Files
The-Only-Cure/media/lua/shared/NPCs/ExtraBodyLocations.lua
2023-01-28 02:01:01 +01:00

59 lines
1.7 KiB
Lua

--***********************************************************
--** THE INDIE STONE **
--***********************************************************
-- Locations must be declared in render-order.
-- Location IDs must match BodyLocation= and CanBeEquipped= values in items.txt.
-- FullBody 1
-- BodyCostume 2
-- FullHat 3
-- Hat 4
-- MakeUp 5
-- Mask 6
-- JacketHat 7
-- Jacket 8
-- Shirt 9
-- Sweater 10
-- TankTop 11
-- TorsoExtra 12
-- Hands 13
-- Neck 14
-- Scarf 15
-- Pants 16
-- Shorts 17
-- Underwear 18
-- Shoes 19
-- None 20
local function addBodyLocationBefore(newLocation, movetoLocation)
local group = BodyLocations.getGroup("Human")
local list = getClassFieldVal(group, getClassField(group, 1))
group:getOrCreateLocation(newLocation)
local newItem = list:get(list:size()-1)
list:remove(list:size()-1)
local i = group:indexOf(movetoLocation)
list:add(i, newItem)
end
function TocSetSleeves(check)
local group = BodyLocations.getGroup("Human")
if check then
print("TOC: Rolling up sleeves")
group:getOrCreateLocation("ArmRight_Prot")
group:getOrCreateLocation("ArmLeft_Prot")
group:getOrCreateLocation("ArmRight")
group:getOrCreateLocation("ArmLeft")
else
print("TOC: Won't roll up sleeve")
addBodyLocationBefore("ArmRight_Prot", "Jacket")
addBodyLocationBefore("ArmLeft_Prot", "Jacket")
addBodyLocationBefore("ArmRight", "ArmLeft_Prot")
addBodyLocationBefore("ArmLeft", "ArmRight")
end
end