Add KI5 Compat
This commit is contained in:
@@ -4,4 +4,6 @@ if not TowBarMod.Config then TowBarMod.Config = {} end
|
||||
TowBarMod.Config.lowLevelAnimation = "RemoveGrass"
|
||||
TowBarMod.Config.rigidTowbarDistance = 1.0
|
||||
TowBarMod.Config.devMode = true
|
||||
TowBarMod.Config.largeTowbarModelScaleThreshold = 1.2
|
||||
TowBarMod.Config.vanillaTowbarModelScaleMin = 1.5
|
||||
TowBarMod.Config.vanillaTowbarModelScaleMax = 2.0
|
||||
TowBarMod.Config.smallScaleTowbarIndexOffset = 2
|
||||
|
||||
@@ -37,6 +37,8 @@ local TowbarVariantSize = 24
|
||||
local TowbarNormalStart = 0
|
||||
local TowbarLargeStart = 24
|
||||
local TowbarMaxIndex = TowbarVariantSize - 1
|
||||
local VanillaScaleMin = 1.5
|
||||
local VanillaScaleMax = 2.0
|
||||
|
||||
local function getVehicleModelScale(script)
|
||||
if not script then return nil end
|
||||
@@ -62,38 +64,76 @@ local function getVehicleModelScale(script)
|
||||
return nil
|
||||
end
|
||||
|
||||
local function shouldUseLargeTowbarModel(script)
|
||||
local function isVanillaScale(script)
|
||||
local modelScale = getVehicleModelScale(script)
|
||||
if modelScale == nil then
|
||||
return false
|
||||
return true
|
||||
end
|
||||
|
||||
local configuredThreshold = TowBarMod.Config and tonumber(TowBarMod.Config.largeTowbarModelScaleThreshold)
|
||||
local threshold = configuredThreshold or 1.2
|
||||
return modelScale < threshold
|
||||
local configuredMin = TowBarMod.Config and tonumber(TowBarMod.Config.vanillaTowbarModelScaleMin)
|
||||
local configuredMax = TowBarMod.Config and tonumber(TowBarMod.Config.vanillaTowbarModelScaleMax)
|
||||
local minScale = configuredMin or VanillaScaleMin
|
||||
local maxScale = configuredMax or VanillaScaleMax
|
||||
return modelScale >= minScale and modelScale <= maxScale
|
||||
end
|
||||
|
||||
local function getTowbarIndexVanilla(script)
|
||||
local z = script:getPhysicsChassisShape():z() / 2 - 0.1
|
||||
local index = math.floor((z * 2 / 3 - 1) * 10)
|
||||
return math.max(0, math.min(TowbarMaxIndex, index))
|
||||
end
|
||||
|
||||
local function getTowbarIndexSmallScale(script)
|
||||
if not script then return nil end
|
||||
|
||||
local maxAbsTowZ = nil
|
||||
local trailer = script:getAttachmentById("trailer")
|
||||
if trailer then
|
||||
maxAbsTowZ = math.abs(trailer:getOffset():z())
|
||||
end
|
||||
local trailerFront = script:getAttachmentById("trailerfront")
|
||||
if trailerFront then
|
||||
local frontAbsZ = math.abs(trailerFront:getOffset():z())
|
||||
if not maxAbsTowZ or frontAbsZ > maxAbsTowZ then
|
||||
maxAbsTowZ = frontAbsZ
|
||||
end
|
||||
end
|
||||
|
||||
if maxAbsTowZ ~= nil then
|
||||
-- Match KI5-size vehicles by anchoring to tow attachment depth.
|
||||
-- +0.1 keeps the bar slightly beyond the attachment point.
