More bug fixes

This commit is contained in:
ZioPao
2023-11-06 19:35:13 +01:00
parent ae51634be4
commit a002bbbdb0
3 changed files with 27 additions and 9 deletions

View File

@@ -43,7 +43,7 @@ function ModDataHandler:createData()
---@type amputationTable
local defaultParams = {isCut = false, isInfected = false, isOperated = false, isCicatrized = false, isCauterized = false, isDependant = false}
local test = StaticData.LIMBS_STRINGS
-- Initialize limbs
for i=1, #StaticData.LIMBS_STRINGS do
local limbName = StaticData.LIMBS_STRINGS[i]
@@ -101,7 +101,8 @@ function ModDataHandler:setCutLimb(limbName, isOperated, isCicatrized, isCauteri
local params = {isCut = true, isInfected = false, isOperated = isOperated, isCicatrized = isCicatrized, isCauterized = isCauterized, isDependant = false}
self:setLimbParams(limbName, params, cicatrizationTime)
local t = StaticData.LIMBS_DEPENDENCIES
print(t)
for i=1, #StaticData.LIMBS_DEPENDENCIES[limbName] do
local dependedLimbName = StaticData.LIMBS_DEPENDENCIES[limbName][i]

View File

@@ -46,12 +46,12 @@ for side, _ in pairs(StaticData.SIDES_STRINGS) do
elseif part == StaticData.PARTS_STRINGS.ForeArm then
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 80
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 1800
StaticData.LIMBS_DEPENDENCIES[assembledName] = { side .. StaticData.PARTS_STRINGS.Hand }
StaticData.LIMBS_DEPENDENCIES[assembledName] = { StaticData.PARTS_STRINGS.Hand .. "_" .. side, }
elseif part == StaticData.PARTS_STRINGS.UpperArm then
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 100
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 2000
StaticData.LIMBS_DEPENDENCIES[assembledName] = { side .. "_" .. StaticData.PARTS_STRINGS.Hand,
side .. "_" .. StaticData.PARTS_STRINGS.ForeArm }
StaticData.LIMBS_DEPENDENCIES[assembledName] = { StaticData.PARTS_STRINGS.Hand .. "_" .. side,
StaticData.PARTS_STRINGS.ForeArm .. "_" .. side }
end
end
end

View File

@@ -4,14 +4,31 @@ if not getActivatedMods():contains("TEST_FRAMEWORK") or not isDebugEnabled() the
local TestFramework = require("TestFramework/TestFramework")
local TestUtils = require("TestFramework/TestUtils")
TestFramework.registerTestModule("Functionality", "Cut Left Hand", function()
local Tests = {}
local PlayerHandler = require("TOC_PlayerHandler")
local PlayerHandler = require("TOC_PlayerHandler")
function Tests.CutLeftHand()
TestFramework.registerTestModule("Functionality", "Setup", function()
local Tests = {}
function Tests.InitializePlayer()
local pl = getPlayer()
PlayerHandler.InitializePlayer(nil, pl)
return true
end
return Tests
end)
TestFramework.registerTestModule("Functionality", "Amputation", function()
local Tests = {}
function Tests.CutLeftHand()
PlayerHandler.ForceCutLimb("Hand_L")
return PlayerHandler.modDataHandler:getIsCut("Hand_L")
end
function Tests.CutLeftForearm()
PlayerHandler.ForceCutLimb("ForeArm_L")
return PlayerHandler.modDataHandler:getIsCut("ForeArm_L") and PlayerHandler.modDataHandler:getIsCut("Hand_L")
end
return Tests