59 lines
1.9 KiB
C#
59 lines
1.9 KiB
C#
// Copyright (c) 2023 bradson
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at https://mozilla.org/MPL/2.0/.
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using PerformanceFish.Prepatching;
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namespace PerformanceFish.Events;
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public sealed class MapEvents : ClassWithFishPrepatches
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{
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public sealed class Instanced
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{
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public event Action<Map>?
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ComponentsConstructed,
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ComponentsLoaded;
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internal void OnComponentsConstructed(Map map) => ComponentsConstructed?.Invoke(map);
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internal void OnComponentsLoaded(Map map) => ComponentsLoaded?.Invoke(map);
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}
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public sealed class MapConstructComponentsPatch : FishPrepatch
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{
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public override string? Description { get; }
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= "Hook to raise an event when map components finish constructing. Does nothing by itself, but certain "
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+ "functions require this.";
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public override bool Enabled => true;
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public override bool ShowSettings => false;
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public override MethodBase TargetMethodBase { get; }
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= AccessTools.DeclaredMethod(typeof(Map), nameof(Map.ConstructComponents));
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public static void Postfix(Map __instance) => __instance.Events().OnComponentsConstructed(__instance);
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}
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public sealed class MapExposeComponentsPatch : FishPrepatch
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{
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public override string? Description { get; }
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= "Maps apparently construct all components twice when loading a save. Once in ConstructComponents and "
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+ "afterwards another time here. This is the companion patch to MapConstructCompanions, raising the "
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+ "ComponentsExposed event.";
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public override bool Enabled => true;
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public override bool ShowSettings => false;
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public override MethodBase TargetMethodBase { get; }
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= AccessTools.DeclaredMethod(typeof(Map), nameof(Map.ExposeComponents));
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public static void Postfix(Map __instance)
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{
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if (Scribe.mode == LoadSaveMode.LoadingVars)
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__instance.Events().OnComponentsLoaded(__instance);
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}
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}
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} |