2383 lines
48 KiB
Plaintext
2383 lines
48 KiB
Plaintext
module Base
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{
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model Carcano
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{
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mesh = Rifle/Rifle|Carcano,
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texture = GunTexture/Carcano_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.0998 0.0042,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0771 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0105 0.0963 -0.0001,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0105 0.0963 -0.0001,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0085 0.0879 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.1349 0.0099,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0278 -0.0063,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model Kark98
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{
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mesh = Rifle/Rifle|Kark98,
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texture = GunTexture/Kark98_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = -0.0145 0.0389 0.0241,
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rotate = 000.0000 00.000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = -0.0145 0.0389 0.0241,
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rotate = 000.0000 00.000 0.0000,
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}
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attachment Light
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{
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offset = 0.0165 0.0000 0.0231,
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rotate = 0.0000 90.000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.0192 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.000
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000
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}
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}
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model Enfield
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{
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mesh = Rifle/Rifle|Enfield,
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texture = GunTexture/Enfield_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.0668 0.0059,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0192 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0132 0.0607 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0132 0.0607 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0073 0.0559 0.0078,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.1124 0.0169,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0101 -0.0044,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model M24
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{
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mesh = Rifle/Rifle|M24,
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texture = GunTexture/M24_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.4020 0.0270,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.0745 -0.0044,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0511 -0.0144,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0063 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0063 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0054 0.0368 -0.0090,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.0309 0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0204 0.0138,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.1066 0.0417,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Misc
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{
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offset = 0.0000 0.2239 -0.0160,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model MAS36
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{
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mesh = Rifle/Rifle|MAS36,
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texture = GunTexture/MAS36_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.1041 0.0083,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0606 -0.0094,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0097 0.1001 0.0006,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0097 0.1001 0.0006,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0051 0.0904 0.0066,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.1304 0.0088,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0204 0.0050,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model Mosin
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{
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mesh = Rifle/Rifle|Mosin,
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texture = GunTexture/Mosin_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.0542 0.0023,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Grip
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{
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offset = 0.0000 0.0000 -0.0063,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0104 -0.0122 -0.0072,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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|
{
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offset = 0.0104 -0.0122 -0.0072,
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rotate = 0.0000 0.0000 0.0000,
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}
|
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|
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attachment Light
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|
{
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offset = -0.0104 -0.0248 -0.0068,
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rotate = 0.0000 0.0000 0.0000,
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|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0169 0.0176,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0983 -0.0104,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Remington121
|
|
{
|
|
mesh = Rifle/Rifle|Remington121,
|
|
texture = GunTexture/Remington121_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0485 -0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0264 -0.0088,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0159 0.0000 -0.0087,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0159 0.0000 -0.0087,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0158 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0300 0.0101,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0253 -0.0165,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SWM1854
|
|
{
|
|
mesh = Rifle/Rifle|SWM1854,
|
|
texture = GunTexture/SWM1854_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0000 0.0011,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0198 -0.0110,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0061 0.0584 -0.0066,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0061 0.0584 -0.0066,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0083 0.0452 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0533 0.0072,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0343 -0.0050,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SWM1894
|
|
{
|
|
mesh = Rifle/Rifle|SWM1894,
|
|
texture = GunTexture/SWM1894_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0500 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0145 0.0389 0.0241,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0145 0.0389 0.0241,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0165 0.0000 0.0231,
|
|
rotate = 0.0000 90.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0256 -0.0089,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model VarmintRifle
|
|
{
|
|
mesh = Rifle/Rifle|R700,
|
|
texture = GunTexture/R700_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0745 -0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0511 -0.0144,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0063 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0063 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0054 0.0368 -0.0090,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0309 0.0143,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0204 0.0138,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0529 -0.0108,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Winchester1886
|
|
{
|
|
mesh = Rifle/Rifle|Winchester1886,
|
|
texture = GunTexture/Winchester1886_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0151 0.0013,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0690 0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0040 0.0010,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0103 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0103 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0103 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0147 -0.0073,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Winchester1895
|
|
{
|
|
mesh = Rifle/Rifle|Winchester1895,
|
|
texture = GunTexture/Winchester1895_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1291 -0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0049 0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0350 -0.0061,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0108 0.1059 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0108 0.1059 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0104 0.1127 -0.0014,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1463 0.0040,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1010 -0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Enfield1917
|
|
{
|
|
mesh = Rifle/Rifle|Enfield1917,
|
|
texture = GunTexture/Enfield1917_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model CarcanoCarbine1891
|
|
{
|
|
mesh = Rifle/Rifle|CarcanoCarbine1891,
|
|
texture = GunTexture/CarcanoCarbine1891_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model RossMK3
|
|
{
|
|
mesh = Rifle/Rifle|RossMK3,
|
|
texture = GunTexture/RossMK3_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model MosinNagant1891
|
|
{
|
|
mesh = Rifle/Rifle|MosinNagant1891,
|
|
texture = GunTexture/MosinNagant1891_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Mauser98
|
|
{
|
|
mesh = Rifle/Rifle|Mauser98,
|
|
texture = GunTexture/Mauser98_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Springfield1903
|
|
{
|
|
mesh = Rifle/Rifle|Springfield1903,
|
|
texture = GunTexture/Springfield1903_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model MannlicherM1895_long
|
|
{
|
|
mesh = Rifle/Rifle|MannlicherM1895_long,
|
|
texture = GunTexture/MannlicherM1895_long_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model MannlicherM1895
|
|
{
|
|
mesh = Rifle/Rifle|MannlicherM1895,
|
|
texture = GunTexture/MannlicherM1895_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model TankgewehrM1918
|
|
{
|
|
mesh = Rifle/Rifle|TankgewehrM1918,
|
|
texture = GunTexture/TankgewehrM1918_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0998 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0771 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0105 0.0963 -0.0001,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0085 0.0879 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.1349 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0278 -0.0063,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
}
|