1.5, added stuff, fixed stuff
- mod icon - fixes for new vanilla clipping issues - GenClosest optimization improving repairing, wardening, tending jobs - caching for new ListerBuildings methods - DynamicDrawManager single threading - Type.GetFields caching - StatParts analyzer category - removed duplicate steam warning and optionally window - added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
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@@ -95,6 +95,9 @@ public static class MiscExtensions
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return false;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int SizeX(this Map map) => map.cellIndices.mapSizeX;
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public static Map? TryGetMapHeld(this Thing thing)
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{
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var maps = Current.Game.Maps;
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