hrLen = o.rad*0.5
|
||||
-- o.minLen = o.rad*0.8
|
||||
|
||||
self.menu = menu
|
||||
-- self.menu = menu
|
||||
|
||||
o:center()
|
||||
-- o:center()
|
||||
|
||||
return o
|
||||
end
|
||||
|
||||
local timeImg = ISUIElement:derive("timeImg")
|
||||
|
||||
function timeImg:render()
|
||||
local time = getGameTime():getHour()
|
||||
local h1 = 0
|
||||
local h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons[h1], self.X[1], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(self.menu.icons[h2], self.X[2], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons["mid"], self.X[3], 0, self.midW, self.imgH, 1,1,1,1)
|
||||
|
||||
time = getGameTime():getMinutes()
|
||||
h1 = 0
|
||||
h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons[h1], self.X[4], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(self.menu.icons[h2], self.X[5], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
end
|
||||
|
||||
function timeImg:center()
|
||||
local x = getPlayerScreenLeft(self.playerNum)
|
||||
local y = getPlayerScreenTop(self.playerNum)
|
||||
local w = getPlayerScreenWidth(self.playerNum)
|
||||
local h = getPlayerScreenHeight(self.playerNum)
|
||||
|
||||
x = x + w / 2
|
||||
y = y + h / 2
|
||||
|
||||
self:setX(x - self.imgW / 2)
|
||||
self:setY(y - self.rad / 2)
|
||||
|
||||
self.cenX = x
|
||||
self.cenY = y
|
||||
end
|
||||
|
||||
function timeImg:new(playerNum, radius, clock, menu)
|
||||
local o = ISUIElement.new(self, 0, 0, radius, radius/3)
|
||||
o:initialise()
|
||||
|
||||
o.clock = clock
|
||||
o.rad = radius
|
||||
|
||||
o.playerNum = playerNum
|
||||
|
||||
o.imgW = o.rad
|
||||
o.imgH= o.rad/3
|
||||
o.secW = o.rad/4
|
||||
o.midW = o.rad/8
|
||||
|
||||
o.X = {
|
||||
[1] = 0,
|
||||
[2] = o.secW,
|
||||
[3] = o.secW + o.secW,
|
||||
[4] = o.secW + o.secW + o.midW,
|
||||
[5] = o.secW + o.secW + o.midW + o.secW
|
||||
}
|
||||
|
||||
o.imgW = o.X[5] + o.secW
|
||||
|
||||
self.menu = menu
|
||||
|
||||
o:center()
|
||||
|
||||
return o
|
||||
end
|
||||
|
||||
local dateImg = ISUIElement:derive("dateImg")
|
||||
|
||||
local function round(num)
|
||||
return math.floor(num * 10) / 10;
|
||||
end
|
||||
|
||||
function dateImg:render()
|
||||
local time = getGameTime():getMonth()+1
|
||||
local h1 = 0
|
||||
local h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons[h1], self.X[1], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(self.menu.icons[h2], self.X[2], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons["date"], self.X[3], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
time = getGameTime():getDay()+1
|
||||
h1 = 0
|
||||
h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons[h1], self.X[4], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(self.menu.icons[h2], self.X[5], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
-------------------------------------
|
||||
local temp = round(self.climate:getAirTemperatureForCharacter(self.player))
|
||||
|
||||
time = math.floor(temp)
|
||||
h1 = 0
|
||||
h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons[h1], self.X[6], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(self.menu.icons[h2], self.X[7], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons["dot"], self.X[8], 5, self.midW, self.imgH, 1,1,1,1)
|
||||
|
||||
h1 = math.floor((temp - time) * 10)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons[h1], self.X[9], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
self:drawTextureScaledAspect(self.menu.icons["C"], self.X[10], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
end
|
||||
|
||||
function dateImg:center()
|
||||
local x = getPlayerScreenLeft(self.playerNum)
|
||||
local y = getPlayerScreenTop(self.playerNum)
|
||||
local w = getPlayerScreenWidth(self.playerNum)
|
||||
local h = getPlayerScreenHeight(self.playerNum)
|
||||
|
||||
x = x + w / 2
|
||||
y = y + h / 2
|
||||
|
||||
