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The-Only-Cure/media/lua/client/TOC_StaticData.lua
2023-11-06 19:22:56 +01:00

63 lines
2.0 KiB
Lua

local StaticData = {}
StaticData.MOD_NAME = "TOC"
StaticData.PARTS_STRINGS = {
Hand = "Hand",
ForeArm = "ForeArm",
UpperArm = "UpperArm"
}
StaticData.SIDES_STRINGS = {
R = "R",
L = "L"
}
-- Assembled BodyParts string
---@enum
StaticData.LIMBS_STRINGS = {}
StaticData.BODYPARTSTYPES_ENUM = {}
StaticData.LIMBS_DEPENDENCIES = {}
StaticData.LIMBS_CICATRIZATION_TIME = {}
StaticData.LIMBS_BASE_DAMAGE = {}
-- Link a trait to a specific body part
StaticData.TRAITS_BP = {
AmputeeHand = "Hand_L",
AmputeeLowerArm = "ForeArm_L",
AmputeeUpeerArm = "UpperArm_L"
}
for side, _ in pairs(StaticData.SIDES_STRINGS) do
for part, _ in pairs(StaticData.PARTS_STRINGS) do
local assembledName = part .. "_" .. side
-- Assembled strings
table.insert(StaticData.LIMBS_STRINGS, assembledName) -- We need a table like this to cycle through it easily
StaticData.BODYPARTSTYPES_ENUM[assembledName] = BodyPartType[assembledName]
print(assembledName)
-- Dependencies and cicatrization time
if part == StaticData.PARTS_STRINGS.Hand then
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 60
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 1700
StaticData.LIMBS_DEPENDENCIES[assembledName] = {}
elseif part == StaticData.PARTS_STRINGS.ForeArm then
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 80
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 1800
StaticData.LIMBS_DEPENDENCIES[assembledName] = { side .. StaticData.PARTS_STRINGS.Hand }
elseif part == StaticData.PARTS_STRINGS.UpperArm then
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 100
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 2000
StaticData.LIMBS_DEPENDENCIES[assembledName] = { side .. "_" .. StaticData.PARTS_STRINGS.Hand,
side .. "_" .. StaticData.PARTS_STRINGS.ForeArm }
end
end
end
return StaticData