|
||||
local index = math.floor((maxAbsTowZ + 0.1 - 1.0) * 10)
|
||||
return math.max(0, math.min(TowbarMaxIndex, index))
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
local function getTowbarModelSlot(script)
|
||||
local chassisZ = script:getPhysicsChassisShape():z()
|
||||
local index = 0
|
||||
if chassisZ > 3.0 then
|
||||
local halfZ = chassisZ / 2
|
||||
index = math.floor((halfZ - 1.0) * 16 - 1)
|
||||
local isVanilla = isVanillaScale(script)
|
||||
local index = getTowbarIndexVanilla(script)
|
||||
if not isVanilla then
|
||||
local attachmentIndex = getTowbarIndexSmallScale(script)
|
||||
if attachmentIndex ~= nil then
|
||||
index = attachmentIndex
|
||||
else
|
||||
local offset = TowBarMod.Config and tonumber(TowBarMod.Config.smallScaleTowbarIndexOffset) or 2
|
||||
index = math.max(0, math.min(TowbarMaxIndex, index + offset))
|
||||
end
|
||||
index = math.max(0, math.min(TowbarMaxIndex, index))
|
||||
|
||||
local slotStart = shouldUseLargeTowbarModel(script) and TowbarLargeStart or TowbarNormalStart
|
||||
return slotStart + index, index, slotStart
|
||||
end
|
||||
return index, isVanilla
|
||||
end
|
||||
|
||||
local function setTowBarModelVisible(vehicle, isVisible)
|
||||
if not vehicle then return end
|
||||
|
||||
local part = vehicle:getPartById("towbar")
|
||||
if part == nil then return end
|
||||
local normalPart = vehicle:getPartById("towbar")
|
||||
local largePart = vehicle:getPartById("towbarLarge")
|
||||
if normalPart == nil and largePart == nil then return end
|
||||
|
||||
for j = 0, (TowbarVariantSize * 2) - 1 do
|
||||
part:setModelVisible("towbar" .. j, false)
|
||||
for j = 0, TowbarVariantSize - 1 do
|
||||
if normalPart then normalPart:setModelVisible("towbar" .. j, false) end
|
||||
if largePart then largePart:setModelVisible("towbar" .. j, false) end
|
||||
end
|
||||
|
||||
if not isVisible then
|
||||
@@ -107,8 +147,14 @@ local function setTowBarModelVisible(vehicle, isVisible)
|
||||
return
|
||||
end
|
||||
|
||||
local slot = getTowbarModelSlot(script)
|
||||
part:setModelVisible("towbar" .. slot, true)
|
||||
local index, isVanilla = getTowbarModelSlot(script)
|
||||
local part = isVanilla and normalPart or largePart
|
||||
if part == nil then
|
||||
part = normalPart or largePart
|
||||
end
|
||||
if part then
|
||||
part:setModelVisible("towbar" .. index, true)
|
||||
end
|
||||
|
||||
vehicle:doDamageOverlay()
|
||||
end
|
||||
@@ -523,56 +569,74 @@ end
|
||||
|
||||
function TowBarMod.Hook.devShowAllTowbarModels(playerObj, vehicle)
|
||||
if not vehicle then return end
|
||||
local part = vehicle:getPartById("towbar")
|
||||
if part == nil then
|
||||
print("[TowBar DEV] No 'towbar' part found on vehicle " .. tostring(vehicle:getScriptName()))
|
||||
local normalPart = vehicle:getPartById("towbar")
|
||||
local largePart = vehicle:getPartById("towbarLarge")
|
||||
if normalPart == nil and largePart == nil then
|
||||
print("[TowBar DEV] No 'towbar' or 'towbarLarge' part found on vehicle " .. tostring(vehicle:getScriptName()))
|
||||
return
|
||||
end
|
||||
local script = vehicle:getScript()
|
||||
local chassisZ = script and script:getPhysicsChassisShape():z() or 0
|
||||
local halfZ = chassisZ / 2
|
||||
local modelScale = script and getVehicleModelScale(script) or nil
|
||||
local slot, index, slotStart = 0, 0, TowbarNormalStart
|
||||
local index, isVanilla = 0, true
|
||||
if script then
|
||||
slot, index, slotStart = getTowbarModelSlot(script)
|
||||
index, isVanilla = getTowbarModelSlot(script)
|
||||
end
|
||||
local selectedPart = isVanilla and "towbar" or "towbarLarge"