self:setX(x - self.imgW / 2)
|
||||
self:setY((y - self.rad / 2) + (self.rad * 0.4))
|
||||
end
|
||||
|
||||
function dateImg:new(playerNum, player, radius, clock, menu)
|
||||
local o = ISUIElement.new(self, 0, 0, radius, radius/3)
|
||||
o:initialise()
|
||||
|
||||
o.clock = clock
|
||||
|
||||
o.climate = getClimateManager()
|
||||
o.rad = radius
|
||||
|
||||
o.playerNum = playerNum
|
||||
o.player = player
|
||||
|
||||
o.imgW = o.rad
|
||||
o.imgH= o.rad/6
|
||||
o.secW = (o.rad/8)
|
||||
o.midW = (o.rad/10)
|
||||
|
||||
o.X ={
|
||||
[1] = 0,
|
||||
[2] = o.secW,
|
||||
[3] = 2*o.secW,
|
||||
[4] = 3*o.secW,
|
||||
[5] = 4*o.secW,
|
||||
|
||||
[6] = 6*o.secW,
|
||||
[7] = 7*o.secW,
|
||||
[8] = 8*o.secW-2,
|
||||
[9] = 8*o.secW+(o.midW/2)+2,
|
||||
[10] = 9*o.secW+(o.midW/2)+2,
|
||||
}
|
||||
|
||||
o.imgW = 10*o.secW+(o.midW/2)
|
||||
|
||||
self.menu = menu
|
||||
|
||||
o:center()
|
||||
|
||||
return o
|
||||
end
|
||||
-- return o
|
||||
-- end
|
||||
|
||||
local function getBestClock(player)
|
||||
local watch = nil
|
||||
@@ -295,25 +113,31 @@ local function getBestClock(player)
|
||||
return watch
|
||||
end
|
||||
|
||||
function SpiffUIOneRadial:show()
|
||||
spiff.radialmenu.show(self)
|
||||
self.rmenu:setClock(getBestClock(self.player))
|
||||
end
|
||||
|
||||
function SpiffUIOneRadial:start()
|
||||
|
||||
self.clock = getBestClock(self.player)
|
||||
if self.clock then
|
||||
self.cFace = nil
|
||||
if spiff.config.experimental and (not self.clock:isDigital() or instanceof(self.clock, "AlarmClock")) then
|
||||
-- hand clock or non-digital watch
|
||||
self.cFace = tickWatch:new(self.playerNum, self.rmenu.innerRadius, self.clock, self)
|
||||
else
|
||||
self.cFace = timeImg:new(self.playerNum, self.rmenu.innerRadius, self.clock, self)
|
||||
end
|
||||
--self.clock =
|
||||
|
||||
-- if self.clock then
|
||||
-- self.cFace = nil
|
||||
-- if spiff.config.experimental and (not self.clock:isDigital() or instanceof(self.clock, "AlarmClock")) then
|
||||
-- -- hand clock or non-digital watch
|
||||
-- self.cFace = tickWatch:new(self.playerNum, self.rmenu.innerRadius, self.clock, self)
|
||||
-- else
|
||||
-- self.cFace = timeImg:new(self.playerNum, self.rmenu.innerRadius, self.clock, self)
|
||||
-- end
|
||||
|
||||
self:addChild(self.cFace)
|
||||
-- show date/temp
|
||||
if self.clock:isDigital() and instanceof(self.clock, "AlarmClockClothing") then
|
||||
self.dFace = dateImg:new(self.playerNum, self.player, self.rmenu.innerRadius, self.clock, self)
|
||||
self:addChild(self.dFace)
|
||||
end
|
||||
end
|
||||
-- self:addChild(self.cFace)
|
||||
-- -- show date/temp
|
||||
-- if self.clock:isDigital() and instanceof(self.clock, "AlarmClockClothing") then
|
||||
-- self.dFace = dateImg:new(self.playerNum, self.player, self.rmenu.innerRadius, self.clock, self)
|
||||
-- self:addChild(self.dFace)
|
||||
-- end
|
||||
-- end
|
||||
|
||||
-- Crafting
|
||||
self:AddCommand(SpiffUIOneRadialCommand:new(self, getText("UI_SpiffUI_Radial_Crafting"), getTexture("media/spifcons/crafting.png"), 0))
|
||||
@@ -345,7 +169,7 @@ function SpiffUIOneRadial:start()
|
||||
self:AddCommand(SpiffUIOneRadialCommand:new(self, getText("UI_SpiffUI_Radial_SmokeCraft"), icon, 7))
|
||||
end
|
||||
|
||||
if spiff.config.showSmokingRadial then
|
||||
if spiff.config.showSmokeRadial then
|
||||
-- Smoke
|
||||
self:AddCommand(SpiffUIOneRadialCommand:new(self, getText("UI_SpiffUI_Radial_Smoke"), InventoryItemFactory.CreateItem("Base.Cigarettes"):getTexture(), 8))
|
||||
end
|
||||
@@ -359,45 +183,6 @@ function SpiffUIOneRadial:start()
|
||||
end
|
||||
end
|
||||
|
||||
function SpiffUIOneRadial:render()
|
||||
local index = -1
|
||||
if self.cIndex then -- force show
|
||||
index = -1
|
||||
elseif JoypadState.players[self.playerNum+1] then
|
||||
index = self.rmenu.javaObject:getSliceIndexFromJoypad(self.rmenu.joyfocus.id)
|
||||
else
|
||||
