Updated to current unstable version and fixed Healthpanel again
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4
.vscode/settings.json
vendored
4
.vscode/settings.json
vendored
@@ -2,8 +2,8 @@
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"todo-tree.tree.scanMode": "workspace",
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"mod_id": "3236152598",
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"zomboid_user_folder": "C:/Users/picch/Zomboid",
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"zomboid_folder": "E:\\Steam\\steamapps\\common\\ProjectZomboid",
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"zomboid_server_folder": "E:\\Steam\\steamapps\\common\\Project Zomboid Dedicated Server",
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"zomboid_folder": "E:\\SteamLibrary\\steamapps\\common\\ProjectZomboid",
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"zomboid_server_folder": "E:\\SteamLibrary\\steamapps\\common\\Project Zomboid Dedicated Server",
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"Lua.diagnostics.globals": [
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"ModOptions",
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"zombie",
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@@ -103,7 +103,7 @@ function ISHealthPanel:tryDrawAmputation(highestAmputations, side, username)
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end
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-- B42, for some reason the positioning of the texture changed. Realigned it manually with those fixed values
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self:drawTexture(texture, self.healthPanel.x - 7, self.healthPanel.y - 13, 1, redColor, 0, 0)
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self:drawTexture(texture, self.healthPanel.x - 5, self.healthPanel.y - 9, 1, redColor, 0, 0)
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end
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function ISHealthPanel:tryDrawProsthesis(highestAmputations, side, username)
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local dc = DataController.GetInstance(username) -- TODO CACHE PROSTHESIS!!! Don't use DC here
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@@ -5,4 +5,4 @@ id=TheOnlyCure
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icon=icon.png
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url=https://github.com/ZioPao/The-Only-Cure
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modversion=2.1.5
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pzversion=42.0.2
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pzversion=42.6
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