1.5, added stuff, fixed stuff
- mod icon - fixes for new vanilla clipping issues - GenClosest optimization improving repairing, wardening, tending jobs - caching for new ListerBuildings methods - DynamicDrawManager single threading - Type.GetFields caching - StatParts analyzer category - removed duplicate steam warning and optionally window - added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
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@@ -206,7 +206,7 @@ public sealed class StorageSettingsPatches : ClassWithFishPatches
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public void Update(Thing thing, bool allowedToAccept)
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{
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_value = allowedToAccept.AsInt();
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_nextUpdateTick = TickHelper.Add(512, thing.thingIDNumber, 128);
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_nextUpdateTick = TickHelper.Add(2048, thing.thingIDNumber, 512);
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}
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}
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