1.5, added stuff, fixed stuff
- mod icon - fixes for new vanilla clipping issues - GenClosest optimization improving repairing, wardening, tending jobs - caching for new ListerBuildings methods - DynamicDrawManager single threading - Type.GetFields caching - StatParts analyzer category - removed duplicate steam warning and optionally window - added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutDir>..\..\1.4\Assemblies\</OutDir>
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<Copyright>Copyright (c) 2023 Bradson</Copyright>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DefineConstants>DEBUG;V1_4</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DefineConstants>V1_4</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Krafs.Rimworld.Ref" Version="1.4.*" />
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<PackageReference Include="Lib.Harmony" Version="2.2.*" ExcludeAssets="runtime" />
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<Reference Include="1Fishery">
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<HintPath>..\..\..\Fishery\1.4\Assemblies\1Fishery.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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</Project>
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