6338 lines
127 KiB
Plaintext
6338 lines
127 KiB
Plaintext
module Base
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{
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model A91
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{
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mesh = AR/AssaultRifles|A91,
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texture = GunTexture/A91_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 -0.1314 -0.0153,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0881 -0.0423,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0137 -0.0768 -0.0279,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0137 -0.0768 -0.0279,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0057 -0.0773 -0.0297,
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rotate = 0.0000 0.5128 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.0192 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.1806 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0000 0.0181,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model HoneyBadger
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{
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mesh = AR/AssaultRifles|HoneyBadger,
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texture = GunTexture/HoneyBadger_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = -0.0022 -0.0161 -0.0026,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0021 0.0021,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0405 0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 -0.0118 0.0090,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 -0.0118 0.0090,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.0000 0.0090,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.0129 0.0093,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0059 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0334 0.0056,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model ACE21
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{
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mesh = AR/AssaultRifles|ACE21,
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texture = GunTexture/ACE_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 -0.0688 -0.0053,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0193 -0.0116,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0265 -0.0117,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0013 -0.0032 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0013 -0.0032 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0133 0.0000 0.0429,
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rotate = 0.0000 90.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.0156 -0.0039,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0140 0.0040,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0853 0.0013,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model ACE23
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{
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mesh = AR/AssaultRifles|ACE23,
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texture = GunTexture/ACE_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.4020 0.0270,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 -0.0028 -0.0045,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0193 -0.0116,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0140 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0013 -0.0032 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0013 -0.0032 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0133 0.0000 0.0429,
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rotate = 0.0000 90.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 -0.0144 0.0041,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0140 0.0040,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0853 0.0024,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model ACR
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{
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mesh = AR/AssaultRifles|ACR,
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texture = GunTexture/ACR_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0003 0.0245 -0.0043,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0186 -0.0135,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.0093 -0.0042,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0206 -0.0021,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0399 0.0062,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model ADS
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{
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mesh = AR/AssaultRifles|ADS,
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texture = GunTexture/ADS_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 -0.1028 -0.0140,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Grip
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{
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offset = 0.0000 -0.0825 -0.0464,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Laser
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{
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offset = 0.0021 -0.0833 -0.0388,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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|
{
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offset = 0.0021 -0.0833 -0.0388,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment Light
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|
{
|
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offset = 0.0003 -0.0694 -0.0382,
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rotate = 0.0000 -0.0396 0.0000,
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}
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|
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attachment Stool
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|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1645 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0176,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AEK
|
|
{
|
|
mesh = AR/AssaultRifles|AEK,
|
|
texture = GunTexture/AEK_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0038 -0.0079,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0189 0.0068,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0100 -0.0133,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0066 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0066 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0066 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0451 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK19
|
|
{
|
|
mesh = AR/AssaultRifles|AK19,
|
|
texture = GunTexture/AK19_tex,
|
|
cullFace = None,
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0060 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK101
|
|
{
|
|
mesh = AR/AssaultRifles|AK101,
|
|
texture = GunTexture/AK101_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.3933 0.0233,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.1466 0.0217,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 0.3934 0.0231,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0001 0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0509 0.0222,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.1669 0.0088,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.2458 0.0221,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.2569 0.0060,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0584 0.0498,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK103
|
|
{
|
|
mesh = AR/AssaultRifles|AK103,
|
|
texture = GunTexture/AK103_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.4020 0.0270,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.1527 0.0160,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 0.4029 0.0205,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0060 0.0014,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0531 0.1107,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.1876 0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.1927 0.0187,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 0.1036,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.2060 0.0078,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0535 0.0212,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0580 0.2517,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK12
