1.5, added stuff, fixed stuff
- mod icon - fixes for new vanilla clipping issues - GenClosest optimization improving repairing, wardening, tending jobs - caching for new ListerBuildings methods - DynamicDrawManager single threading - Type.GetFields caching - StatParts analyzer category - removed duplicate steam warning and optionally window - added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
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@@ -184,6 +184,14 @@
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</DerivedMethods>
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</RitualObligationTriggers>
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<StatParts>
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<Tooltip>TransformValue methods of StatParts. These run on every stat lookup, when not cached</Tooltip>
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<Category>Tick</Category>
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<DerivedMethods>
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<li>RimWorld.StatPart:TransformValue</li>
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</DerivedMethods>
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</StatParts>
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<ThingCompTick>
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<Tooltip>Tick methods of comps attached to Things. Any ThingWithComps can have these, and any mod can add new ones</Tooltip>
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<Category>Tick</Category>
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