index = self.rmenu.javaObject:getSliceIndexFromMouse(self.rmenu:getMouseX(), self.rmenu:getMouseY())
|
||||
end
|
||||
|
||||
self.cmdText = nil
|
||||
|
||||
if index > -1 then
|
||||
if self.rmenu:getSliceCommand(index+1) and self.rmenu:getSliceCommand(index+1)[2] then
|
||||
self.cmdText = SpiffUI.textwrap(self.rmenu:getSliceCommand(index+1)[2].text,20)
|
||||
end
|
||||
end
|
||||
|
||||
self:center()
|
||||
|
||||
if index > -1 then
|
||||
if self.cmdText then
|
||||
-- Draw cmdText at bottom
|
||||
self:drawText(self.cmdText, self.cTX, self.bTY, 1,1,1,1, UIFont.Medium)
|
||||
end
|
||||
end
|
||||
|
||||
if self.clock and self.clock:isAlarmSet() then
|
||||
local sz = self.rmenu.innerRadius/3
|
||||
local y = self.cFace:getY() - (sz*1.15)
|
||||
local x = self.cenX - sz/2
|
||||
if self.clock:isRinging() then
|
||||
self:drawTextureScaledAspect(self.icons["enable"], x, y, sz, sz, 1,1,1,1)
|
||||
else
|
||||
self:drawTextureScaledAspect(self.icons["silence"], x, y, sz, sz, 1,1,1,1)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function SpiffUIOneRadial:new(player)
|
||||
local o = spiff.radialmenu.new(self, player)
|
||||
|
||||
|
||||
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_PillsRadial.lua
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_RepairRadial.lua
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_SmokeCraftRadial.lua
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/Radials/SpiffUI_SmokeRadial.lua
Normal file → Executable file
@@ -0,0 +1,405 @@
|
||||
SpiffUI = SpiffUI or {}
|
||||
|
||||
-- Register our Radials
|
||||
local spiff = SpiffUI:Register("radials")
|
||||
|
||||
-- RadialMenuOverlay
|
||||
local SUIRadialMenuOverlay = ISUIElement:derive("SUIRadialMenuOverlay")
|
||||
|
||||
local timeImg = ISUIElement:derive("timeImg")
|
||||
|
||||
function timeImg:center()
|
||||
local x = getPlayerScreenLeft(self.playerNum)
|
||||
local y = getPlayerScreenTop(self.playerNum)
|
||||
local w = getPlayerScreenWidth(self.playerNum)
|
||||
local h = getPlayerScreenHeight(self.playerNum)
|
||||
|
||||
x = x + w / 2
|
||||
y = y + h / 2
|
||||
|
||||
self:setX(x - self.imgW / 2)
|
||||
self:setY(y - self.rad / 2)
|
||||
|
||||
self.cenX = x
|
||||
self.cenY = y
|
||||
end
|
||||
|
||||
function timeImg:render(one)
|
||||
self:center()
|
||||
local time = getGameTime():getHour()
|
||||
local h1 = 0
|
||||
local h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons[h1], self.X[1], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(one.icons[h2], self.X[2], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons["mid"], self.X[3], 0, self.midW, self.imgH, 1,1,1,1)
|
||||
|
||||
time = getGameTime():getMinutes()
|
||||
h1 = 0
|
||||
h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons[h1], self.X[4], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(one.icons[h2], self.X[5], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
end
|
||||
|
||||
function timeImg:new(playerNum, menu)
|
||||
local o = ISUIElement.new(self, 0, 0, menu.innerRadius, menu.innerRadius/3)
|
||||
o:initialise()
|
||||
o:instantiate()
|
||||
|
||||
o.playerNum = playerNum
|
||||
|
||||
o.menu = menu
|
||||
o.rad = menu.innerRadius
|
||||
|
||||
o.imgW = o.rad
|
||||
o.imgH= o.rad/3
|
||||
o.secW = o.rad/4
|
||||
o.midW = o.rad/8
|
||||
|
||||
o.X = {
|
||||
[1] = 0,
|
||||
[2] = o.secW,
|
||||
[3] = o.secW + o.secW,
|
||||
[4] = o.secW + o.secW + o.midW,
|
||||
[5] = o.secW + o.secW + o.midW + o.secW
|
||||
}
|
||||
|
||||
o.imgW = o.X[5] + o.secW
|
||||
return o
|
||||
end
|
||||
|
||||
local dateImg = ISUIElement:derive("dateImg")
|
||||
|
||||
local function round(num)
|
||||
return math.floor(num * 10) / 10;
|
||||
end
|
||||
|
||||
function dateImg:center()
|
||||
local x = getPlayerScreenLeft(self.playerNum)
|
||||
local y = getPlayerScreenTop(self.playerNum)
|
||||
local w = getPlayerScreenWidth(self.playerNum)
|
||||