|
|
{
|
|
mesh = AR/AssaultRifles|AK12,
|
|
texture = GunTexture/AK12_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0245 -0.0124,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0342 -0.0148,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0248 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0248 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0188 -0.0070,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0473 -0.0047,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK47
|
|
{
|
|
mesh = AR/AssaultRifles|AK47,
|
|
texture = GunTexture/AK47_tex,
|
|
cullFace = None,
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0060 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK5C
|
|
{
|
|
mesh = AR/AssaultRifles|AK5C,
|
|
texture = GunTexture/AK5C_tex,
|
|
cullFace = None,
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0060 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK74
|
|
{
|
|
mesh = AR/AssaultRifles|AK74,
|
|
texture = GunTexture/AK74_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0060 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK74u
|
|
{
|
|
mesh = AR/AssaultRifles|AK74u,
|
|
texture = GunTexture/AK74u_tex,
|
|
cullFace = None,
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0060 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK74u_long
|
|
{
|
|
mesh = AR/AssaultRifles|AK74u_long,
|
|
texture = GunTexture/AK74u_tex,
|
|
cullFace = None,
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0060 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK9
|
|
{
|
|
mesh = AR/AssaultRifles|AK9,
|
|
texture = GunTexture/AK9_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.1309 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AKM
|
|
{
|
|
mesh = AR/AssaultRifles|AKM,
|
|
texture = GunTexture/AKM_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0094 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0352 -0.0066,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AKU12
|
|
{
|
|
mesh = AR/AssaultRifles|AKU12,
|
|
texture = GunTexture/AK12_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.1061 -0.0123,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0379 -0.0151,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0190 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0499 -0.0069,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AK_minidrako
|
|
{
|
|
mesh = AR/AssaultRifles|AK_MiniDrako,
|
|
texture = GunTexture/AK_minidrako_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.1398 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 -0.0214 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 -0.0214 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.0269 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AMD65
|
|
{
|
|
mesh = AR/AssaultRifles|AMD65,
|
|
texture = GunTexture/AMD65_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0677 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0070 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0070 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AN94
|
|
{
|
|
mesh = AR/AssaultRifles|AN94,
|
|
texture = GunTexture/AN94_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 0.0151 -0.0067,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0079 -0.0014,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0040 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0256 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0062 0.0386 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0062 0.0386 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0053 0.0311 -0.0036,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0429 -0.0110,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0040 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AR15
|
|
{
|
|
mesh = AR/AssaultRifles|AR15,
|
|
texture = GunTexture/AR15_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.0161 -0.0026,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0002 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.3368 0.0337,
|
|
rotate = -90.4954 0.0000 0.0000,
|
|
}
|
|
}
|
|
model ASH_12
|
|
{
|
|
mesh = AR/AssaultRifles|ASH_12,
|
|
texture = GunTexture/ASH_12_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1345 -0.0125,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0632 -0.0321,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0003 -0.0190 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0003 -0.0190 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0008 -0.0288 -0.0080,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1971 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0108 0.0255,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AssaultRifle
|
|
{
|
|
mesh = AR/AssaultRifles|M16,
|
|
texture = GunTexture/M16_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.0161 -0.0026,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0002 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AUG_A1
|
|
{
|
|
mesh = AR/AssaultRifles|AUG_A1,
|
|
texture = GunTexture/AUG_A1_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0561 -0.0039,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0881 -0.0423,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0137 -0.0768 -0.0279,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0137 -0.0768 -0.0279,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.0773 -0.0297,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1548 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0181,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AUG_A2
|
|
{
|
|
mesh = AR/AssaultRifles|AUG_A2,
|
|
texture = GunTexture/AUG_A2_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0777 -0.0050,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0881 -0.0423,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0137 -0.0768 -0.0279,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0137 -0.0768 -0.0279,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.0773 -0.0297,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1507 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model AR160
|
|
{
|
|
mesh = AR/AssaultRifles|AR160,
|
|
texture = GunTexture/AR160_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0002 -0.0161 -0.0018,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0176 -0.0152,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0211 0.0084,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0211 0.0084,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0228 0.0076,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0228 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0610 0.0062,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model CZ805
|
|
{
|
|
mesh = AR/AssaultRifles|CZ805,
|
|
texture = GunTexture/CZ805_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0003 -0.0414 -0.0051,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0185 -0.0110,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0177 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0177 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0266 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0031 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0284 0.0104,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0585 0.0045,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model K2
|
|
{
|
|
mesh = AR/AssaultRifles|K2,
|
|
texture = GunTexture/K2_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0004 0.0132 -0.0220,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0428 -0.0252,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0020 0.0000 -0.0119,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0020 0.0000 -0.0119,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.0266 -0.0133,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0022 -0.0199,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0304 -0.0169,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model DDM4
|
|
{
|
|
mesh = AR/AssaultRifles|DDM4,
|
|
texture = GunTexture/DDM4_tex,
|
|
cullFace = None,
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.0161 -0.0026,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0002 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.000
