4274 lines
84 KiB
Plaintext
4274 lines
84 KiB
Plaintext
module Base
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{
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model ACE52_CQB
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{
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mesh = AR/AssaultRifles|ACE52_CQB,
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texture = GunTexture/ACE_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.3899 0.0270,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 -0.0021 -0.0046,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0193 -0.0116,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0140 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0013 -0.0032 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0013 -0.0032 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0133 0.0000 0.0429,
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rotate = 0.0000 90.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 -0.0144 0.0041,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0140 0.0040,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0853 0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model ACE53
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{
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mesh = AR/AssaultRifles|ACE53,
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texture = GunTexture/ACE_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0000 0.4820 0.0270,
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rotate = -90.0000 0.0000 -180.0000,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.0961 -0.0053,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0193 -0.0116,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0140 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0013 -0.0032 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0013 -0.0032 -0.0020,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0067 0.0000 -0.0012,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 -0.0144 0.0041,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0100 0.0003,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0853 0.0014,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model AR10
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{
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mesh = AR/AssaultRifles|AR10,
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texture = GunTexture/AR10_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = -0.0003 0.0912 -0.0051,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0303 -0.0093,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 -0.0082 0.0034,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0093 -0.0044,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model M14
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{
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mesh = Rifle/Rifle|M14,
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texture = GunTexture/M14_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.0661 -0.0054,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0000 -0.0180,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0061 0.0739 -0.0072,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0061 0.0739 -0.0072,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.0607 -0.0069,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.0697 0.0054,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0030 0.0066,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0915 -0.0138,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model BAR
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{
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mesh = Rifle/Rifle|BAR,
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texture = GunTexture/BAR_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Canon
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{
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offset = 0.0000 0.1128 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 -0.0132 -0.0246,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0045 0.0137 -0.0156,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0045 0.0137 -0.0156,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0038 0.0000 -0.0166,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stool
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{
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offset = 0.0000 0.0911 0.0007,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Clip
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{
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offset = 0.0000 -0.0072 0.0204,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 -0.0180 -0.0018,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Sling
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment R_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment L_Scope
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model M16A2
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{
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mesh = AR/AssaultRifles|M16A2,
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texture = GunTexture/M16A2_tex,
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cullFace = None,
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attachment world
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{
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offset = -0.0300 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment muzzle
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|
{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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|
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attachment Handguard
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Canon
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{
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offset = 0.0000 -0.0233 -0.0043,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment Stock
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{
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offset = 0.0000 0.0023 -0.0027,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment Grip
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|
{
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offset = 0.0000 -0.0303 -0.0093,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment Laser
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|
{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
|
attachment Light
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|
{
|
|
offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
|
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}
|
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|
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attachment Stool
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|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0363 0.0278,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SR338
|
|
{
|
|
mesh = Rifle/Rifle|SR338,
|
|
texture = GunTexture/SR338_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0249 0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0057 -0.0018,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0085 0.0277 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0085 0.0277 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0055 0.0111 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0100 0.0170,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0258 0.0209,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0411 -0.0009,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model G43
|
|
{
|
|
mesh = Rifle/Rifle|G43,
|
|
texture = GunTexture/G43_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.4020 0.0270,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0475 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.3238 0.0089,
|
|
rotate = 0.0000 0.0000 179.8187,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0009 -0.0072,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0064 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0064 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0066 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0416 0.0161,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1226 0.0087,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model G3A3
|
|
{
|
|
mesh = AR/AssaultRifles|G3A3,
|
|
texture = GunTexture/G3A3_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0001 0.0272 -0.0140,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0045 -0.0186,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 -0.0111,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 -0.0111,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 -0.0083,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0569 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0052 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0179 -0.0124,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model G27
|
|
{
|
|
mesh = AR/AssaultRifles|G27,
|
|
texture = GunTexture/G27_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0003 -0.0490 -0.0161,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0017 -0.0152,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0303 -0.0228,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 -0.0169,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 -0.0169,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0000 -0.0127,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0205 -0.0177,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0068 -0.0059,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0424 -0.0141,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model HKG28