local h = getPlayerScreenHeight(self.playerNum)
|
||||
|
||||
x = x + w / 2
|
||||
y = y + h / 2
|
||||
|
||||
self:setX(x - self.imgW / 2)
|
||||
self:setY((y - self.rad / 2) + (self.rad * 0.4))
|
||||
end
|
||||
|
||||
function dateImg:render(one)
|
||||
self:center()
|
||||
local time = getGameTime():getMonth()+1
|
||||
local h1 = 0
|
||||
local h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons[h1], self.X[1], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(one.icons[h2], self.X[2], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons["date"], self.X[3], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
time = getGameTime():getDay()+1
|
||||
h1 = 0
|
||||
h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons[h1], self.X[4], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(one.icons[h2], self.X[5], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
-------------------------------------
|
||||
local temp = round(self.climate:getAirTemperatureForCharacter(self.player))
|
||||
|
||||
time = math.floor(temp)
|
||||
h1 = 0
|
||||
h2 = 0
|
||||
if time > 9 then
|
||||
h1 = math.floor(time/10)
|
||||
end
|
||||
h2 = time - (h1*10)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons[h1], self.X[6], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
self:drawTextureScaledAspect(one.icons[h2], self.X[7], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons["dot"], self.X[8], 5, self.midW, self.imgH, 1,1,1,1)
|
||||
|
||||
h1 = math.floor((temp - time) * 10)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons[h1], self.X[9], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
|
||||
self:drawTextureScaledAspect(one.icons["C"], self.X[10], 0, self.secW, self.imgH, 1,1,1,1)
|
||||
end
|
||||
|
||||
function dateImg:new(playerNum, menu)
|
||||
local o = ISUIElement.new(self, 0, 0, menu.innerRadius, menu.innerRadius/3)
|
||||
o:initialise()
|
||||
o:instantiate()
|
||||
|
||||
o.menu = menu
|
||||
|
||||
o.climate = getClimateManager()
|
||||
o.rad = menu.innerRadius
|
||||
|
||||
o.playerNum = playerNum
|
||||
o.player = getSpecificPlayer(o.playerNum)
|
||||
|
||||
o.imgW = o.rad
|
||||
o.imgH= o.rad/6
|
||||
o.secW = (o.rad/8)
|
||||
o.midW = (o.rad/10)
|
||||
|
||||
o.X ={
|
||||
[1] = 0,
|
||||
[2] = o.secW,
|
||||
[3] = 2*o.secW,
|
||||
[4] = 3*o.secW,
|
||||
[5] = 4*o.secW,
|
||||
|
||||
[6] = 6*o.secW,
|
||||
[7] = 7*o.secW,
|
||||
[8] = 8*o.secW-2,
|
||||
[9] = 8*o.secW+(o.midW/2)+2,
|
||||
[10] = 9*o.secW+(o.midW/2)+2,
|
||||
}
|
||||
|
||||
o.imgW = 10*o.secW+(o.midW/2)
|
||||
|
||||
return o
|
||||
end
|
||||
|
||||
function SUIRadialMenuOverlay:center()
|
||||
local x = getPlayerScreenLeft(self.playerNum)
|
||||
local y = getPlayerScreenTop(self.playerNum)
|
||||
local w = getPlayerScreenWidth(self.playerNum)
|
||||
local h = getPlayerScreenHeight(self.playerNum)
|
||||
|
||||
x = x + w / 2
|
||||
y = y + h / 2
|
||||
|
||||
self.imgH = self.rmenu.innerRadius*0.6
|
||||
self.imgW = self.imgH
|
||||
|
||||
self.imgX = (x - self.imgW / 2)
|
||||
self.imgY = (y - self.imgH / 2) - getTextManager():getFontHeight(UIFont.Medium)
|
||||
|
||||
if self.text then
|
||||
self.textPanel:setWidth(self.rmenu.innerRadius*1.5)
|
||||
self.textPanel:paginate()
|
||||
|
||||
self.textPanel:setX(x - self.textPanel:getWidth()/2)
|
||||
self.tpY = (y - self.textPanel:getHeight() / 2)
|
||||
self.btpY = self.imgY + self.imgH + getTextManager():getFontHeight(UIFont.Medium)
|
||||
else
|
||||
self.textPanel.lines = nil
|
||||
end
|
||||
|
||||
self.cenX = x
|
||||
self.cenY = y
|
||||
end
|
||||
|
||||
function SUIRadialMenuOverlay:renderClock()
|
||||
local clock = self.rmenu:getClock()
|
||||
local one = self.rmenu.activeMenu
|
||||
self.cFace:render(one)
|
||||
if clock:isDigital() and instanceof(clock, "AlarmClockClothing") and not one.alarm then
|
||||
self.dFace:render(one)
|
||||
end
|
||||
|
||||
if clock:isAlarmSet() then
