Files
The-Only-Cure/media/lua/server/TOC/ServerRelayCommands.lua
2023-11-13 23:46:35 +01:00

43 lines
1.6 KiB
Lua

require ("TOC/Debug")
local CommandsData = require("TOC/CommandsData")
--------------------------------------------
local ServerRelayCommands = {}
-- TODO We can easily make this a lot more simple without having functions
---Relay DamageDuringAmputation to another client
---@param args relayDamageDuringAmputationParams
function ServerRelayCommands.RelayDamageDuringAmputation(_, args)
local patientPl = getPlayerByOnlineID(args.patientNum)
---@type receiveDamageDuringAmputationParams
local params = {limbName = args.limbName}
sendServerCommand(patientPl, CommandsData.modules.TOC_RELAY, CommandsData.client.Relay.ReceiveDamageDuringAmputation, params)
end
---Relay ExecuteAmputationAction to another client
---@param surgeonPl IsoPlayer
---@param args relayExecuteAmputationActionParams
function ServerRelayCommands.RelayExecuteAmputationAction(surgeonPl, args)
local patientPl = getPlayerByOnlineID(args.patientNum)
local surgeonNum = surgeonPl:getOnlineID()
---@type receiveDamageDuringAmputationParams
local params = {surgeonNum = surgeonNum, limbName = args.limbName}
sendServerCommand(patientPl, CommandsData.modules.TOC_RELAY, CommandsData.client.Relay.ReceiveExecuteAmputationAction, params)
end
-------------------------
local function OnClientRelayCommand(module, command, playerObj, args)
if module == CommandsData.modules.TOC_RELAY and ServerRelayCommands[command] then
TOC_DEBUG.print("Received Client Relay command - " .. tostring(command))
ServerRelayCommands[command](playerObj, args)
end
end
Events.OnClientCommand.Add(OnClientRelayCommand)