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
}
|
|
model FAMAS
|
|
{
|
|
mesh = AR/AssaultRifles|FAMAS,
|
|
texture = GunTexture/FAMAS_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1087 -0.0132,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0695 -0.0248,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0042 -0.0482 -0.0251,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0042 -0.0482 -0.0251,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.0604 -0.0162,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1465 -0.0114,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0599 0.0202,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model FAL
|
|
{
|
|
mesh = AR/AssaultRifles|FAL,
|
|
texture = GunTexture/FAL_tex,
|
|
cullFace = None,
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.0161 -0.0026,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0002 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.000
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
}
|
|
model FAL_CQB
|
|
{
|
|
mesh = AR/AssaultRifles|FAL_CQB,
|
|
texture = GunTexture/FAL_CQB_tex,
|
|
cullFace = None,
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.0161 -0.0026,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0002 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.000
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000
|
|
}
|
|
}
|
|
model FN2000
|
|
{
|
|
mesh = AR/AssaultRifles|FN2000,
|
|
texture = GunTexture/FN2000_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1314 -0.0153,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0881 -0.0423,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0137 -0.0768 -0.0279,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0137 -0.0768 -0.0279,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.0773 -0.0297,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1806 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0181,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model G36C
|
|
{
|
|
mesh = AR/AssaultRifles|G36C,
|
|
texture = GunTexture/G36C_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.1079 -0.0057,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0055 -0.0165,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0093 -0.0084,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0093 -0.0084,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0169 -0.0025,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0074 -0.0068,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0483 0.0107,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Groza
|
|
{
|
|
mesh = AR/AssaultRifles|Groza,
|
|
texture = GunTexture/Groza_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.2640 -0.0153,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0881 -0.0423,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0137 -0.1672 -0.0152,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0137 -0.1672 -0.0152,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.1776 -0.0110,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1882 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0181,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model HK416
|
|
{
|
|
mesh = AR/AssaultRifles|HK416,
|
|
texture = GunTexture/HK416_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0003 -0.0457 -0.0043,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0051 -0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0556 -0.0101,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.0068 -0.0008,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0053 -0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0051,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0475 -0.0040,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model IA2
|
|
{
|
|
mesh = AR/AssaultRifles|IA2,
|
|
texture = GunTexture/IA2_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0871 -0.0114,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0082 -0.0196,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 -0.0151,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 -0.0151,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0063 -0.0107,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0063 0.0026,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0474 -0.0061,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model KAC_PDW
|
|
{
|
|
mesh = AR/AssaultRifles|KAC_PDW,
|
|
texture = GunTexture/KAC_PDW_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0003 -0.0774 0.0033,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0384 -0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0056 -0.0140 0.0041,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0056 -0.0140 0.0041,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0042 -0.0160 0.0043,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0053 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0022 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0440 0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model L85
|
|
{
|
|
mesh = AR/AssaultRifles|L85,
|
|
texture = GunTexture/L85_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0891 -0.0050,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0881 -0.0202,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0137 -0.0524 -0.0154,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0137 -0.0524 -0.0154,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.0773 -0.0121,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1474 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0484 0.0292,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model LR300
|
|
{
|
|
mesh = AR/AssaultRifles|LR300,
|
|
texture = GunTexture/LR300_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 -0.0045 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0430 0.0004,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0108 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model LVOA
|
|
{
|
|
mesh = AR/AssaultRifles|LVOA,
|
|
texture = GunTexture/LVOA_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0005 -0.0932 -0.0037,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0146 -0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0043 0.0562 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0043 0.0562 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0030 0.0644 -0.0017,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0294 -0.0067,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model M4
|
|
{
|
|
mesh = AR/AssaultRifles|M4,
|
|
texture = GunTexture/M4_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.4020 0.0270,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.1231 0.0307,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 0.3399 0.0306,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.1765 0.0160,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0153 0.1777 0.0278,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0165 0.1785 0.0286,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0734 -0.0037,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0715 0.0486,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.2437 0.0250,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model MTAR
|
|
{
|
|
mesh = AR/AssaultRifles|MTAR,
|
|
texture = GunTexture/MTAR_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1466 -0.0118,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0466 -0.0264,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0137 -0.0408 -0.0085,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0137 -0.0408 -0.0085,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.0448 -0.0062,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1422 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0104 0.0077,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model QBZ951
|
|
{
|
|
mesh = AR/AssaultRifles|QBZ951,
|
|
texture = GunTexture/QBZ951_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1715 -0.0250,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.1090 -0.0256,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0137 -0.0768 -0.0116,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0137 -0.0768 -0.0116,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0088 -0.0773 -0.0089,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1439 -0.0090,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0051 -0.0023,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model R5
