1.5, added stuff, fixed stuff
- mod icon - fixes for new vanilla clipping issues - GenClosest optimization improving repairing, wardening, tending jobs - caching for new ListerBuildings methods - DynamicDrawManager single threading - Type.GetFields caching - StatParts analyzer category - removed duplicate steam warning and optionally window - added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
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@@ -5,6 +5,7 @@
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using Mono.Cecil;
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using Mono.Cecil.Cil;
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using PerformanceFish.Defs;
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using PerformanceFish.Prepatching;
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using StatsCache = PerformanceFish.Cache.ByInt<uint, ushort, PerformanceFish.StatCaching.CachedStatValue>;
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