1.5, added stuff, fixed stuff

- mod icon
- fixes for new vanilla clipping issues
- GenClosest optimization improving repairing, wardening, tending jobs
- caching for new ListerBuildings methods
- DynamicDrawManager single threading
- Type.GetFields caching
- StatParts analyzer category
- removed duplicate steam warning and optionally window
- added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
This commit is contained in:
bbradson
2024-04-27 22:31:07 +02:00
parent be3dae46bb
commit d34bc77869
76 changed files with 3061 additions and 1134 deletions
+21
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutDir>..\..\1.4\Assemblies\</OutDir>
<Copyright>Copyright (c) 2023 Bradson</Copyright>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DefineConstants>DEBUG;V1_4</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DefineConstants>V1_4</DefineConstants>
</PropertyGroup>
<ItemGroup>
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<PackageReference Include="Lib.Harmony" Version="2.2.*" ExcludeAssets="runtime" />
<Reference Include="1Fishery">
<HintPath>..\..\..\Fishery\1.4\Assemblies\1Fishery.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>