1.5, added stuff, fixed stuff

- mod icon
- fixes for new vanilla clipping issues
- GenClosest optimization improving repairing, wardening, tending jobs
- caching for new ListerBuildings methods
- DynamicDrawManager single threading
- Type.GetFields caching
- StatParts analyzer category
- removed duplicate steam warning and optionally window
- added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
This commit is contained in:
bbradson
2024-04-27 22:31:07 +02:00
parent be3dae46bb
commit d34bc77869
76 changed files with 3061 additions and 1134 deletions
+8
View File
@@ -184,6 +184,14 @@
</DerivedMethods>
</RitualObligationTriggers>
<StatParts>
<Tooltip>TransformValue methods of StatParts. These run on every stat lookup, when not cached</Tooltip>
<Category>Tick</Category>
<DerivedMethods>
<li>RimWorld.StatPart:TransformValue</li>
</DerivedMethods>
</StatParts>
<ThingCompTick>
<Tooltip>Tick methods of comps attached to Things. Any ThingWithComps can have these, and any mod can add new ones</Tooltip>
<Category>Tick</Category>