|
||||
print("[TowBar DEV] Vehicle: " .. tostring(vehicle:getScriptName()))
|
||||
print("[TowBar DEV] chassisShape.z = " .. tostring(chassisZ) .. ", half = " .. tostring(halfZ))
|
||||
print("[TowBar DEV] modelScale = " .. tostring(modelScale) .. ", largeModel = " .. tostring(slotStart == TowbarLargeStart))
|
||||
print("[TowBar DEV] Formula picks index = " .. tostring(index) .. " (towbar" .. tostring(slot) .. " at Z offset " .. tostring(1.0 + index * 0.1) .. ") [chassisZ > 3.0: " .. tostring(chassisZ > 3.0) .. "]")
|
||||
print("[TowBar DEV] Showing ALL 48 towbar models (towbar0..towbar47)")
|
||||
for j = 0, (TowbarVariantSize * 2) - 1 do
|
||||
part:setModelVisible("towbar" .. j, true)
|
||||
print("[TowBar DEV] modelScale = " .. tostring(modelScale) .. ", part = " .. selectedPart)
|
||||
print("[TowBar DEV] Formula picks index = " .. tostring(index) .. " (towbar" .. tostring(index) .. " at Z offset " .. tostring(1.0 + index * 0.1) .. ")")
|
||||
print("[TowBar DEV] Showing towbar0..towbar23 on both parts")
|
||||
for j = 0, TowbarVariantSize - 1 do
|
||||
if normalPart then normalPart:setModelVisible("towbar" .. j, true) end
|
||||
if largePart then largePart:setModelVisible("towbar" .. j, true) end
|
||||
end
|
||||
vehicle:doDamageOverlay()
|
||||
end
|
||||
|
||||
function TowBarMod.Hook.devHideAllTowbarModels(playerObj, vehicle)
|
||||
if not vehicle then return end
|
||||
local part = vehicle:getPartById("towbar")
|
||||
if part == nil then
|
||||
print("[TowBar DEV] No 'towbar' part found on vehicle " .. tostring(vehicle:getScriptName()))
|
||||
local normalPart = vehicle:getPartById("towbar")
|
||||
local largePart = vehicle:getPartById("towbarLarge")
|
||||
if normalPart == nil and largePart == nil then
|
||||
print("[TowBar DEV] No 'towbar' or 'towbarLarge' part found on vehicle " .. tostring(vehicle:getScriptName()))
|
||||
return
|
||||
end
|
||||
print("[TowBar DEV] Hiding ALL towbar models on " .. tostring(vehicle:getScriptName()))
|
||||
for j = 0, (TowbarVariantSize * 2) - 1 do
|
||||
part:setModelVisible("towbar" .. j, false)
|
||||
for j = 0, TowbarVariantSize - 1 do
|
||||
if normalPart then normalPart:setModelVisible("towbar" .. j, false) end
|
||||
if largePart then largePart:setModelVisible("towbar" .. j, false) end
|
||||
end
|
||||
vehicle:doDamageOverlay()
|
||||
end
|
||||
|
||||
function TowBarMod.Hook.devShowSingleTowbar(playerObj, vehicle, index)
|
||||
if not vehicle then return end
|
||||
local part = vehicle:getPartById("towbar")
|
||||
if part == nil then
|
||||
print("[TowBar DEV] No 'towbar' part found on vehicle " .. tostring(vehicle:getScriptName()))
|
||||
local normalPart = vehicle:getPartById("towbar")
|
||||
local largePart = vehicle:getPartById("towbarLarge")
|
||||
if normalPart == nil and largePart == nil then
|
||||
print("[TowBar DEV] No 'towbar' or 'towbarLarge' part found on vehicle " .. tostring(vehicle:getScriptName()))
|
||||
return
|
||||
end
|
||||
for j = 0, (TowbarVariantSize * 2) - 1 do
|
||||
part:setModelVisible("towbar" .. j, false)
|
||||
|
||||
local localIndex = math.max(0, math.min(TowbarMaxIndex, index % TowbarVariantSize))
|
||||
local useLargePart = index >= TowbarVariantSize
|
||||
|
||||
for j = 0, TowbarVariantSize - 1 do
|
||||
if normalPart then normalPart:setModelVisible("towbar" .. j, false) end
|
||||
if largePart then largePart:setModelVisible("towbar" .. j, false) end
|
||||
end
|
||||
|
||||
local part = useLargePart and largePart or normalPart
|
||||
if part == nil then
|
||||
part = normalPart or largePart
|
||||
end
|
||||