|
||||
local sz = self.rmenu.innerRadius/3
|
||||
local y = self.cFace:getY() - (sz*1.15)
|
||||
local x = self.cenX - sz/2
|
||||
if clock:isRinging() then
|
||||
self:drawTextureScaledAspect(one.icons["enable"], x, y, sz, sz, 1,1,1,1)
|
||||
else
|
||||
self:drawTextureScaledAspect(one.icons["silence"], x, y, sz, sz, 1,1,1,1)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function SUIRadialMenuOverlay:render()
|
||||
|
||||
if not self.rmenu:isReallyVisible() then
|
||||
self:setVisible(false)
|
||||
return
|
||||
end
|
||||
|
||||
local hasClock = false
|
||||
if self.rmenu:getClock() then
|
||||
hasClock = true
|
||||
end
|
||||
|
||||
local index = -1
|
||||
if JoypadState.players[self.playerNum+1] then
|
||||
index = self.rmenu.javaObject:getSliceIndexFromJoypad(self.rmenu.joyfocus.id)
|
||||
else
|
||||
index = self.rmenu.javaObject:getSliceIndexFromMouse(self.rmenu:getMouseX(), self.rmenu:getMouseY())
|
||||
end
|
||||
|
||||
self.cmdText = nil
|
||||
self.cmdImg = nil
|
||||
|
||||
if index > -1 then
|
||||
local obj = self.rmenu:getSliceText(index+1)
|
||||
if obj then
|
||||
self.cmdText = obj
|
||||
end
|
||||
obj = self.rmenu:getSliceTexture(index+1)
|
||||
if obj then
|
||||
self.cmdImg = obj
|
||||
end
|
||||
end
|
||||
|
||||
if self.btmText then
|
||||
self.text = "<CENTRE> "..self.btmText
|
||||
end
|
||||
|
||||
if index > -1 then
|
||||
if self.cmdText then
|
||||
self.text = "<CENTRE> "..self.cmdText
|
||||
elseif self.btmText then
|
||||
self.text = "<CENTRE> "..self.btmText
|
||||
else
|
||||
self.text = " "
|
||||
end
|
||||
end
|
||||
|
||||
if self.text == "" then
|
||||
self.text = nil
|
||||
self.textPanel.text = ""
|
||||
else
|
||||
self.textPanel.text = self.text
|
||||
end
|
||||
|
||||
self:center()
|
||||
|
||||
if hasClock then
|
||||
self:renderClock()
|
||||
end
|
||||
|
||||
if index == -1 then
|
||||
if self.centerImg and not hasClock then
|
||||
self:drawTextureScaledAspect(self.centerImg, self.imgX, self.imgY, self.imgW, self.imgH, 1, 1, 1, 1)
|
||||
end
|
||||
if self.btmText then
|
||||
self.textPanel:setY(self.btpY)
|
||||
end
|
||||
else
|
||||
if self.cImgChange then
|
||||
if self.cmdImg then
|
||||
if not hasClock then
|
||||
self:drawTextureScaledAspect(self.cmdImg, self.imgX, self.imgY, self.imgW, self.imgH, 1, 1, 1, 1)
|
||||
end
|
||||
else
|
||||
if self.centerImg and not hasClock then
|
||||
self:drawTextureScaledAspect(self.centerImg, self.imgX, self.imgY, self.imgW, self.imgH, 1, 1, 1, 1)
|
||||
end
|
||||
end
|
||||
else
|
||||
if self.centerImg and not hasClock then
|
||||
self:drawTextureScaledAspect(self.centerImg, self.imgX, self.imgY, self.imgW, self.imgH, 1, 1, 1, 1)
|
||||
end
|
||||
end
|
||||
|
||||
if self.cmdText then
|
||||
if self.centerImg or self.cmdImg or hasClock then
|
||||
-- Draw cmdText at bottom
|
||||
self.textPanel:setY(self.btpY)
|
||||
else
|
||||
if self.btmText then
|
||||
-- Draw btmText
|
||||
self.textPanel:setY(self.btpY)
|
||||
end
|
||||
-- Draw cmdText at middle like default
|
||||
self.textPanel:setY(self.tpY)
|
||||
end
|
||||
else
|
||||
if self.btmText then
|
||||
self.textPanel:setY(self.btpY)
|
||||
end
|
||||
end
|
||||
|
||||
if JoypadState.players[self.playerNum+1] then
|
||||
self.rmenu:showTooltip(self.rmenu:getSliceTooltipJoyPad())
|
||||
end
|
||||
end
|
||||
|
||||
self.textPanel:prerender()
|
||||
self.textPanel:render()
|
||||
self.text = ""
|
||||
end
|
||||
|
||||
function SUIRadialMenuOverlay:undisplay()
|
||||
self:removeFromUIManager()
|
||||
self:setVisible(false)
|
||||
|
||||
self.btmText = nil
|
||||
self.centerImg = nil
|
||||
self.cImgChange = true
|
||||
end
|
||||
|
||||
function SUIRadialMenuOverlay:display()
|
||||
self:addToUIManager()
|
||||
self:setVisible(true)
|
||||
self:bringToTop()
|
||||
|
||||
if self.rmenu.radText then
|
||||
self.btmText = self.rmenu.radText
|
||||
--print("Bottom Text!")
