1.5, added stuff, fixed stuff
- mod icon - fixes for new vanilla clipping issues - GenClosest optimization improving repairing, wardening, tending jobs - caching for new ListerBuildings methods - DynamicDrawManager single threading - Type.GetFields caching - StatParts analyzer category - removed duplicate steam warning and optionally window - added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
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@@ -15,7 +15,12 @@ public static class GasDefOf
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public static GasDef
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BlindSmoke,
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ToxGas,
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RotStink;
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RotStink
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#if !V1_4
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,
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DeadLifeDust
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#endif
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;
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static GasDefOf() => DefOfHelper.EnsureInitializedInCtor(typeof(GasDefOf));
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}
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