1335 lines
27 KiB
Plaintext
1335 lines
27 KiB
Plaintext
module Base
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{
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model Striker
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{
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mesh = Shotgun/Shotgun|Striker,
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texture = GunTexture/Striker_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 -0.0624 -0.0161,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0417 -0.0071,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0439 0.0009,
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rotate = -6.4380 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0073 0.0469 -0.0179,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0073 0.0469 -0.0179,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0095 0.0279 -0.0107,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0000 -0.0251,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 -0.0591 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model Becker_Shotgun
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{
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mesh = Shotgun/Shotgun|Becker_Shotgun,
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texture = GunTexture/Becker_Shotgun_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 0.0742 -0.0132,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.1232 -0.0218,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0439 0.0009,
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rotate = -6.4380 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0073 0.0330 -0.0179,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0073 0.0330 -0.0179,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0095 0.0279 -0.0224,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0000 -0.0251,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = -0.0105 0.0786 0.0000,
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rotate = 0.0000 36.0568 0.0000,
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}
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}
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model Becker_Shotgun_Short
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{
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mesh = Shotgun/Shotgun|Becker_Shotgun_Short,
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texture = GunTexture/Becker_Shotgun_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0023 0.0536 -0.0111,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0400 -0.0110,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model BenelliM4
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{
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mesh = Shotgun/Shotgun|BenelliM4,
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texture = GunTexture/BenelliM4_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 0.0572 -0.0114,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0595 -0.0164,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0069 -0.0044,
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rotate = -6.4380 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0084 0.1505 -0.0161,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0084 0.1505 -0.0161,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = -0.0086 0.1571 -0.0167,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0000 -0.0278,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment RecoilPad
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{
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offset = 0.0000 0.0077 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model Beretta_A400
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{
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mesh = Shotgun/Shotgun|Beretta_A400,
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texture = GunTexture/Beretta_A400_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 0.2078 -0.0096,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.1815 -0.0074,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = -6.4380 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 -0.0235 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0005 0.1576 -0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0005 0.1576 -0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0014 0.1624 -0.0144,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0484 -0.0287,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0794 -0.0260,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model Beretta_A400_Short
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{
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mesh = Shotgun/Shotgun|Beretta_A400_Short,
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texture = GunTexture/Beretta_A400_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 -0.0320 -0.0066,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.1815 -0.0074,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = -6.4380 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 -0.0235 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0005 0.1576 -0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0005 0.1576 -0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0014 0.1624 -0.0144,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0484 -0.0287,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0794 -0.0260,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model Browning_Auto
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{
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mesh = Shotgun/Shotgun|Browning_Auto,
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texture = GunTexture/Browning_Auto_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 0.0447 -0.0072,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.1815 -0.0074,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = -6.4380 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 -0.0235 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Laser
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{
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offset = 0.0005 0.1576 -0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0005 0.1576 -0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Light
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{
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offset = 0.0014 0.1624 -0.0144,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment world
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{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Grip
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{
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offset = 0.0000 0.0484 -0.0287,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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{
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offset = 0.0000 0.0794 -0.0260,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model Browning_Auto_Short
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{
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mesh = Shotgun/Shotgun|Browning_Auto_Short,
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texture = GunTexture/Browning_Auto_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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attachment Canon
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{
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offset = 0.0000 0.0742 -0.0132,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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|
{
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offset = 0.0000 0.1815 -0.0074,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Stock
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{
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offset = 0.0000 0.0000 0.0000,
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rotate = -6.4380 0.0000 0.0000,
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}
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attachment Mount
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{
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offset = 0.0000 -0.0235 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
attachment Laser
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|
{
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offset = 0.0005 0.1576 -0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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{
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offset = 0.0005 0.1576 -0.0143,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment Light
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|
{
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offset = 0.0014 0.1624 -0.0144,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment world
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|
{
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offset = -0.0119 0.0580 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Grip
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{
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offset = 0.0000 0.0484 -0.0287,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Barrel_Shroud
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|
{
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offset = 0.0000 0.0794 -0.0260,
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rotate = 0.0000 0.0000 0.0000,
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}
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}
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model ENARM_Pentagun
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{
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mesh = Shotgun/Shotgun|ENARM_Pentagun,