|
||||
end
|
||||
|
||||
if self.rmenu.radImg then
|
||||
self.centerImg = self.rmenu.radImg
|
||||
--print("centerImg!")
|
||||
end
|
||||
|
||||
if self.rmenu.radImgChange ~= nil then
|
||||
self.cImgChange = self.rmenu.radImgChange
|
||||
--print("cImgChange!")
|
||||
end
|
||||
end
|
||||
|
||||
function SUIRadialMenuOverlay:new(menu)
|
||||
local o = ISUIElement.new(self, 0,0,0,0)
|
||||
|
||||
o.rmenu = menu
|
||||
o.playerNum = menu.playerNum
|
||||
|
||||
o.btmText = nil
|
||||
o.centerImg = nil
|
||||
o.cImgChange = true
|
||||
|
||||
o.textPanel = ISRichTextPanel:new(0, 0, 0, 0)
|
||||
o.textPanel.marginLeft = 0
|
||||
o.textPanel.marginRight = 0
|
||||
o.textPanel:initialise()
|
||||
o.textPanel:instantiate()
|
||||
o.textPanel:noBackground()
|
||||
o.textPanel.backgroundColor = {r=0, g=0, b=0, a=0.3}
|
||||
o.textPanel.borderColor = {r=1, g=1, b=1, a=0.1}
|
||||
o.textPanel.defaultFont = UIFont.Medium
|
||||
|
||||
o.cFace = timeImg:new(o.playerNum, o.rmenu)
|
||||
o.dFace = dateImg:new(o.playerNum, o.rmenu)
|
||||
|
||||
return o
|
||||
|
||||
end
|
||||
|
||||
return SUIRadialMenuOverlay
|
||||
4
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/SpiffUI-Radials.lua
Normal file → Executable file
@@ -402,8 +402,8 @@ local function SpiffUIBoot()
|
||||
OnApplyMainMenu = apply,
|
||||
OnApplyInGame = apply
|
||||
},
|
||||
showSmokingRadial = {
|
||||
name = "UI_ModOptions_SpiffUI_showSmokingRadial",
|
||||
showSmokeRadial = {
|
||||
name = "UI_ModOptions_SpiffUI_showSmokeRadial",
|
||||
default = true,
|
||||
OnApplyMainMenu = apply,
|
||||
OnApplyInGame = apply
|
||||
|
||||
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/TimedActions/SpiffUI_ISClothingExtraAction.lua
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/TimedActions/SpiffUI_ISFixAction.lua
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/client/TimedActions/SpiffUI_ISWearClothing.lua
Normal file → Executable file
12
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/shared/Translate/EN/UI_EN.txt
Normal file → Executable file
@@ -131,15 +131,13 @@ UI_EN = {
|
||||
-- These next few include formatting so that the text lines up more or less.
|
||||
---- EX: Current Alarm
|
||||
---- HH:MM
|
||||
-- I can't do this with richtext, and there's only one label (for simplicity) so brute force it is
|
||||
-- Sorry to all translators for any tweaks or weirdness you may have to do
|
||||
|
||||
-- Hour:Minutes or HH:MM if no alarm
|
||||
UI_alarm_SpiffUI_CurrentF = "Current Alarm \n %1:%2",
|
||||
UI_alarm_SpiffUI_CurrentF = "Current Alarm <br> %1:%2",
|
||||
-- HH:MM
|
||||
UI_alarm_SpiffUI_SetHourF = "SET HOUR \n %1:%2",
|
||||
UI_alarm_SpiffUI_SetHourF = "SET HOUR <br> %1:%2",
|
||||
-- Hour:MM
|
||||
UI_alarm_SpiffUI_SetMinuteF = "SET MINUTE \n %1:%2",
|
||||
UI_alarm_SpiffUI_SetMinuteF = "SET MINUTE <br> %1:%2",
|
||||
|
||||
UI_equip_SpiffUI_FirearmRadial = "Firearm Radial",
|
||||
|
||||
@@ -170,5 +168,7 @@ UI_EN = {
|
||||
UI_ModOptions_SpiffUI_equipShowTransfer = "Show Transfer Action (Equipment)",
|
||||
|
||||
UI_ModOptions_SpiffUI_showSmokeCraftRadial = "Show Smoke Craft Radial (SpiffUI)",
|
||||
UI_ModOptions_SpiffUI_showSmokingRadial = "Show Smoking Radial (SpiffUI)"
|
||||
UI_ModOptions_SpiffUI_showSmokeRadial = "Show Smoking Radial (SpiffUI)",
|
||||
|
||||
UI_SpiffUI_EmoteWheel = "Emotes"
|
||||
}
|
||||
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/shared/Translate/ES/UI_ES.txt
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/lua/shared/Translate/RU/UI_RU.txt
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/00.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1022 B After Width: | Height: | Size: 1022 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/01.png
Normal file → Executable file
|
Before Width: | Height: | Size: 829 B After Width: | Height: | Size: 829 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/02.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1021 B After Width: | Height: | Size: 1021 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/03.png
Normal file → Executable file
|
Before Width: | Height: | Size: 953 B After Width: | Height: | Size: 953 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/04.png
Normal file → Executable file
|
Before Width: | Height: | Size: 998 B After Width: | Height: | Size: 998 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/05.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1018 B After Width: | Height: | Size: 1018 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/06.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/07.png
Normal file → Executable file
|
Before Width: | Height: | Size: 890 B After Width: | Height: | Size: 890 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/08.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/09.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/10.png
Normal file → Executable file
|
Before Width: | Height: | Size: 834 B After Width: | Height: | Size: 834 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/11.png
Normal file → Executable file
|
Before Width: | Height: | Size: 561 B After Width: | Height: | Size: 561 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/12.png
Normal file → Executable file
|
Before Width: | Height: | Size: 817 B After Width: | Height: | Size: 817 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/13.png
Normal file → Executable file
|
Before Width: | Height: | Size: 809 B After Width: | Height: | Size: 809 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/14.png
Normal file → Executable file
|
Before Width: | Height: | Size: 741 B After Width: | Height: | Size: 741 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/15.png
Normal file → Executable file
|
Before Width: | Height: | Size: 843 B After Width: | Height: | Size: 843 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/16.png
Normal file → Executable file
|
Before Width: | Height: | Size: 872 B After Width: | Height: | Size: 872 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/17.png
