From 7890b6bd097acaa8ab4d2e36e2f53203b2528357 Mon Sep 17 00:00:00 2001 From: HRiggs Date: Thu, 21 Mar 2024 13:05:19 -0400 Subject: [PATCH] how to profit --- README.md | 6 +++++- Tools/Arma 3 SuperAlpha (MetRough).spexp | Bin 0 -> 2010 bytes 2 files changed, 5 insertions(+), 1 deletion(-) create mode 100644 Tools/Arma 3 SuperAlpha (MetRough).spexp diff --git a/README.md b/README.md index 58dfb4e..432476e 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,7 @@ # CommunityTextures -Substance Templates and files for Textures \ No newline at end of file +Substance Templates and files for Textures + +# Instructions + +Download Adobe Substance Painter, create a new project, set the model as the .obj file you want to make a texture for. use PBR Metalic Roughness Alpha Blend, create texture, export using preset in ~/Tools folder, upload. \ No newline at end of file diff --git a/Tools/Arma 3 SuperAlpha (MetRough).spexp b/Tools/Arma 3 SuperAlpha (MetRough).spexp new file mode 100644 index 0000000000000000000000000000000000000000..62ca18c7cd047ea8b55c856fe01f58ff637abd80 GIT binary patch literal 2010 zcmb_dyH3ME5F8R70r5zT8w4fPd<0N{1VRcDbkSj7VoQl*>;nO!$gfaS((ny@0umoU zO+|skjuR6Q7@5Q)S-xBE-R$n{ou4;vRv{?MW8rBAsLE(t8MSj6b|Z5b=~$Z*CdJxO zVZ8h(E}U4{DFF-LocC2Yjf$8~edFrTc(XE2K%?WSAkgi&_Bzq$v+*Y8nmj|kt-ezk zbHf$&$obr8O3V_+u3O!Zk$`?!!vVU8(1Ai54Q#`gnT7*{6Ru5`99@NaR)S7o<3hs7 zM=p*D3M6L@@{y+j7e>x{xW4gp7mg*#cu?QFbAqWLPq*oa|82JOL(dibt)s-2BJ`CI@2 zCb9^aOA!RU-w9|PUAMU7`m7Iiqo#y~d#T|_x;e6t+u67kISR-+Tep%>jZe@+W@9jy z@d+|J?|-^2N>RU_Hx;L