eda1f302b7
1. Added new prepatch `TryFindBestBetterStorageForPatch` 2. Rebuilt for realse so that changes take effect `TryFindBestBetterStoreCellForPatch` had been deciding which item should be removed from `listerHaulables`, which improves performance. But it had been checking `SlotGroup`s only. Patching `TryFindBestBetterStorageForPatch` to cancel the removal if the best storage is non-cell could solve the issue of grave/armor rack etc. not working. Tried several things. Nothing broke, and it solved said problem.
200 KiB
200 KiB