Normal file → Executable file
|
Before Width: | Height: | Size: 704 B After Width: | Height: | Size: 704 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/18.png
Normal file → Executable file
|
Before Width: | Height: | Size: 910 B After Width: | Height: | Size: 910 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/19.png
Normal file → Executable file
|
Before Width: | Height: | Size: 801 B After Width: | Height: | Size: 801 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/20.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1007 B After Width: | Height: | Size: 1007 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/21.png
Normal file → Executable file
|
Before Width: | Height: | Size: 809 B After Width: | Height: | Size: 809 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/22.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1005 B After Width: | Height: | Size: 1005 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/23.png
Normal file → Executable file
|
Before Width: | Height: | Size: 967 B After Width: | Height: | Size: 967 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/30.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1021 B After Width: | Height: | Size: 1021 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/40.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1003 B After Width: | Height: | Size: 1003 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/alarm/50.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/choice/1-2.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/choice/1-4.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/choice/1.png
Normal file → Executable file
|
Before Width: | Height: | Size: 480 B After Width: | Height: | Size: 480 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/choice/ALL.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/choice/FULL.png
Normal file → Executable file
|
Before Width: | Height: | Size: 782 B After Width: | Height: | Size: 782 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/0.png
Normal file → Executable file
|
Before Width: | Height: | Size: 861 B After Width: | Height: | Size: 861 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/1.png
Normal file → Executable file
|
Before Width: | Height: | Size: 461 B After Width: | Height: | Size: 461 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/2.png
Normal file → Executable file
|
Before Width: | Height: | Size: 794 B After Width: | Height: | Size: 794 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/3.png
Normal file → Executable file
|
Before Width: | Height: | Size: 718 B After Width: | Height: | Size: 718 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/4.png
Normal file → Executable file
|
Before Width: | Height: | Size: 708 B After Width: | Height: | Size: 708 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/5.png
Normal file → Executable file
|
Before Width: | Height: | Size: 795 B After Width: | Height: | Size: 795 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/6.png
Normal file → Executable file
|
Before Width: | Height: | Size: 834 B After Width: | Height: | Size: 834 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/7.png
Normal file → Executable file
|
Before Width: | Height: | Size: 625 B After Width: | Height: | Size: 625 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/8.png
Normal file → Executable file
|
Before Width: | Height: | Size: 818 B After Width: | Height: | Size: 818 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/9.png
Normal file → Executable file
|
Before Width: | Height: | Size: 800 B After Width: | Height: | Size: 800 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/C.png
Normal file → Executable file
|
Before Width: | Height: | Size: 694 B After Width: | Height: | Size: 694 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/F.png
Normal file → Executable file
|
Before Width: | Height: | Size: 710 B After Width: | Height: | Size: 710 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/dot.png
Normal file → Executable file
|
Before Width: | Height: | Size: 309 B After Width: | Height: | Size: 309 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/mid.png
Normal file → Executable file
|
Before Width: | Height: | Size: 442 B After Width: | Height: | Size: 442 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/clock/slash.png
Normal file → Executable file
|
Before Width: | Height: | Size: 841 B After Width: | Height: | Size: 841 B |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/crafting.png
Normal file → Executable file
|
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/inventory.png
Normal file → Executable file
|
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.5 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/nextpage.png
Normal file → Executable file
|
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/place_item.png
Normal file → Executable file
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/media/spifcons/prevpage.png
Normal file → Executable file
|
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/mod.info
Normal file → Executable file
0
SpiffUI-Radials/Contents/mods/SpiffUI-Radials/poster.png
Normal file → Executable file
|
Before Width: | Height: | Size: 188 KiB After Width: | Height: | Size: 188 KiB |
0
SpiffUI-Radials/README.md
Normal file → Executable file
0
SpiffUI-Radials/preview.png
Normal file → Executable file
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
20
SpiffUI-Radials/workshop.txt
Normal file → Executable file
@@ -4,7 +4,7 @@ title=SpiffUI - Radials
|
||||
description=[h1]Supports B41+. Works in Multiplayer[/h1]
|
||||
description=[h3]A new save is not required[/h3]
|
||||
description=
|
||||
description=SpiffUI (pronounced "Spiffy") Radials adds 10 new Radial Menus for easy interactions with the objects that are in your inventories and the world. If a Radial is unavailable, your character will Say something. Items return to their original location when used.