|
|
{
|
|
mesh = Rifle/Rifle|HKG28,
|
|
texture = GunTexture/HKG28_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0037 -0.0029,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0096 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0367 -0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 -0.0102 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0102 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.0252 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0241 0.0138,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0234 0.0072,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0301 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model IA2_308
|
|
{
|
|
mesh = AR/AssaultRifles|IA2_308,
|
|
texture = GunTexture/IA2_308_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0004 -0.0043 -0.0092,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0147 -0.0148,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0140 -0.0133,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0140 -0.0133,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0310 -0.0074,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0376 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0052 0.0111,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0644 -0.0036,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Galil
|
|
{
|
|
mesh = AR/AssaultRifles|Galil,
|
|
texture = GunTexture/Galil_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0003 -0.0098 -0.0190,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0038 -0.0320,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0000 -0.0189,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0000 -0.0189,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0088 -0.0227,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0309 -0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0061 0.0068,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0317 -0.0132,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model M110
|
|
{
|
|
mesh = Rifle/Rifle|M110,
|
|
texture = GunTexture/M110_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.4020 0.0270,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0212 -0.0041,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0070 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0221 -0.0086,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0009 0.0374 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0009 0.0374 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0024 0.0388 -0.0016,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0142 0.0110,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0198 0.0036,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0141 -0.0055,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model M1A1
|
|
{
|
|
mesh = Rifle/Rifle|M1A1,
|
|
texture = GunTexture/M1A1_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0000 -0.0095,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0448 -0.0169,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0076 -0.0185 -0.0156,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0076 -0.0185 -0.0156,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0077 -0.0302 -0.0117,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0182 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0281 0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0984 -0.0172,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model M21
|
|
{
|
|
mesh = Rifle/Rifle|M21,
|
|
texture = GunTexture/M21_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0661 -0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0180,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0061 0.0739 -0.0072,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0061 0.0739 -0.0072,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0607 -0.0069,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0697 0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0030 0.0066,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0915 -0.0138,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model M39
|
|
{
|
|
mesh = Rifle/Rifle|M39,
|
|
texture = GunTexture/M39_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0332 -0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0379 -0.0162,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0030 0.0384 -0.0074,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0030 0.0384 -0.0074,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0030 0.0408 -0.0049,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0349 0.0123,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0094 0.0133,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1107 -0.0069,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model M82A3
|
|
{
|
|
mesh = Rifle/Rifle|M82A3,
|
|
texture = GunTexture/M82A3_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0000 0.6093 0.0270,
|
|
rotate = -90.0000 0.0000 -180.0000,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.2302 -0.0059,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0212 -0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0125 0.1025 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0125 0.0379 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0108 0.1049 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0157 0.0059,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0077 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0640 -0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0350 -0.0072,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Mini_14
|
|
{
|
|
mesh = AR/AssaultRifles|Mini_14,
|
|
texture = GunTexture/Mini_14_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0004 0.0891 0.0046,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0011 -0.0132,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 0.0595 -0.0017,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 0.0595 -0.0017,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0716 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0727 0.0144,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0336 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1924 -0.0028,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model MK18
|
|
{
|
|
mesh = AR/AssaultRifles|MK18,
|
|
texture = GunTexture/MK18_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0022 -0.0161 -0.0026,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0017 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0280 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0045 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0045 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0050 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0082 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0002 -0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Ruger10_22
|
|
{
|
|
mesh = Rifle/Rifle|Ruger10_22,
|
|
texture = GunTexture/Ruger10_22_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0184,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0070 0.0000 -0.0154,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0070 0.0000 -0.0154,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0121 0.0000 -0.0136,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0077 0.0009,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0131 -0.0009,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0616 -0.0118,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model RugerLC
|
|
{
|
|
mesh = Rifle/Rifle|RugerLC,
|
|
texture = GunTexture/RugerLC_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0650 -0.0160,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0319 -0.0121,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0165 -0.0193,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0097 0.0000 -0.0138,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0097 0.0000 -0.0138,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 0.0132 -0.0116,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0021 0.0006,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0633 0.0198,
|
|
rotate = -26.1470 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0496 -0.0165,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SA58
|
|
{
|
|
mesh = AR/AssaultRifles|SA58,
|
|
texture = GunTexture/SA58_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0002 -0.1135 -0.0098,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0321 -0.0093,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0000 -0.0230 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0000 -0.0230 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 -0.0198 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 -0.0418 0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0107 0.0155,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0304 -0.0078,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model ScarH
|
|
{
|
|
mesh = AR/AssaultRifles|ScarH,
|
|
texture = GunTexture/Scarh_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0127 -0.0033,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0021 0.0053 0.0050,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0021 0.0053 0.0050,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0012 0.0063 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SKS
|
|
{
|
|
mesh = Rifle/Rifle|SKS,
|
|