print("[TowBar DEV] Showing only towbar" .. tostring(localIndex) .. " on part " .. tostring(useLargePart and "towbarLarge" or "towbar") .. " (Z offset " .. tostring(1.0 + localIndex * 0.1) .. ") on " .. tostring(vehicle:getScriptName()))
|
||||
if part then
|
||||
part:setModelVisible("towbar" .. localIndex, true)
|
||||
end
|
||||
print("[TowBar DEV] Showing only towbar" .. tostring(index) .. " (Z offset " .. tostring(1.0 + index * 0.1) .. ") on " .. tostring(vehicle:getScriptName()))
|
||||
part:setModelVisible("towbar" .. index, true)
|
||||
vehicle:doDamageOverlay()
|
||||
end
|
||||
|
||||
|
||||
@@ -6,6 +6,8 @@ local TowbarVariantSize = 24
|
||||
local TowbarNormalStart = 0
|
||||
local TowbarLargeStart = 24
|
||||
local TowbarMaxIndex = TowbarVariantSize - 1
|
||||
local VanillaScaleMin = 1.5
|
||||
local VanillaScaleMax = 2.0
|
||||
|
||||
local function getVehicleModelScale(script)
|
||||
if not script then return nil end
|
||||
@@ -31,47 +33,85 @@ local function getVehicleModelScale(script)
|
||||
return nil
|
||||
end
|
||||
|
||||
local function shouldUseLargeTowbarModel(script)
|
||||
local function isVanillaScale(script)
|
||||
local modelScale = getVehicleModelScale(script)
|
||||
if modelScale == nil then
|
||||
return false
|
||||
return true
|
||||
end
|
||||
|
||||
local configuredThreshold = TowBarMod and TowBarMod.Config and tonumber(TowBarMod.Config.largeTowbarModelScaleThreshold)
|
||||
local threshold = configuredThreshold or 1.2
|
||||
return modelScale < threshold
|
||||
local configuredMin = TowBarMod and TowBarMod.Config and tonumber(TowBarMod.Config.vanillaTowbarModelScaleMin)
|
||||
local configuredMax = TowBarMod and TowBarMod.Config and tonumber(TowBarMod.Config.vanillaTowbarModelScaleMax)
|
||||
local minScale = configuredMin or VanillaScaleMin
|
||||
local maxScale = configuredMax or VanillaScaleMax
|
||||
return modelScale >= minScale and modelScale <= maxScale
|
||||
end
|
||||
|
||||
local function getTowbarIndexVanilla(script)
|
||||
local z = script:getPhysicsChassisShape():z() / 2 - 0.1
|
||||
local index = math.floor((z * 2 / 3 - 1) * 10)
|
||||
return math.max(0, math.min(TowbarMaxIndex, index))
|
||||
end
|
||||
|
||||
local function getTowbarIndexSmallScale(script)
|
||||
if not script then return nil end
|
||||
|
||||
local maxAbsTowZ = nil
|
||||
local trailer = script:getAttachmentById("trailer")
|
||||
if trailer then
|
||||
maxAbsTowZ = math.abs(trailer:getOffset():z())
|
||||
end
|
||||
local trailerFront = script:getAttachmentById("trailerfront")
|
||||
if trailerFront then
|
||||
local frontAbsZ = math.abs(trailerFront:getOffset():z())
|
||||
if not maxAbsTowZ or frontAbsZ > maxAbsTowZ then
|
||||
maxAbsTowZ = frontAbsZ
|
||||
end
|
||||
end
|
||||
|
||||
if maxAbsTowZ ~= nil then
|
||||
local index = math.floor((maxAbsTowZ + 0.1 - 1.0) * 10)
|
||||
return math.max(0, math.min(TowbarMaxIndex, index))
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
local function getTowbarModelSlot(script)
|
||||
local chassisZ = script:getPhysicsChassisShape():z()
|
||||
local index = 0
|
||||
if chassisZ > 3.0 then
|
||||
local halfZ = chassisZ / 2
|
||||
index = math.floor((halfZ - 1.0) * 16 - 1)
|
||||
local isVanilla = isVanillaScale(script)
|
||||
local index = getTowbarIndexVanilla(script)
|
||||
if not isVanilla then
|
||||
local attachmentIndex = getTowbarIndexSmallScale(script)
|
||||
if attachmentIndex ~= nil then
|
||||
index = attachmentIndex
|
||||
else
|
||||
local offset = TowBarMod and TowBarMod.Config and tonumber(TowBarMod.Config.smallScaleTowbarIndexOffset) or 2
|
||||
