194 lines
6.3 KiB
C#
194 lines
6.3 KiB
C#
// Copyright (c) 2023 bradson
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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using Mono.Cecil;
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using Mono.Cecil.Cil;
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using PerformanceFish.Prepatching;
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using RimWorld.Planet;
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namespace PerformanceFish.Planet;
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public sealed class WorldObjectsOptimization : ClassWithFishPrepatches
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{
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public sealed class WorldObjectsHolderTickPatch : FishPrepatch
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{
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public override bool DefaultState => true;
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private static List<WorldObject>? _cachedWorldObjectsReference;
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private static List<WorldObject>? _cachedSnapshotReference;
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private static int _cachedSnapshotVersion = -2;
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public override string? Description { get; }
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= "Reuses the world-object tick snapshot until the source list changes. Every object still receives DoTick.";
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public override MethodBase TargetMethodBase { get; }
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= AccessTools.Method(typeof(WorldObjectsHolder), nameof(WorldObjectsHolder.WorldObjectsHolderTick));
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public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
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=> ilProcessor.ReplaceBodyWith(WorldObjectsHolderTick);
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public static void WorldObjectsHolderTick(WorldObjectsHolder instance)
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{
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if (CacheDirty(instance))
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UpdateCache(instance);
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var worldObjects = WorldObjectsHolder.tmpWorldObjects;
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for (var i = 0; i < worldObjects.Count; i++)
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#if V1_6
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worldObjects[i].DoTick();
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#else
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worldObjects[i].Tick();
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#endif
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}
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public static void UpdateCache(WorldObjectsHolder instance)
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{
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var instanceWorldObjects = instance.worldObjects;
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var snapshot = WorldObjectsHolder.tmpWorldObjects;
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snapshot.Clear();
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snapshot.AddRange(instanceWorldObjects);
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CachedWorldObjectsVersion = instanceWorldObjects._version;
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_cachedWorldObjectsReference = instanceWorldObjects;
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_cachedSnapshotReference = snapshot;
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_cachedSnapshotVersion = snapshot._version;
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}
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public static int
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CachedWorldObjectsVersion = -2,
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CachedMapsVersion = -2;
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// Retained for mods that called the old whitelist API. The snapshot no longer skips any ticks.
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public static void AddCompToWhiteList(Type compType) => SetDirty();
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public static void AddWorldObjectToWhiteList(Type worldObjectType) => SetDirty();
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public static bool CacheDirty(WorldObjectsHolder instance)
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{
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var source = instance.worldObjects;
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var snapshot = WorldObjectsHolder.tmpWorldObjects;
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return !ReferenceEquals(_cachedWorldObjectsReference, source)
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|| CachedWorldObjectsVersion != source._version
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|| !ReferenceEquals(_cachedSnapshotReference, snapshot)
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|| _cachedSnapshotVersion != snapshot._version
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|| snapshot.Count != source.Count;
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}
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public static void SetDirty() => CachedWorldObjectsVersion = CachedMapsVersion = -2;
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static WorldObjectsHolderTickPatch()
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{
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Cache.Utility.Cleared += SetDirty;
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}
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}
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public sealed class ExpandingIconCaching : FishPrepatch
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{
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public override string? Description { get; }
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= "Caches icons that get displayed for world objects like settlements on the planet view and adds various "
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+ "safety checks to better catch and log errors in case of missing icons";
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public override MethodBase TargetMethodBase { get; }
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= AccessTools.DeclaredPropertyGetter(typeof(WorldObject), nameof(WorldObject.ExpandingIcon));
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public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
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=> ilProcessor.ReplaceBodyWith(ReplacementBody);
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public static Texture2D ReplacementBody(WorldObject __instance)
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=> __instance.ExpandingIconCache() ?? InitializeExpandingIcon(__instance);
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[MethodImpl(MethodImplOptions.NoInlining)]
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public static Texture2D InitializeExpandingIcon(WorldObject? worldObject)
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{
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if (worldObject is null)
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return BaseContent.BadTex;
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var def = worldObject.def;
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ref var cache = ref worldObject.ExpandingIconCache();
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try
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{
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cache = def?.ExpandingIconTexture;
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if (cache != null)
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return cache;
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var material = worldObject.Material;
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if (material != null)
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cache = material.mainTexture as Texture2D;
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if (cache == null)
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{
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cache = BaseContent.BadTex;
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Log.Error($"No expanding icon found for '{worldObject.ToStringSafe()}' of def '{
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def?.ToStringSafe()}' from mod '{def?.modContentPack?.Name}'. Assigning default.");
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}
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return cache;
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}
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catch (Exception ex)
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{
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Log.Error($"Exception while initializing icon for '{worldObject.ToStringSafe()}' of def '{
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def?.ToStringSafe()}' from mod '{def?.modContentPack?.Name}':\n{ex}");
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return cache = BaseContent.BadTex;
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}
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}
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}
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public sealed class ExpandingIconColorCaching : FishPrepatch
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{
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public override string? Description { get; }
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= "Caches colors of icons that get displayed for world objects like settlements on the planet view and "
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+ "adds various safety checks to better catch and log errors in case of missing data";
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public override MethodBase TargetMethodBase { get; }
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= AccessTools.DeclaredPropertyGetter(typeof(WorldObject), nameof(WorldObject.ExpandingIconColor));
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public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
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=> ilProcessor.ReplaceBodyWith(ReplacementBody);
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public static Color ReplacementBody(WorldObject __instance)
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=> __instance.ExpandingIconColorCache() ?? InitializeExpandingIconColor(__instance);
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[MethodImpl(MethodImplOptions.NoInlining)]
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public static Color InitializeExpandingIconColor(WorldObject? worldObject)
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{
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if (worldObject is null)
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return Color.white;
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var def = worldObject.def;
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ref var cache = ref worldObject.ExpandingIconColorCache();
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try
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{
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cache = def?.expandingIconColor;
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if (cache != null)
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return cache.GetValueOrDefault();
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var material = worldObject.Material;
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if (material != null)
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cache = material.color;
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if (cache == null)
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{
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cache = Color.white;
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Log.Error($"No expanding icon color found for '{worldObject.ToStringSafe()}' of def '{
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def?.ToStringSafe()}' from mod '{def?.modContentPack?.Name}'. Assigning default.");
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}
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return cache.GetValueOrDefault();
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}
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catch (Exception ex)
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{
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Log.Error($"Exception while initializing icon color for '{worldObject.ToStringSafe()}' of def '{
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def?.ToStringSafe()}' from mod '{def?.modContentPack?.Name}':\n{ex}");
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return (cache = Color.white).GetValueOrDefault();
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}
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}
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}
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}
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