texture = GunTexture/SKS_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1057 -0.0050,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 -0.0176,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0153,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0089 0.0343 -0.0103,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0089 0.0343 -0.0103,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0079 0.0188 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0264 0.0121,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0284 0.0055,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0149 -0.0094,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model Springfield_sniper
|
|
{
|
|
mesh = Rifle/Rifle|Springfield_sniper,
|
|
texture = GunTexture/Springfield_sniper_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0212 -0.0041,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0070 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0221 -0.0086,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0009 0.0374 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0009 0.0374 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0024 0.0388 -0.0016,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0142 0.0110,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0198 0.0036,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0207 -0.0055,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SVD
|
|
{
|
|
mesh = Rifle/Rifle|SVD,
|
|
texture = GunTexture/SVD_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.2197 -0.0050,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0199 -0.0166,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0145 0.0503 -0.0091,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0145 0.0503 -0.0091,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0513 -0.0052,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.2736 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0388 -0.0015,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SVD_short
|
|
{
|
|
mesh = Rifle/Rifle|SVD_short,
|
|
texture = GunTexture/SVD_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0384 -0.0072,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0199 -0.0166,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0145 0.0503 -0.0091,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0145 0.0503 -0.0091,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0513 -0.0052,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.2736 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0388 -0.0015,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SVD12
|
|
{
|
|
mesh = Rifle/Rifle|SVD12,
|
|
texture = GunTexture/AK12_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0679 -0.0121,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0042,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0127 -0.0116,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 0.0104 -0.0106,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 0.0104 -0.0106,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0083 0.0187 -0.0072,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0097 0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0269 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0738 -0.0055,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SVDK
|
|
{
|
|
mesh = Rifle/Rifle|SVDK,
|
|
texture = GunTexture/SVDK_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.2317 -0.0116,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0137 -0.0040,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0199 -0.0166,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0145 0.0503 -0.0091,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0145 0.0503 -0.0091,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0513 -0.0052,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.2736 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0388 -0.0015,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SVDK_short
|
|
{
|
|
mesh = Rifle/Rifle|SVDK_short,
|
|
texture = GunTexture/SVDK_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0413 -0.0122,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0128 -0.0034,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0199 -0.0166,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0145 0.0503 -0.0091,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0145 0.0503 -0.0091,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0000 0.0513 -0.0052,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.2736 0.0044,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0388 -0.0015,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SVU
|
|
{
|
|
mesh = Rifle/Rifle|SVU,
|
|
texture = GunTexture/SVU_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0261 -0.0131,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0037,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0396 -0.0154,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0057 -0.0336 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0057 -0.0336 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0037 -0.0314 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0119 0.0018,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1957 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0406 0.0018,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model SVT_40
|
|
{
|
|
mesh = Rifle/Rifle|SVT_40,
|
|
texture = GunTexture/SVT_40_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1083 -0.0007,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0111 0.0591 -0.0048,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0111 0.0591 -0.0048,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0054 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0644 0.0123,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0066 0.0041,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0249 -0.0101,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model V_M87
|
|
{
|
|
mesh = Rifle/Rifle|V_M87,
|
|
texture = GunTexture/V_M87_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0316 -0.0126,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0252 -0.0126,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0072 -0.0117 -0.0059,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0072 -0.0117 -0.0059,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0077 -0.0131 -0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0769 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0248 0.0099,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0343 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model ValmetM82
|
|
{
|
|
mesh = AR/AssaultRifles|ValmetM82,
|
|
texture = GunTexture/ValmetM82_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = -0.0001 -0.1395 -0.0236,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0982 -0.0321,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0031 -0.0906 -0.0209,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0031 -0.0906 -0.0209,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0041 -0.0946 -0.0174,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0192 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0248 -0.0163,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1532 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model VEPR
|
|
{
|
|
mesh = Rifle/Rifle|VEPR,
|
|
texture = GunTexture/VEPR_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0442 -0.0135,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0054 -0.0158,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0072 0.0000 -0.0108,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0072 0.0000 -0.0108,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0061 0.0000 -0.0094,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0104 0.0022,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0153 0.0054,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0352 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model VSSK
|
|
{
|
|
mesh = Rifle/Rifle|VSSK,
|
|
texture = GunTexture/VSSK_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0020 -0.0800 -0.0095,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0020 -0.0800 -0.0095,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0040 -0.0868 -0.0087,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0957 -0.0143,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.1654 -0.0095,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 -0.0392 -0.0126,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
model WA2000
|
|
{
|
|
mesh = Rifle/Rifle|WA2000,
|
|
texture = GunTexture/WA2000_tex,
|
|
cullFace = None,
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0300 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Handguard
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0212 -0.0041,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0070 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0221 -0.0086,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = -0.0009 0.0374 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = -0.0009 0.0374 -0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0024 0.0388 -0.0016,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stool
|
|
{
|
|
offset = 0.0000 0.0142 0.0110,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Clip
|
|
{
|
|
offset = 0.0000 -0.0198 0.0036,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0207 -0.0055,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Sling
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment R_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment L_Scope
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
}
|