1.5, added stuff, fixed stuff

- mod icon
- fixes for new vanilla clipping issues
- GenClosest optimization improving repairing, wardening, tending jobs
- caching for new ListerBuildings methods
- DynamicDrawManager single threading
- Type.GetFields caching
- StatParts analyzer category
- removed duplicate steam warning and optionally window
- added exception handling for debug menu, incidentworker, Graphic_Multi, InitializeComps, making all those now log what mod broke and not cause black screens or whatever
This commit is contained in:
bbradson
2024-04-27 22:31:07 +02:00
parent be3dae46bb
commit d34bc77869
76 changed files with 3061 additions and 1134 deletions
@@ -95,6 +95,9 @@ public static class MiscExtensions
return false;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int SizeX(this Map map) => map.cellIndices.mapSizeX;
public static Map? TryGetMapHeld(this Thing thing)
{
var maps = Current.Game.Maps;