Cleaning up

This commit is contained in:
ZioPao
2024-04-30 17:14:40 +02:00
parent bd8e4d6c86
commit 5144491e81
6 changed files with 1 additions and 8 deletions

View File

@@ -157,9 +157,8 @@ function AmputationHandler:damageAfterAmputation(surgeonFactor)
local baseDamage = StaticData.LIMBS_BASE_DAMAGE_IND_NUM[self.limbName]
-- TODO Torniquet should reduce the damage in total, less blood loss
-- Check if player has tourniquet equipped on the limb
-- TODO Suboptimal checks, but they should work for now.
local hasTourniquet = AmputationHandler.CheckTourniquet(self.patientPl, self.limbName)
if hasTourniquet then
TOC_DEBUG.print("Do something different for the damage calculation because tourniquet is applied")

View File

@@ -20,7 +20,6 @@ module TOC
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
@@ -38,7 +37,6 @@ module TOC
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
@@ -55,7 +53,6 @@ module TOC
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
@@ -74,7 +71,6 @@ module TOC
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
@@ -92,7 +88,6 @@ module TOC
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
@@ -111,7 +106,6 @@ module TOC
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}

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