1.5, added stuff, fixed stuff

- mod icon
- fixes for new vanilla clipping issues
- GenClosest optimization improving repairing, wardening, tending jobs
- caching for new ListerBuildings methods
- DynamicDrawManager single threading
- Type.GetFields caching
- StatParts analyzer category
- removed duplicate steam warning and optionally window
- added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
This commit is contained in:
bbradson
2024-04-27 22:31:07 +02:00
parent be3dae46bb
commit d34bc77869
76 changed files with 3061 additions and 1134 deletions
+1 -1
View File
@@ -112,7 +112,7 @@ public sealed class MassUtilityCaching : ClassWithFishPatches
public void Update(float mass, Pawn p)
{
Mass = mass;
//shorter refresh interval because of stack sizes not being considered by the listVersion check
// shorter refresh interval because of stack sizes not being considered by the listVersion check
_nextRefreshTick = TickHelper.Add(GenTicks.TickRareInterval, p.thingIDNumber);
_inventoryListsState = GetInventoryListsState(p);
}