Files
2026-10-27 17:27:44 -04:00

20 lines
997 B
Lua

require "KLT_LAV"
local L = KLTLAV
Events.OnClientCommand.Add(function(module, command, player, args)
if module ~= "turret_sync" or command ~= "syncAnim" or not args then return end
if type(args.vehicleID) ~= "number" or type(args.animID) ~= "string" then return end
local value = tonumber(args.animID)
if not value or value % 2 ~= 0 or value < 2 or value > 360 then return end
local vehicle = getVehicleById(args.vehicleID)
if L.isGunner(vehicle, player) then L.savePose(vehicle, string.format("%03d", value)) end
end)
require "Items/ProceduralDistributions"
local supplies = ProceduralDistributions.list.ArmyStorageAmmunition
if supplies and supplies.items then
for _, ammoType in ipairs({L.ammoType, L.heAmmoType}) do
local present = false
for i = 1, #supplies.items, 2 do if supplies.items[i] == ammoType then present = true end end
if not present then table.insert(supplies.items, ammoType); table.insert(supplies.items, 3) end
end
end