Adding ModOptions
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9
media/lua/server/TOC_ServerOptions.lua
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9
media/lua/server/TOC_ServerOptions.lua
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@@ -0,0 +1,9 @@
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local options = TOC_Options
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-- Check actual options at game loading.
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Events.OnGameStart.Add(function()
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if not isClient() then -- only host may take these options
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print("checkbox1 = ", options.box1)
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print("checkbox2 = ", options.box2)
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end
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end)
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