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The-Only-Cure/media/lua/shared/NPCs/ExtraBodyLocations.lua

81 lines
1.9 KiB
Lua

local function addBodyLocationBefore(newLocation, movetoLocation)
-- TODO this is still broken!
local group = BodyLocations.getGroup("Human")
local list = getClassFieldVal(group, getClassField(group, 1))
group:getOrCreateLocation(newLocation)
local newItem = list:get(list:size()-1)
print("TOC: Created new body location" .. newItem:getId())
list:remove(list:size()-1)
local i = group:indexOf(movetoLocation)
list:add(i, newItem)
end
local function TocSetSleeves(check)
-- FIXME This can't work, we need to fix masks before changing the order. There is nothing I can do for now with only this
-- -- Check if we already set stuff before
-- -- Readd them
-- print("TOC: Running TocSetSleeves")
-- if group:getLocation("RightArm") or group:getLocation("LeftArm") then
-- BodyLocations:Reset() -- maybe it's too much
-- end
-- if check then
-- print("TOC: Rolling up sleeves")
-- group:getOrCreateLocation("ArmRight_Prot")
-- group:getOrCreateLocation("ArmLeft_Prot")
-- group:getOrCreateLocation("ArmRight")
-- group:getOrCreateLocation("ArmLeft")
-- else
-- print("TOC: Won't roll up sleeve")
-- addBodyLocationBefore("ArmRight_Prot", "TorsoExtra")
-- addBodyLocationBefore("ArmLeft_Prot", "TorsoExtra")
-- addBodyLocationBefore("ArmRight", "Jacket")
-- addBodyLocationBefore("ArmLeft", "Jacket")
-- end
end
-- FIXME this still breaks
local group = BodyLocations.getGroup("Human")
addBodyLocationBefore("TOC_ArmRight", "Shoes")
addBodyLocationBefore("TOC_ArmLeft", "Shoes")
addBodyLocationBefore("TOC_ArmRightProsthesis", "Shoes")
addBodyLocationBefore("TOC_ArmLeftProsthesis", "Shoes")
-- group:getOrCreateLocation("TOC_ArmRight")
-- group:getOrCreateLocation("ArmLeft")
-- group:getOrCreateLocation("ArmRight_Prot")
-- group:getOrCreateLocation("ArmLeft_Prot")