|
|
{
|
|
mesh = AR/AssaultRifles|R5,
|
|
texture = GunTexture/R5_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0004 -0.0301 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0041 -0.0007,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0150 -0.0102,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0270 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0270 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0419 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0330 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SAR21
|
|
{
|
|
mesh = AR/AssaultRifles|SAR21,
|
|
texture = GunTexture/SAR21_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1044 -0.0145,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0374 -0.0271,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0137 -0.0261 -0.0118,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0137 -0.0261 -0.0118,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0057 -0.0308 -0.0103,
|
|
rotate = 0.0000 0.5128 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0187 -0.0102,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1392 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0206 0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model ScarL
|
|
{
|
|
mesh = AR/AssaultRifles|ScarL,
|
|
texture = GunTexture/ScarL_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0870 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0037 -0.0039 0.0011,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0037 -0.0039 0.0011,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0011 0.0074 0.0004,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SIG_553
|
|
{
|
|
mesh = AR/AssaultRifles|SIG_553,
|
|
texture = GunTexture/SIG_553_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0001 -0.0555 -0.0223,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0206,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0044 -0.0262 -0.0175,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0044 -0.0262 -0.0175,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0043 -0.0298 -0.0182,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0290 -0.0148,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0036 -0.0135,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0413 -0.0154,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SIG516
|
|
{
|
|
mesh = AR/AssaultRifles|SIG516,
|
|
texture = GunTexture/SIG516_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0004 -0.0045 -0.0008,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0036 -0.0018,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0038 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0038 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0027 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0218 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SR3M
|
|
{
|
|
mesh = AR/AssaultRifles|SR3M,
|
|
texture = GunTexture/SR3M_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.1289 -0.0081,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0070,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0049 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0049 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0045 -0.0248 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0241 -0.0060,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SR47
|
|
{
|
|
mesh = AR/AssaultRifles|SR47,
|
|
texture = GunTexture/SR47_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.0161 -0.0026,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0002 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SS2V5
|
|
{
|
|
mesh = AR/AssaultRifles|SS2V5,
|
|
texture = GunTexture/SS2V5_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.1439 -0.0113,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0066 -0.0077,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0585 -0.0133,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0057 -0.0490 -0.0094,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0057 -0.0490 -0.0094,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0049 -0.0507 -0.0083,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0250 -0.0122,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Type81
|
|
{
|
|
mesh = AR/AssaultRifles|Type81,
|
|
texture = GunTexture/Type81_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 0.1024 -0.0160,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0006 -0.0188,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0074 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0074 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0087 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0303 -0.0083,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model VSK
|
|
{
|
|
mesh = AR/AssaultRifles|VSK,
|
|
texture = GunTexture/VSK_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.1416 -0.0074,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0007 0.0104,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0347 -0.0105,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0015 -0.0082,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 -0.0201 -0.0018,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0155,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model VSS
|
|
{
|
|
mesh = AR/AssaultRifles|VSS,
|
|
texture = GunTexture/VSS_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0060 -0.0109,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 -0.0221 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0259 -0.0230,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0003 0.0145 -0.0144,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0003 0.0145 -0.0144,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0011 0.0000 -0.0149,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0131 -0.0048,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0177 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model VSS_Tactical
|
|
{
|
|
mesh = AR/AssaultRifles|VSS_Tactical,
|
|
texture = GunTexture/VSS_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0145 0.0389 0.0241,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0145 0.0389 0.0241,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0165 0.0000 0.0231,
|
|
rotate = 0.0000 90.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model VZ58
|
|
{
|
|
mesh = AR/AssaultRifles|VZ58,
|
|
texture = GunTexture/VZ58_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 0.0324 -0.0207,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0196 -0.0233,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0040 0.0000 -0.0204,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0040 0.0000 -0.0204,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0030 0.0000 -0.0187,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0049 -0.0058,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0122 -0.0118,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Wieger940
|
|
{
|
|
mesh = AR/AssaultRifles|Wieger940,
|
|
texture = GunTexture/Wieger940_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.0195 -0.0193,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0014 -0.0079,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0217 -0.0247,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0078 0.0321 -0.0133,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0078 0.0321 -0.0133,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0004 0.0244 -0.0147,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0021,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0152 -0.0127,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model XM8
|
|
{
|
|
mesh = AR/AssaultRifles|XM8,
|
|
texture = GunTexture/XM8_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0001 -0.0491 -0.0015,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0001 -0.0070,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0059 0.0316 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0059 0.0316 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0073 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0089 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0144 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0115 0.0116,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
}
|