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texture = GunTexture/ENARM_Pentagun_tex,
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cullFace = None,
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attachment muzzle
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{
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offset = 0.0 0.402 0.027,
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rotate = -90.0 0.0 -180.0,
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}
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|
|
attachment Canon
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|
{
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offset = 0.0000 -0.0220 -0.0132,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Scope
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{
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offset = 0.0000 0.0630 0.0061,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment Stock
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|
{
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offset = 0.0000 0.0439 0.0009,
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rotate = -6.4380 0.0000 0.0000,
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}
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|
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attachment Mount
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|
{
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offset = 0.0000 0.0000 0.0000,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment Laser
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|
{
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offset = 0.0034 -0.0487 -0.0179,
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rotate = 0.0000 0.0000 0.0000,
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}
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attachment Hide_Beam
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|
{
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offset = 0.0034 -0.0487 -0.0179,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
|
attachment Light
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|
{
|
|
offset = -0.0041 -0.0316 -0.0224,
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rotate = 0.0000 0.0000 0.0000,
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}
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|
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attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0609 -0.0273,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 -0.1617 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model MTS_255
|
|
{
|
|
mesh = Shotgun/Shotgun|MTS_255,
|
|
texture = GunTexture/MTS_255_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0697 0.0055,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0380 -0.0005,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0015 -0.0034,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 0.0015 -0.0076,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 0.0015 -0.0076,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 0.0259 0.0027,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0007 -0.0048,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = -0.0084 0.0661 0.0049,
|
|
rotate = 0.0000 25.9392 0.0000,
|
|
}
|
|
}
|
|
|
|
model MTS_255_Short
|
|
{
|
|
mesh = Shotgun/Shotgun|MTS_255_Short,
|
|
texture = GunTexture/MTS_255_tex,
|
|
cullFace = None,
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0742 -0.0132,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1232 -0.0218,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0439 0.0009,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 0.0330 -0.0179,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 0.0330 -0.0179,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 0.0279 -0.0224,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0251,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model Jackhammer
|
|
{
|
|
mesh = Shotgun/Shotgun|Jackhammer,
|
|
texture = GunTexture/Jackhammer_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.1299 0.0030,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0049 0.0242,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0439 0.0009,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 -0.0389 -0.0128,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 -0.0389 -0.0128,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 -0.0382 -0.0151,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0742 -0.0266,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 -0.0704 0.0197,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model QBS09_Short
|
|
{
|
|
mesh = Shotgun/Shotgun|QBS09_Short,
|
|
texture = GunTexture/QBS09_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0742 -0.0132,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1232 -0.0218,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0439 0.0009,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 0.0330 -0.0179,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 0.0330 -0.0179,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 0.0279 -0.0224,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0251,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model QBS09
|
|
{
|
|
mesh = Shotgun/Shotgun|QBS09,
|
|
texture = GunTexture/QBS09_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0514 -0.0275,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0292 -0.0350,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0439 0.0009,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 0.0330 -0.0355,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 0.0330 -0.0355,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 0.0140 -0.0319,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 -0.0184 -0.0449,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment RecoilPad
|
|
{
|
|
offset = 0.0000 -0.0266 -0.0187,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model Remington1100_Short
|
|
{
|
|
mesh = Shotgun/Shotgun|Remington1100_Short,
|
|
texture = GunTexture/Remington1100_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 -0.0382 -0.0090,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1815 -0.0074,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 -0.0235 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0005 0.1576 -0.0143,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0005 0.1576 -0.0143,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0014 0.1624 -0.0144,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0484 -0.0287,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0794 -0.0260,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model Remington1100
|
|
{
|
|
mesh = Shotgun/Shotgun|Remington1100,
|
|
texture = GunTexture/Remington1100_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.1567 -0.0114,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1815 -0.0074,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 -0.0235 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0005 0.1576 -0.0143,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0005 0.1576 -0.0143,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = 0.0014 0.1624 -0.0144,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0484 -0.0287,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Barrel_Shroud
|
|
{
|
|
offset = 0.0000 0.0794 -0.0260,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model Sjorgen_Short
|
|
{
|
|
mesh = Shotgun/Shotgun|Sjorgen_Short,
|
|
texture = GunTexture/Sjorgen_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0742 -0.0132,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1232 -0.0218,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0439 0.0009,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 0.0330 -0.0179,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 0.0330 -0.0179,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 0.0279 -0.0224,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0251,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model Sjorgen
|
|
{
|
|
mesh = Shotgun/Shotgun|Sjorgen,
|
|
texture = GunTexture/Sjorgen_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0930 0.0020,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.1062 -0.0075,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 -0.0060 -0.0072,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 0.0865 -0.0179,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 0.0865 -0.0179,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 0.0760 -0.0152,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0000 -0.0131,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
|
|
model SPAS12
|
|
{
|
|
mesh = Shotgun/Shotgun|SPAS12,
|
|
texture = GunTexture/SPAS12_tex,
|
|
cullFace = None,
|
|
|
|
attachment muzzle
|
|
{
|
|
offset = 0.0 0.402 0.027,
|
|
rotate = -90.0 0.0 -180.0,
|
|
}
|
|
|
|
attachment Canon
|
|
{
|
|
offset = 0.0000 0.0096 -0.0231,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Scope
|
|
{
|
|
offset = 0.0000 0.0301 -0.0296,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Stock
|
|
{
|
|
offset = 0.0000 0.0439 0.0009,
|
|
rotate = -6.4380 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Mount
|
|
{
|
|
offset = 0.0000 0.0000 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Laser
|
|
{
|
|
offset = 0.0073 0.0883 -0.0281,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
attachment Hide_Beam
|
|
{
|
|
offset = 0.0073 0.0883 -0.0281,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Light
|
|
{
|
|
offset = -0.0095 0.0826 -0.0272,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment world
|
|
{
|
|
offset = -0.0119 0.0580 0.0000,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
|
|
attachment Grip
|
|
{
|
|
offset = 0.0000 0.0769 -0.0509,
|
|
rotate = 0.0000 0.0000 0.0000,
|
|
}
|
|
}
|
|
}
|