165 lines
6.3 KiB
Lua
165 lines
6.3 KiB
Lua
|
|
|
|
|
|
|
|
|
|
local function TocReapplyAmputationClothingItem(mod_data)
|
|
local player = getPlayer()
|
|
local player_inv = player:getInventory()
|
|
|
|
for _, side in ipairs(TOC.side_names) do
|
|
for _, limb in ipairs(TOC.limb_names) do
|
|
local part_name = side .. "_" .. limb
|
|
|
|
-- Check this before since we could have changed some stuff about part names before fixing them. Could break things
|
|
local part_data = mod_data.TOC.Limbs[part_name]
|
|
if part_data then
|
|
if part_data.is_cut and part_data.is_amputation_shown then
|
|
local amputated_clothing_name = "TOC.Amputation_" .. part_name
|
|
if player_inv:FindAndReturn(amputated_clothing_name) == nil then
|
|
local amputation_clothing_item = player:getInventory():AddItem(TocFindAmputatedClothingFromPartName(part_name))
|
|
TocSetCorrectTextureForAmputation(amputation_clothing_item, player, part_data.is_cicatrized)
|
|
player:setWornItem(amputation_clothing_item:getBodyLocation(), amputation_clothing_item)
|
|
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
|
|
TocResetClothingItemBodyLocation(player, side, limb)
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
-- Gets the old status and turns it into the new.
|
|
function TocCheckCompatibilityWithOlderVersions(mod_data)
|
|
|
|
if mod_data.TOC.Limbs == nil then
|
|
print("TOC: Limbs is nil, setting new mod_data")
|
|
TocMapOldDataToNew(mod_data)
|
|
end
|
|
|
|
if mod_data.TOC.Limbs.Right_Hand.is_cut == nil then
|
|
print("TOC: Something was wrongly initiliazed before. Resetting parameters")
|
|
TocResetEverything()
|
|
else
|
|
print("TOC: Bypassing reapplying of amputations, assuming that everything is correct")
|
|
--print("TOC: Found compatible data, correcting models in case of errors and adding limbs")
|
|
--TocReapplyAmputationClothingItem(mod_data)
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
---@param compat_og_mod boolean Changes how data is arranged since backup_old_data contains data from TOC Beta
|
|
local function TocSetModDataParams(mod_data, backup_old_data, new_names_table, old_names_table, compat_og_mod)
|
|
|
|
|
|
|
|
if compat_og_mod == nil then
|
|
print("TOC: Couldn't find any compatible data that could be retrieved")
|
|
return -- SOmething was wrong here, so return and do nothing
|
|
end
|
|
|
|
|
|
-- Key setup
|
|
local is_cut_old_key = nil
|
|
local is_infected_old_key = nil
|
|
local is_operated_old_key = nil
|
|
local is_cicatrized_old_key = nil
|
|
local is_cauterized_old_key = nil
|
|
local is_amputation_shown_old_key = nil
|
|
local cicatrization_time_old_key = nil
|
|
local is_other_bodypart_infected_old_key = nil
|
|
|
|
if compat_og_mod then
|
|
is_cut_old_key = "IsCut"
|
|
is_infected_old_key = "IsInfected"
|
|
is_operated_old_key = "IsOperated"
|
|
is_cicatrized_old_key = "IsCicatrized"
|
|
is_cauterized_old_key = "ISBurn"
|
|
is_amputation_shown_old_key = "ToDisplay"
|
|
cicatrization_time_old_key = "CicaTimeLeft"
|
|
is_other_bodypart_infected_old_key = "OtherBody_IsInfected"
|
|
else
|
|
is_cut_old_key = "is_cut"
|
|
is_infected_old_key = "is_infected"
|
|
is_operated_old_key = "IsOperated"
|
|
is_cicatrized_old_key = "is_cicatrized"
|
|
is_cauterized_old_key = "is_cauterized"
|
|
is_amputation_shown_old_key = "is_amputation_shown"
|
|
cicatrization_time_old_key = "cicatrization_time"
|
|
is_other_bodypart_infected_old_key = "is_other_bodypart_infected"
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
mod_data.TOC.is_other_bodypart_infected = backup_old_data[is_other_bodypart_infected_old_key]
|
|
|
|
for i = 1, #new_names_table do
|
|
|
|
local old_name = old_names_table[i]
|
|
local new_name = new_names_table[i]
|
|
print("TOC: is_cut: " .. old_name .. " " .. tostring(backup_old_data[old_name][is_cut_old_key]))
|
|
print("TOC: is_operated: " .. old_name .. " " .. tostring(backup_old_data[old_name][is_operated_old_key]))
|
|
print("TOC: is_cicatrized: " .. old_name .. " " .. tostring(backup_old_data[old_name][is_cicatrized_old_key]))
|
|
print("TOC: is_amputation_shown: " .. old_name .. " " .. tostring(backup_old_data[old_name][is_amputation_shown_old_key]))
|
|
print("TOC: cicatrization_time: " .. old_name .. " " .. tostring(backup_old_data[old_name][cicatrization_time_old_key]))
|
|
|
|
|
|
mod_data.TOC.Limbs[new_name].is_cut = backup_old_data[old_name][is_cut_old_key]
|
|
|
|
if mod_data.TOC.Limbs[new_name].is_cut then
|
|
print("TOC: Found old cut limb, reapplying model")
|
|
local cloth = getPlayer():getInventory():AddItem(TocFindAmputatedClothingFromPartName(new_name))
|
|
getPlayer():setWornItem(cloth:getBodyLocation(), cloth)
|
|
end
|
|
|
|
|
|
mod_data.TOC.Limbs[new_name].is_infected = backup_old_data[old_name][is_infected_old_key]
|
|
mod_data.TOC.Limbs[new_name].is_operated = backup_old_data[old_name][is_operated_old_key]
|
|
mod_data.TOC.Limbs[new_name].is_cicatrized = backup_old_data[old_name][is_cicatrized_old_key]
|
|
mod_data.TOC.Limbs[new_name].is_cauterized = backup_old_data[old_name][is_cauterized_old_key]
|
|
mod_data.TOC.Limbs[new_name].is_amputation_shown = backup_old_data[old_name][is_amputation_shown_old_key]
|
|
mod_data.TOC.Limbs[new_name].cicatrization_time = backup_old_data[old_name][cicatrization_time_old_key]
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function TocMapOldDataToNew(mod_data)
|
|
|
|
local old_names_table = { "RightHand", "RightForearm", "RightArm", "LeftHand", "LeftForearm", "LeftArm" }
|
|
local new_names_table = { "Right_Hand", "Right_LowerArm", "Right_UpperArm", "Left_Hand", "Left_LowerArm", "Left_UpperArm" }
|
|
|
|
print("TOC: Trying to backup old data")
|
|
local backup_old_data = mod_data.TOC
|
|
|
|
TocResetEverything()
|
|
|
|
-- Another check just in case the user is using Mr Bounty og version. I really don't wanna map that out so let's just reset everything directly
|
|
|
|
local og_mod_check = nil
|
|
-- Player has the og version of the mod
|
|
if backup_old_data.RightHand.IsCut ~= nil then
|
|
print("TOC: Found TOC Beta data")
|
|
og_mod_check = true
|
|
elseif backup_old_data.RightHand.is_cut ~= nil then
|
|
print("TOC: Found TOCBB data")
|
|
og_mod_check = false
|
|
end
|
|
|
|
|
|
TocSetModDataParams(mod_data, backup_old_data, new_names_table, old_names_table, og_mod_check)
|
|
|
|
|
|
|
|
|
|
end
|