Files
The-Only-Cure/media/lua/client/TOC/Handlers/ModDataHandler.lua
2023-11-12 05:35:54 +01:00

154 lines
4.7 KiB
Lua

local StaticData = require("TOC/StaticData")
----------------
--- Handle all mod data related stuff
---@class ModDataHandler
---@field playerObj IsoPlayer
---@field tocData tocModData
local ModDataHandler = {}
ModDataHandler.instances = {}
function ModDataHandler.AddExternalTocData(username, tocData)
end
---@param username string
---@param tocData tocModData
---@return ModDataHandler
function ModDataHandler:new(username, tocData)
local o = {}
setmetatable(o, self)
self.__index = self
-- Instead of requiring a player, to make it compatible in a MP env, we should require the table containing the modData for the init
o.tocData = tocData
ModDataHandler.instances[username] = o
return o
end
-----------------
--* Setters *--
---Set a generic boolean that toggles varies function of the mod
---@param isAnyLimbCut boolean
function ModDataHandler:setIsAnyLimbCut(isAnyLimbCut)
self.tocData.isAnyLimbCut = isAnyLimbCut
end
---Set isCut
---@param limbName string
---@param isCut boolean
function ModDataHandler:setIsCut(limbName, isCut)
self.tocData[limbName].isCut = isCut
end
---Set isInfected
---@param limbName string
---@param isInfected boolean
function ModDataHandler:setIsInfected(limbName, isInfected)
self.tocData[limbName].isInfected = isInfected
end
---Set isIgnoredPartInfected
---@param isIgnoredPartInfected boolean
function ModDataHandler:setIsIgnoredPartInfected(isIgnoredPartInfected)
self.tocData.isIgnoredPartInfected = isIgnoredPartInfected
end
-----------------
--* Getters *--
---Set a generic boolean that toggles varies function of the mod
---@return boolean
function ModDataHandler:getIsAnyLimbCut()
return self.tocData.isAnyLimbCut
end
---Get isCut
---@param limbName string
---@return boolean
function ModDataHandler:getIsCut(limbName)
return self.tocData[limbName].isCut
end
---Get isIgnoredPartInfected
---@return boolean
function ModDataHandler:getIsIgnoredPartInfected()
return self.tocData.isIgnoredPartInfected
end
---Get isVisible
---@return boolean
function ModDataHandler:getIsVisible(limbName)
return self.tocData[limbName].isVisible
end
--* Limbs data handling *--
---Set a limb and its dependend limbs as cut
---@param limbName string
---@param isOperated boolean
---@param isCicatrized boolean
---@param isCauterized boolean
---@param surgeonFactor number?
function ModDataHandler:setCutLimb(limbName, isOperated, isCicatrized, isCauterized, surgeonFactor)
local cicatrizationTime = 0
if isCicatrized == false or isCauterized == false then
cicatrizationTime = StaticData.LIMBS_CICATRIZATION_TIME[limbName] - surgeonFactor
end
---@type partData
local params = {isCut = true, isInfected = false, isOperated = isOperated, isCicatrized = isCicatrized, isCauterized = isCauterized, isVisible = true}
self:setLimbParams(limbName, params, cicatrizationTime)
for i=1, #StaticData.LIMBS_DEPENDENCIES[limbName] do
local dependedLimbName = StaticData.LIMBS_DEPENDENCIES[limbName][i]
-- We don't care about isOperated, isCicatrized, isCauterized since this is depending on another limb
-- Same story for cicatrizationTime, which will be 0
self:setLimbParams(dependedLimbName, {isCut = true, isInfected = false, isVisible = false}, 0)
end
-- Set that a limb has been cut, to activate some functions without having to loop through the parts
self:setIsAnyLimbCut(true)
end
---Set a limb data
---@param limbName string
---@param ampStatus partData {isCut, isInfected, isOperated, isCicatrized, isCauterized, isVisible}
---@param cicatrizationTime integer?
function ModDataHandler:setLimbParams(limbName, ampStatus, cicatrizationTime)
local limbData = self.tocData[limbName]
if ampStatus.isCut ~= nil then limbData.isCut = ampStatus.isCut end
if ampStatus.isInfected ~= nil then limbData.isInfected = ampStatus.isInfected end
if ampStatus.isOperated ~= nil then limbData.isOperated = ampStatus.isOperated end
if ampStatus.isCicatrized ~= nil then limbData.isCicatrized = ampStatus.isCicatrized end
if ampStatus.isCauterized ~= nil then limbData.isCauterized = ampStatus.isCauterized end
if ampStatus.isVisible ~= nil then limbData.isVisible = ampStatus.isVisible end
if cicatrizationTime ~= nil then limbData.cicatrizationTime = cicatrizationTime end
end
---@param username string?
---@return ModDataHandler?
function ModDataHandler.GetInstance(username)
if username == nil then username = getPlayer():getUsername() end
if ModDataHandler.instances[username] ~= nil then
return ModDataHandler.instances[username]
else
return nil -- TODO This isn't exactly good
--return ModDataHandler:new(getPlayer())
end
end
return ModDataHandler