103 lines
6.2 KiB
Lua
103 lines
6.2 KiB
Lua
local function operateLocal(partName)
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local player = getPlayer();
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ISTimedActionQueue.add(ISOperateArm:new(player, player, _, partName, true));
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end
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local function otherPlayerLocal(_, partName, action, patient)
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local ui = GetConfirmUIMP();
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if not ui then
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MakeConfirmUIMP();
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ui = GetConfirmUIMP();
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end
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if action == "Cut" then
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AskCanCutArm(patient, partName);
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else
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AskCanOperateArm(patient, partName);
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end
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ui.actionAct = action;
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ui.partNameAct = partName;
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ui.patient = patient;
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SetConfirmUIMP("Wait server");
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end
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local function TOC_onFillWorldObjectContextMenu(playerId, context, worldobjects, _)
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local player = getSpecificPlayer(playerId);
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local clickedPlayer
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local modData = player:getModData();
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for _,object in ipairs(worldobjects) do
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local square = object:getSquare()
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if square then
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for i=1,square:getObjects():size() do
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local object2 = square:getObjects():get(i-1);
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--For the oven operate part
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if instanceof(object2, "IsoStove") and (player:HasTrait("Brave") or player:getPerkLevel(Perks.Strength) >= 6) then
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if not object2:isMicrowave() and object2:getCurrentTemperature() > 250 then
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local rootMenu = context:addOption(getText('UI_ContextMenu_OperateOven'), worldobjects, nil);
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local subMenu = context:getNew(context);
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context:addSubMenu(rootMenu, subMenu)
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if modData.TOC.RightHand.IsCut and not modData.TOC.RightForearm.IsCut and not modData.TOC.RightHand.IsOperated then
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subMenu:addOption(getText('UI_ContextMenu_RightHand'), worldobjects, operateLocal, "RightHand");
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end
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if modData.TOC.LeftHand.IsCut and not modData.TOC.LeftForearm.IsCut and not modData.TOC.LeftHand.IsOperated then
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subMenu:addOption(getText('UI_ContextMenu_LeftHand'), worldobjects, operateLocal, "LeftHand");
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end
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if modData.TOC.RightForearm.IsCut and not modData.TOC.RightArm.IsCut and not modData.TOC.RightForearm.IsOperated then
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subMenu:addOption(getText('UI_ContextMenu_RightForearm'), worldobjects, operateLocal, "RightForearm");
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end
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if modData.TOC.LeftForearm.IsCut and not modData.TOC.LeftArm.IsCut and not modData.TOC.LeftForearm.IsOperated then
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subMenu:addOption(getText('UI_ContextMenu_LeftForearm'), worldobjects, operateLocal, "LeftForearm");
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end
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if modData.TOC.RightArm.IsCut and not modData.TOC.RightArm.IsOperated then
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subMenu:addOption(getText('UI_ContextMenu_RightArm'), worldobjects, operateLocal, "RightArm");
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end
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if modData.TOC.LeftArm.IsCut and not modData.TOC.LeftArm.IsOperated then
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subMenu:addOption(getText('UI_ContextMenu_LeftArm'), worldobjects, operateLocal, "LeftArm");
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end
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end
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end
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end
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local movingObjects = square:getMovingObjects()
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for i = 0, movingObjects:size() - 1 do
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local o = movingObjects:get(i)
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if instanceof(o, "IsoPlayer") then
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clickedPlayer = o;
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break
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end
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end
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if clickedPlayer then
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if not ((-1 < clickedPlayer:getX() - player:getX() and clickedPlayer:getX() - player:getX() < 1) and (-1 < clickedPlayer:getY() - player:getY() and clickedPlayer:getY() - player:getY() < 1)) then
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return false;
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end
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local rootOption = context:addOption("The Only Cure on " .. clickedPlayer:getUsername());
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local rootMenu = context:getNew(context);
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local cutOption = rootMenu:addOption("Cut");
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local operateOption = rootMenu:addOption("Operate");
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local cutMenu = context:getNew(context);
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local operateMenu = context:getNew(context);
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context:addSubMenu(rootOption, rootMenu);
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context:addSubMenu(cutOption, cutMenu);
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context:addSubMenu(operateOption, operateMenu);
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cutMenu:addOption(getText('UI_ContextMenu_RightHand'), worldobjects, otherPlayerLocal, "RightHand", "Cut", clickedPlayer);
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cutMenu:addOption(getText('UI_ContextMenu_LeftHand'), worldobjects, otherPlayerLocal, "LeftHand", "Cut", clickedPlayer);
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cutMenu:addOption(getText('UI_ContextMenu_RightForearm'), worldobjects, otherPlayerLocal, "RightForearm", "Cut", clickedPlayer);
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cutMenu:addOption(getText('UI_ContextMenu_LeftForearm'), worldobjects, otherPlayerLocal, "LeftForearm", "Cut", clickedPlayer);
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cutMenu:addOption(getText('UI_ContextMenu_RightArm'), worldobjects, otherPlayerLocal, "RightArm", "Cut", clickedPlayer);
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cutMenu:addOption(getText('UI_ContextMenu_LeftArm'), worldobjects, otherPlayerLocal, "LeftArm", "Cut", clickedPlayer);
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operateMenu:addOption(getText('UI_ContextMenu_RightHand'), worldobjects, otherPlayerLocal, "RightHand", "Operate", clickedPlayer);
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operateMenu:addOption(getText('UI_ContextMenu_LeftHand'), worldobjects, otherPlayerLocal, "LeftHand", "Operate", clickedPlayer);
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operateMenu:addOption(getText('UI_ContextMenu_RightForearm'), worldobjects, otherPlayerLocal, "RightForearm", "Operate", clickedPlayer);
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operateMenu:addOption(getText('UI_ContextMenu_LeftForearm'), worldobjects, otherPlayerLocal, "LeftForearm", "Operate", clickedPlayer);
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operateMenu:addOption(getText('UI_ContextMenu_RightArm'), worldobjects, otherPlayerLocal, "RightArm", "Operate", clickedPlayer);
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operateMenu:addOption(getText('UI_ContextMenu_LeftArm'), worldobjects, otherPlayerLocal, "LeftArm", "Operate", clickedPlayer);
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end
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end
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end
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end
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Events.OnFillWorldObjectContextMenu.Add(TOC_onFillWorldObjectContextMenu); |