version=1 id=2904920097 title=Fancy Handwork description=[h1]Supports B41+. Works in Multiplayer[/h1] description=[h3]A new save is not required[/h3] description= description=[img]https://i.imgur.com/p7Fv1Z6.gif[/img] description= description=A Suite of Animations to make your player more alive! description= description=[h2]Features[/h2] description=[list] description=[*] Attaching or Detaching an item to your Hotbar now has a chance to be done with the left arm description=[*] Equipping and Unequipping your secondary item is now done with the left arm description=[*] "Hand Swap" action to quickly swap the primary and secondary held items description=[*] Modifier key to quickly equip items in secondary hand using from your Hotbar description=[*] Animation Mask for the Left and Right Arms to correct the Positions and Rotation of the held item description=[*] Includes 2 new poses when aiming a handgun and holding a secondary tool, based on your "Aim" level! Configurable in the Sandbox Options. description=[*] World Interaction animations! description=[*] [b]NEW:[/b] World Interaction animations from the rear! description=[*] Cooking Animations! description=[*] Appropriate Vanilla Animations have now been placed on [b]over 50![/b] TimedActions that previously did not have one. description=[*] [b]NEW:[/b] Wrench Repair Animation! description=[/list] description= description=[h2]Updates[/h2] description=Important information is updated on this page, but full information and release notes are available in the Discussions. Please see the latest: [url=https://steamcommunity.com/workshop/filedetails/discussion/2904920097/3762228679801751286/]Fancy Handwork - "It's Over 9,000!" Update[/url] description= description=[h2]IMPORTANT[/h2] description=If you receive an error about missing actions, or world interactions are simply not playing, you may need to restart Project Zomboid. I have noticed that enabling this mod for the first time on an already-existing save and starting the game will result in the new animations not being loaded until the game is restarted. This is a [b]BASE GAME[/b] issue, but should only happen the first time. description= description=If you receive an error following any update, please see: [url=https://theindiestone.com/forums/index.php?/topic/42925-how-to-fix-updated-mods-in-build-41-multiplayer/]How to fix updated mods in Build 41 Multiplayer[/url] description=This mod adds many additional animation and action files, which may change between releases. I try to minimize this, but sometimes it is necessary. Unfortunately, Steam sometimes doesn't like to update these correctly resulting in errors. description= description=[h2]Usage[/h2] description=When Attaching or Detaching an item on your Hotbar, you have a chance for the action to automatically be done with your left hand. description= description=A modifier key is added as well, which by default is bound to "Left Control". description=[b]Note:[/b] By default, "Left Control" is the "Aim" key. I personally do not use the keyboard to aim (its right-click on the mouse anyways) so I disable this keybind. You are free to rebind the key in options. description= description=When you press the Modifier Key and a Hotbar slot, the item slotted there will go into your Secondary Hand. Example: (Left Control + 2) equips a Hammer to your left hand. description= description=Pressing the Modifier and "E" will swap the items in your hands. (Configurable) description= description=Interacting with the world normally, such as opening and closing doors and curtains, flicking light switches, and more, all now have an Animation! description= description=Almost ALL TimedActions now have an Animation! No longer will your character just stand there, waiting for a progress bar to fill up! description= description=[h3]Notes about World Interactions[/h3] description=If you are standing still you will turn and face the object you are interacting with if you are not already doing so. There is a Sandbox setting to control how long of a delay before you character is standing still, or the forced turn can be disabled or required. description= description=When performing a World Interaction and moving your character will slow down slightly, and stop altogether in the case of opening a Garage Door, for a very brief moment. I have no plans on this being a configurable option, and this is done intentionally. It is a fantastic inclusion for immersion in my opinion, and in tight situations makes planning your movement all the more important. After time, you will hardly notice it. description=[b]NEW 01/19/2023[/b] - The speed reduction has been reduced from 50% to 25%. This should help prevent the player from being trapped, while still being a nice addition to immersion. description= description=[h2]Multiplayer[/h2] description=Animations should sync across multiplayer with little to no issues! description= description=[h2]Controllers[/h2] description=There is currently no support for controllers, unless an action is done via the Context Menu. I will be working on Controller Support in a future Update. description= description=[h2]Compatibility[/h2] description=Should be compatible with everything. description=Mouse Click World Interactions are not triggered from: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2795987309]Left Click Redux - Click To Act[/url] description= description=[h3]Recommended other Mods:[/h3] description=[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2366717227]Swap It[/url] by Chuckleberry Finn description=[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2706426546]Danger Zone (Dual Wield)[/url] by OgreLeg description=[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2809719515]Visible Generators and Corpses[/url] by planetalgol description=[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2651128766]Body Remodel - FINGERS.[/url] by Akyet description= description=Source: [url=https://github.com/hlfstr/pz-mods]GitHub[/url] tags=Build 41;Realistic;Silly/Fun visibility=public