Files
The-Only-Cure/media/scripts/TOC_items.txt
Pao a3b12a07d9 A lot of stuff
- New textures for hooks
- Fixed bag occlusion
- Prosthesis and amputation won't get holes anymore
- Fixed some models
- Some fixes to the sleeve function
2023-01-27 21:22:51 +01:00

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module TOC
{
imports
{
Base
}
/****************** Clothing that look like a cut arm ******************/
item Amputation_Right_Hand
{
Type = Clothing,
DisplayName = Amputated right hand,
ClothingItem = Amputation_Right_Hand,
BodyLocation = ArmRight,
Weight = 0,
CombatSpeedModifier = 0.9,
/*BloodLocation = UpperArms;LowerArms,*/
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
item Amputation_Right_LowerArm
{
Type = Clothing,
DisplayName = Amputated right forearm,
ClothingItem = Amputation_Right_LowerArm,
BodyLocation = ArmRight,
Weight = 0,
CombatSpeedModifier = 0.8,
BloodLocation = UpperArms;LowerArms,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
item Amputation_Right_UpperArm
{
Type = Clothing,
DisplayName = Amputated entire right arm,
ClothingItem = Amputation_Right_UpperArm,
BodyLocation = ArmRight,
BloodLocation = UpperArms,
Weight = 0,
CombatSpeedModifier = 0.7,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
item Amputation_Left_Hand
{
Type = Clothing,
DisplayName = Amputated left hand,
ClothingItem = Amputation_Left_Hand,
BodyLocation = ArmLeft,
Weight = 0,
CombatSpeedModifier = 0.9,
/*BloodLocation = UpperArms;LowerArms,*/
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
item Amputation_Left_LowerArm
{
Type = Clothing,
DisplayCategory = Amputation,
DisplayName = Amputated left forearm,
ClothingItem = Amputation_Left_LowerArm,
BodyLocation = ArmLeft,
Weight = 0,
CombatSpeedModifier = 0.8,
BloodLocation = UpperArms;LowerArms,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
item Amputation_Left_UpperArm
{
Type = Clothing,
DisplayName = Amputated entire left arm,
ClothingItem = Amputation_Left_UpperArm,
BodyLocation = ArmLeft,
Weight = 0,
CombatSpeedModifier = 0.7,
BloodLocation = UpperArms,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
Icon = genericAmputation,
CanHaveHoles = false,
}
/************************ Other items ************************/
item Improvised_surgeon_kit
{
Type = Normal,
Weight = 0.1,
DisplayCategory = Surgeon_kit,
DisplayName = Improvised surgeon kit,
Tooltip = Tooltip_Improvised_surgeon_kit,
Icon = surgeonKit,
}
item Surgeon_kit
{
Type = Normal,
Weight = 0.2,
DisplayCategory = Surgeon_kit,
DisplayName = Surgeon kit,
Tooltip = Tooltip_Surgeon_kit,
Icon = surgeonKit,
}
item Real_surgeon_kit
{
Type = Normal,
Weight = 0.3,
DisplayCategory = Surgeon_kit,
DisplayName = Real surgeon kit,
Tooltip = Tooltip_Real_surgeon_kit,
Icon = surgeonKit,
}
/************************ Prothese cloth ************************/
/* TODO make these not clothing so we cant equip them but only install them via the menu or context menu*/
item Prost_Right_Hand_WoodenHook
{
Weight = 1,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Right Hand - Wooden Hook,
ClothingItem = Prost_Right_Hand_WoodenHook,
BodyLocation = ArmRight_Prot,
BloodLocation = Hands,
Icon = woodenHook,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 15,
CanHaveHoles = false,
}
item Prost_Left_Hand_WoodenHook
{
Weight = 1,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Left Hand - Wooden Hook,
ClothingItem = Prost_Left_Hand_WoodenHook,
BodyLocation = ArmLeft_Prot,
BloodLocation = Hands,
Icon = woodenHook,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 15,
CanHaveHoles = false,
}
item Prost_Right_Hand_MetalHook
{
Weight = 0.5,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Right Hand - Metal Hook,
ClothingItem = Prost_Right_Hand_MetalHook,
BodyLocation = ArmRight_Prot,
BloodLocation = Hands,
Icon = metalHook,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 13,
CanHaveHoles = false,
}
item Prost_Left_Hand_MetalHook
{
Weight = 0.5,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Left Hand - Metal Hook,
ClothingItem = Prost_Left_Hand_MetalHook,
BodyLocation = ArmLeft_Prot,
BloodLocation = Hands,
Icon = metalHook,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 13,
CanHaveHoles = false,
}
item Prost_Right_Hand_MetalHand
{
Weight = 0.3,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Right Hand - Metal Hand,
