Files
Landtrain/tools/patch-game-basevehicle.ps1
2026-02-06 16:04:34 -05:00

81 lines
3.0 KiB
PowerShell

param(
[string]$GameRoot = "D:\SteamLibrary\steamapps\common\ProjectZomboid"
)
$ErrorActionPreference = "Stop"
$repoRoot = Split-Path -Parent $PSScriptRoot
$toolsDir = Join-Path $repoRoot ".tools"
$classPatchDir = Join-Path $toolsDir "classpatch"
$buildDir = Join-Path $toolsDir "patcher-build"
New-Item -ItemType Directory -Force -Path $toolsDir | Out-Null
New-Item -ItemType Directory -Force -Path $classPatchDir | Out-Null
New-Item -ItemType Directory -Force -Path $buildDir | Out-Null
$javaExe = Join-Path $GameRoot "jre64\bin\java.exe"
$gameJar = Join-Path $GameRoot "projectzomboid.jar"
if (-not (Test-Path $javaExe)) { throw "java.exe not found at $javaExe" }
if (-not (Test-Path $gameJar)) { throw "projectzomboid.jar not found at $gameJar" }
$ecjJar = Join-Path $toolsDir "ecj.jar"
$asmJar = Join-Path $toolsDir "asm.jar"
$asmTreeJar = Join-Path $toolsDir "asm-tree.jar"
if (-not (Test-Path $ecjJar)) {
Invoke-WebRequest -Uri "https://repo1.maven.org/maven2/org/eclipse/jdt/ecj/3.38.0/ecj-3.38.0.jar" -OutFile $ecjJar
}
if (-not (Test-Path $asmJar)) {
Invoke-WebRequest -Uri "https://repo1.maven.org/maven2/org/ow2/asm/asm/9.9/asm-9.9.jar" -OutFile $asmJar
}
if (-not (Test-Path $asmTreeJar)) {
Invoke-WebRequest -Uri "https://repo1.maven.org/maven2/org/ow2/asm/asm-tree/9.9/asm-tree-9.9.jar" -OutFile $asmTreeJar
}
$patcherSource = Join-Path $PSScriptRoot "java\BaseVehicleConstraintPatch.java"
if (-not (Test-Path $patcherSource)) { throw "Missing patcher source: $patcherSource" }
& $javaExe -jar $ecjJar -17 -cp "$asmJar;$asmTreeJar" -d $buildDir $patcherSource
if ($LASTEXITCODE -ne 0) { throw "Failed to compile BaseVehicleConstraintPatch.java" }
$inputClass = Join-Path $classPatchDir "BaseVehicle.original.class"
$patchedClass = Join-Path $classPatchDir "BaseVehicle.patched.class"
Add-Type -AssemblyName System.IO.Compression.FileSystem
$zip = [System.IO.Compression.ZipFile]::OpenRead($gameJar)
try {
$entry = $zip.GetEntry("zombie/vehicles/BaseVehicle.class")
if ($null -eq $entry) { throw "zombie/vehicles/BaseVehicle.class not found in $gameJar" }
$entryStream = $entry.Open()
$fileStream = [System.IO.File]::Create($inputClass)
try {
$entryStream.CopyTo($fileStream)
} finally {
$fileStream.Close()
$entryStream.Close()
}
} finally {
$zip.Dispose()
}
& $javaExe -cp "$buildDir;$asmJar;$asmTreeJar" BaseVehicleConstraintPatch $inputClass $patchedClass
if ($LASTEXITCODE -ne 0) { throw "BaseVehicle class patch failed" }
$targetDir = Join-Path $GameRoot "zombie\vehicles"
$targetClass = Join-Path $targetDir "BaseVehicle.class"
$backupClass = "$targetClass.landtrain.original"
New-Item -ItemType Directory -Force -Path $targetDir | Out-Null
if (-not (Test-Path $backupClass)) {
if (Test-Path $targetClass) {
Copy-Item $targetClass $backupClass -Force
} else {
Copy-Item $inputClass $backupClass -Force
}
}
Copy-Item $patchedClass $targetClass -Force
Write-Output "Patched BaseVehicle.class deployed to $targetClass"
Write-Output "Backup stored at $backupClass"