index = math.max(0, math.min(TowbarMaxIndex, index + offset))
|
||||
end
|
||||
index = math.max(0, math.min(TowbarMaxIndex, index))
|
||||
|
||||
local slotStart = shouldUseLargeTowbarModel(script) and TowbarLargeStart or TowbarNormalStart
|
||||
return slotStart + index
|
||||
end
|
||||
return index, isVanilla
|
||||
end
|
||||
|
||||
function BTtow.Create.towbar(vehicle, part)
|
||||
if part == nil then return end
|
||||
for j=0, (TowbarVariantSize * 2) - 1 do
|
||||
for j=0, TowbarVariantSize - 1 do
|
||||
part:setModelVisible("towbar" .. j, false)
|
||||
end
|
||||
end
|
||||
|
||||
function BTtow.Init.towbar(vehicle, part)
|
||||
if part == nil then return end
|
||||
for j=0, (TowbarVariantSize * 2) - 1 do
|
||||
for j=0, TowbarVariantSize - 1 do
|
||||
part:setModelVisible("towbar" .. j, false)
|
||||
end
|
||||
if vehicle:getModData()["isTowingByTowBar"] and vehicle:getModData()["towed"] then
|
||||
local script = vehicle:getScript()
|
||||
if script then
|
||||
local slot = getTowbarModelSlot(script)
|
||||
part:setModelVisible("towbar" .. slot, true)
|
||||
local index, isVanilla = getTowbarModelSlot(script)
|
||||
local partId = part:getId()
|
||||
local shouldShowOnThisPart = (isVanilla and partId == "towbar") or ((not isVanilla) and partId == "towbarLarge")
|
||||
if shouldShowOnThisPart then
|
||||
part:setModelVisible("towbar" .. index, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -125,6 +125,137 @@ module Base
|
||||
offset = 0 -0.3 3.3,
|
||||
}
|
||||
|
||||
area = Engine,
|
||||
mechanicRequireKey = false,
|
||||
lua
|
||||
{
|
||||
create = BTtow.Create.towbar,
|
||||
init = BTtow.Init.towbar,
|
||||
}
|
||||
}
|
||||
part towbarLarge
|
||||
{
|
||||
model towbar0
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.0,
|
||||
}
|
||||
model towbar1
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.1,
|
||||
}
|
||||
model towbar2
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.2,
|
||||
}
|
||||
model towbar3
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.3,
|
||||
}
|
||||
model towbar4
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.4,
|
||||
}
|
||||
model towbar5
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.5,
|
||||
}
|
||||
model towbar6
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.6,
|
||||
}
|
||||
model towbar7
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.7,
|
||||
}
|
||||
model towbar8
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.8,
|
||||
}
|
||||
model towbar9
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.9,
|
||||
}
|
||||
model towbar10
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.0,
|
||||
}
|
||||
model towbar11
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.1,
|
||||
}
|
||||
model towbar12
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.2,
|
||||
}
|
||||
model towbar13
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.3,
|
||||
}
|
||||
model towbar14
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.4,
|
||||
}
|
||||
model towbar15
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.5,
|
||||
}
|
||||
model towbar16
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.6,
|
||||
}
|
||||
model towbar17
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.7,
|
||||
}
|
||||
model towbar18
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.8,
|
||||
}
|
||||
model towbar19
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.9,
|
||||
}
|
||||
model towbar20
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 3.0,
|
||||
}
|
||||
model towbar21
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 3.1,
