1.5, added stuff, fixed stuff
- mod icon - fixes for new vanilla clipping issues - GenClosest optimization improving repairing, wardening, tending jobs - caching for new ListerBuildings methods - DynamicDrawManager single threading - Type.GetFields caching - StatParts analyzer category - removed duplicate steam warning and optionally window - added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
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@@ -112,7 +112,7 @@ public sealed class MassUtilityCaching : ClassWithFishPatches
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public void Update(float mass, Pawn p)
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{
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Mass = mass;
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//shorter refresh interval because of stack sizes not being considered by the listVersion check
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// shorter refresh interval because of stack sizes not being considered by the listVersion check
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_nextRefreshTick = TickHelper.Add(GenTicks.TickRareInterval, p.thingIDNumber);
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_inventoryListsState = GetInventoryListsState(p);
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}
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