|
||||
description=SpiffUI (pronounced "Spiffy") Radials adds new Radial Menus for easy interactions with the objects that are in your inventories and the world. If a Radial is unavailable, your character will Say something. Items return to their original location when used.
|
||||
description=
|
||||
description=[b]Included Radials:[/b]
|
||||
description=[list]
|
||||
@@ -17,17 +17,16 @@ description=[*]Food Radial
|
||||
description=[*]Pill Radial
|
||||
description=[*]Repair Radial
|
||||
description=[*]Smoke Radial
|
||||
description=[*]Alarm Radial
|
||||
description=[*]Game Speed Radial -- Single Player Only!
|
||||
description=[*]SpiffUI Radial -- A quick way to access ALL of the Radials!
|
||||
description=[/list]
|
||||
description=
|
||||
description=Please see the Discussion [url=https://steamcommunity.com/workshop/filedetails/discussion/2802525922/3273564019257617796]SpiffUI Radials and their Configurations[/url] for further information on each Radial, including each keybind.
|
||||
description=
|
||||
description=[b]Possibly Next:[/b]
|
||||
description=[list]
|
||||
description=[*]Medical Radial - Would allow for quick access to any injuries.
|
||||
description=[*]Inspect Radial - Port the Inspect Window to a Radial (I have this somewhat working)
|
||||
description=[*]More Mod Compatibility
|
||||
description=[/list]
|
||||
description=[b]Update 07/17/2022[/b]
|
||||
description=Please see the Discussion [url=https://steamcommunity.com/workshop/filedetails/discussion/2802525922/5696507684094607742]SpiffUI Radials v8 - Release Notes and Discussion
|
||||
description=[/url] for more information on the latest release!
|
||||
description=
|
||||
description=Got an idea for a Radial or any features I missed? Let me know!
|
||||
description=
|
||||
@@ -72,7 +71,7 @@ description=[h3]Radial Pages[/h3]
|
||||
description=The Radials will automatically paginate if enough items or recipes are available. "Next" and "Previous" buttons will become available when applicable.
|
||||
description=
|
||||
description=[h3]Tooltips[/h3]
|
||||
description=The Tooltips have been ported to show in these Radials for all Recipes, Items, and Repairs. When enabled, the item name does not appear in the middle of the Radial anymore. This was a design decision as often the name is too long. Besides, the name is in the Tooltip! The Tooltips can be disabled, but are recommended.
|
||||
description=The Tooltips have been ported to show in these Radials for all Recipes, Items, and Repairs. The Tooltips can be disabled, but are recommended.
|
||||
description=
|
||||
description=[b]Known issue for the Recipe Tooltip:[/b] I modified this from the default to prevent the lag from having too many items. One side-effect of this is that sometimes an ingredient will be duplicated or listed in the wrong category. This ONLY affects the Tooltip, the Recipe works as intended.
|
||||
description=
|
||||
@@ -126,6 +125,11 @@ description=[td]Hide Crafting Button[/td]
|
||||
description=[td]True[/td]
|
||||
description=[td]Hides the Crafting button in the left sidemenu[/td]
|
||||
description=[/tr]
|
||||
description=[tr]
|
||||
description=[td]Hide Vanilla Clock[/td]
|
||||
description=[td]False[/td]
|
||||
description=[td]RECOMMENDED! Hides the Clock, which is now present in the SpiffUI Radial[/td]
|
||||
description=[/tr]
|
||||
description=[/table]
|
||||
description=
|
||||
description=Each Radial has its own Configuration as well. This is expanded upon in the Discussion [url=https://steamcommunity.com/workshop/filedetails/discussion/2802525922/3273564019257617796]SpiffUI Radials and their Configurations[/url].
|
||||
|
||||