38 lines
1.3 KiB
C#
38 lines
1.3 KiB
C#
// Copyright (c) 2023 bradson
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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using Mono.Cecil;
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using Mono.Cecil.Cil;
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using PerformanceFish.Prepatching;
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namespace PerformanceFish;
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public sealed class DeepResourceGridOptimization : ClassWithFishPrepatches
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{
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public sealed class AnyActiveDeepScannersOnMapPatch : FishPrepatch
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{
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public override string? Description { get; }
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= "Optimizes lookups for active deep scanners to directly return the result of cached data instead of "
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+ "iterating over all buildings on the map trying to find any matches";
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public override MethodBase TargetMethodBase { get; }
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= AccessTools.DeclaredMethod(typeof(DeepResourceGrid), nameof(DeepResourceGrid.AnyActiveDeepScannersOnMap));
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public override void Transpiler(ILProcessor ilProcessor, ModuleDefinition module)
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=> ilProcessor.ReplaceBodyWith(ReplacementBody);
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public static bool ReplacementBody(DeepResourceGrid __instance)
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{
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foreach (var item in __instance.map.listerBuildings.Cache().ColonistDeepScanners)
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{
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var compDeepScanner = item.TryGetComp<CompDeepScanner>();
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if (compDeepScanner != null && compDeepScanner.ShouldShowDeepResourceOverlay())
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return true;
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}
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return false;
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}
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}
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} |