Try to fix grave/sarcophagus etc. not working

1. Added new prepatch `TryFindBestBetterStorageForPatch`
2. Rebuilt for realse so that changes take effect

`TryFindBestBetterStoreCellForPatch` had been deciding which item should be removed from `listerHaulables`, which improves performance.
But it had been checking `SlotGroup`s only.
Patching `TryFindBestBetterStorageForPatch` to cancel the removal if the best storage is non-cell could solve the issue of grave/armor rack etc. not working.

Tried several things. Nothing broke, and it solved said problem.
This commit is contained in:
Foxtr0t1337
2024-12-28 08:20:29 +08:00
parent 3fe7b864b9
commit eda1f302b7
5 changed files with 89 additions and 128 deletions
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