|
||||
}
|
||||
model towbar22
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 3.2,
|
||||
}
|
||||
model towbar23
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 3.3,
|
||||
}
|
||||
|
||||
area = Engine,
|
||||
mechanicRequireKey = false,
|
||||
lua
|
||||
|
||||
@@ -11,7 +11,7 @@ module Base
|
||||
{
|
||||
mesh = vehicles/Towbar,
|
||||
texture = Vehicles/Towbar_Texture,
|
||||
scale = 0.02,
|
||||
scale = 0.02022,
|
||||
}
|
||||
|
||||
template vehicle Towbar
|
||||
@@ -138,122 +138,134 @@ module Base
|
||||
file = towbarModel,
|
||||
offset = 0 -0.3 3.3,
|
||||
}
|
||||
model towbar24
|
||||
|
||||
area = Engine,
|
||||
mechanicRequireKey = false,
|
||||
lua
|
||||
{
|
||||
create = BTtow.Create.towbar,
|
||||
init = BTtow.Init.towbar,
|
||||
}
|
||||
}
|
||||
|
||||
part towbarLarge
|
||||
{
|
||||
model towbar0
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.0,
|
||||
}
|
||||
model towbar25
|
||||
model towbar1
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.1,
|
||||
}
|
||||
model towbar26
|
||||
model towbar2
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.2,
|
||||
}
|
||||
model towbar27
|
||||
model towbar3
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.3,
|
||||
}
|
||||
model towbar28
|
||||
model towbar4
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.4,
|
||||
}
|
||||
model towbar29
|
||||
model towbar5
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.5,
|
||||
}
|
||||
model towbar30
|
||||
model towbar6
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.6,
|
||||
}
|
||||
model towbar31
|
||||
model towbar7
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.7,
|
||||
}
|
||||
model towbar32
|
||||
model towbar8
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.8,
|
||||
}
|
||||
model towbar33
|
||||
model towbar9
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 1.9,
|
||||
}
|
||||
model towbar34
|
||||
model towbar10
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.0,
|
||||
}
|
||||
model towbar35
|
||||
model towbar11
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.1,
|
||||
}
|
||||
model towbar36
|
||||
model towbar12
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.2,
|
||||
}
|
||||
model towbar37
|
||||
model towbar13
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.3,
|
||||
}
|
||||
model towbar38
|
||||
model towbar14
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.4,
|
||||
}
|
||||
model towbar39
|
||||
model towbar15
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.5,
|
||||
}
|
||||
model towbar40
|
||||
model towbar16
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.6,
|
||||
}
|
||||
model towbar41
|
||||
model towbar17
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.7,
|
||||
}
|
||||
model towbar42
|
||||
model towbar18
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.8,
|
||||
}
|
||||
model towbar43
|
||||
model towbar19
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 2.9,
|
||||
}
|
||||
model towbar44
|
||||
model towbar20
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 3.0,
|
||||
}
|
||||
model towbar45
|
||||
model towbar21
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 3.1,
|
||||
}
|
||||
model towbar46
|
||||
model towbar22
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 3.2,
|
||||
}
|
||||
model towbar47
|
||||
model towbar23
|
||||
{
|
||||
file = towbarModelLarge,
|
||||
offset = 0 -0.3 3.3,
|
||||
@@ -267,5 +279,6 @@ module Base
|
||||
init = BTtow.Init.towbar,
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user