ClothingItem = Prost_Right_Hand_MetalHand,
BodyLocation = ArmRight_Prot,
BloodLocation = Hands,
Icon = metalHand,
Tooltip = Tooltip_equip_prothesis_hand,
WaterResistance = 11,
CanHaveHoles = false,
}
item Prost_Left_Hand_MetalHand
{
Weight = 0.3,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Left Hand - Metal Hand,
ClothingItem = Prost_Left_Hand_MetalHand,
BodyLocation = ArmLeft_Prot,
BloodLocation = Hands,
Icon = metalHand,
Tooltip = Tooltip_equip_prothesis_hand",
WaterResistance = 11,
CanHaveHoles = false,
}
item Prost_Right_LowerArm_WoodenHook
{
Weight = 2,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Right Forearm - Wooden Hook,
ClothingItem = Prost_Right_LowerArm_WoodenHook,
BodyLocation = ArmRight_Prot,
BloodLocation = LowerArms;Hands,
Icon = woodenHook,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 16,
CanHaveHoles = false,
}
item Prost_Left_LowerArm_WoodenHook
{
Weight = 2,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Left Forearm - Wooden Hook,
ClothingItem = Prost_Left_LowerArm_WoodenHook,
BodyLocation = ArmLeft_Prot,
BloodLocation = LowerArms;Hands,
Icon = woodenHook,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 16,
CanHaveHoles = false,
}
item Prost_Right_LowerArm_MetalHook
{
Weight = 1.5,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Right Forearm - Metal Hook,
ClothingItem = Prost_Right_LowerArm_MetalHook,
BodyLocation = ArmRight_Prot,
BloodLocation = LowerArms;Hands,
Icon = metalHook,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 14,
CanHaveHoles = false,
}
item Prost_Left_LowerArm_MetalHook
{
Weight = 1.5,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Left Forearm - Metal Hook,
ClothingItem = Prost_Left_LowerArm_MetalHook,
BodyLocation = ArmLeft_Prot,
BloodLocation = LowerArms;Hands,
Icon = metalHook,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 14,
CanHaveHoles = false,
}
item Prost_Right_LowerArm_MetalHand
{
Weight = 1.2,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Right Forearm - Metal Hand,
ClothingItem = Prost_Right_LowerArm_MetalHand,
BodyLocation = ArmRight_Prot,
BloodLocation = LowerArms;Hands,
Icon = metalHand,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 12,
CanHaveHoles = false,
}
item Prost_Left_LowerArm_MetalHand
{
Weight = 1.2,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Left Forearm - Metal Hand,
ClothingItem = Prost_Left_LowerArm_MetalHand,
BodyLocation = ArmLeft_Prot,
BloodLocation = LowerArms;Hands,
Icon = metalHand,
Tooltip = Tooltip_equip_prothesis_fore,
WaterResistance = 12,
CanHaveHoles = false,
}
/************************ Prothese items ************************/
item WoodenHook
{
Weight = 1,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_woodenHook,
Icon = woodenHook,
Tooltip = Tooltip_prosthesic_limb,
WorldStaticModel = TOC.WoodenHook,
}
item MetalHook
{
Weight = 0.5,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHook,
Icon = metalHook,
Tooltip = Tooltip_prosthesic_limb,
WorldStaticModel = TOC.MetalHook,
}
item MetalHand
{
Weight = 0.3,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_metalHand,
Icon = metalHand,
Tooltip = Tooltip_prosthesic_limb,
}
/**************************** Mags ****************************/
item SurgeonMag1
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = surgeonMag1,
TeachedRecipes = Combine improvised surgeon kit,
ReplaceOnUse = SurgeonMag1,
Tooltip = Tooltip_SurgeonMag1,
}
item SurgeonMag2
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = surgeonMag2,
TeachedRecipes = Combine surgeon kit,
ReplaceOnUse = SurgeonMag2,
Tooltip = Tooltip_SurgeonMag2,
}
item SurgeonMag3
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = surgeonMag3,
TeachedRecipes = Combine real surgeon kit,
ReplaceOnUse = SurgeonMag3,
Tooltip = Tooltip_SurgeonMag3,
}
item ProthesisMag1
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = ProthesisMag1,
TeachedRecipes = Make wooden hook,
ReplaceOnUse = ProthesisMag1,
Tooltip = Tooltip_ProthesisMag1,
}
item ProthesisMag2
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = ProthesisMag2,
TeachedRecipes = Make metal hook,
ReplaceOnUse = ProthesisMag2,
Tooltip = Tooltip_ProthesisMag2,
}
item ProthesisMag3
{
Weight = 0.1,
Type = Literature,
DisplayName = ,
Icon = ProthesisMag3,
TeachedRecipes = Make metal hand,
ReplaceOnUse = ProthesisMag3,
Tooltip = Tooltip_ProthesisMag2,
}
}